Callisto Protocol creator said that Sony helped with only mo-cap.I don't think so. Terrorflops are one measure, a theoretical one. You have to view the system as a whole. I don't think they are outperforming anything, they are performing as expected, trading blows. The more curious thing is why 2 of the latest unreal showcases (Matrix and Calisto) have the better performance on the PS side, especially RT. We can say that Sony Visual helped with Calisto, even though their job is not to optimize code, but for Matrix they even brought in the Coalition to help them with the demo and still came behind.