"Disappointing" results of FF16 are likely to lead to organizational changes at SE

Umar

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yes really. If want more copies sold, you open up your game to other platforms.
When the overwhelming majority would still come from the Ps5 version it would only make a minor difference at best. An Xbox version would probably only sold a few 100k at best. Pc always gets a later release
 

Yurinka

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I'm confused what the "organizational changes" are going to be. Because they've already cut their internal units back to a core 4, and XVI was itself given to this team because they built a more successful product (A Realm Reborn and XIV support) than the XV team. And that XV is now neck deep in FFVIIR2, which will itself seemingly need a sequel to be complete. And it can't be the DQ team because they are about 60 to 80 percent of the way through the next DQ. So what changes are there then? And furthermore, they're already cutting back on publishing mid-level games after last year's batch of AA throwback RPGs flopped.

I just don't get what they are going to learn from this. Next time don't release the game in a once in a decade year of great games? Make the game more like traditional Final Fantasy, a series which has always had radical shifts in game mechanics between entries? Be more woke, but not like Forespoken, a different type of woke? Sigh, maybe its "be more like what Japan wants" but if thats the case then, after having failed to be Monster Hunter are they going to be Minecraft next, or Apex?
The organizational changes that Square Enix announced was that they were going to turn some of their studios or divisions into subsidiary companies to allow some external investors to invest on or even co-own only a specific area of Square Enix.

Square Enix finantials are great, no need to shut down anything:

square-enix-operating-income.jpg

image.png


Their stocks value are better than they have been in over 20 years and in a decade long growing trend:

image.png
 

sugarbetik

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SE needs a major structural change for their gaming output because they've no big break out title currently. Their profits are going down drastically this year.

lZLYZoc.png
 

Vertigo

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The organizational changes that Square Enix announced was that they were going to turn some of their studios or divisions into subsidiary companies to allow some external investors to invest on or even co-own only a specific area of Square Enix.

Square Enix finantials are great, no need to shut down anything:

square-enix-operating-income.jpg

image.png


Their stocks value are better than they have been in over 20 years and in a decade long growing trend:

image.png

Right, they’ve already made big changes and we haven’t seen the fruits of it yet. I’d imagine with their next round of software after FF7R part 2.

There is no doubt whatsoever FF16 is underperforming but it’s also been noted they played it mostly safe with its budget and scope and made back dev costs etc within launch window.

Even tho I was pretty disappointed with it by the time I wrapped it up I’d still be more interested in another action driven iterative sequel. Good foundation… just needs the rpg part to actually exist.
 

Vertigo

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this dosen't negate that FFXVI seems to lost its legs. but nice try moving the 🏃🏻🥅🏃🏻

It doesn’t have legs. Modest launch. Not a failure… but 10 million plus seller? No shot when Ff7r struggled its way to those player numbers after years of being given away on ps plus.

Selling thru one million used to be a big deal but AAA game development these days demands 5 million plus for most. It is what it is…
 

Yurinka

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SE needs a major structural change for their gaming output because they've no big break out title currently. Their profits are going down drastically this year.

lZLYZoc.png
Lies, they don't need any structural change. As I shown their profits and stocks are ok and in a multi year growing trend, there's nothing wrong with it.

They make amortization of the development costs, meaning they pay off the development costs of a game when it gets released. They recently did it with FFXVI in the recently reported quarter, which as can be seen in the graph I shared it meant it ate most of the profits for this quarter instead of having that cost spread across many past quarters. In the next quarter they'll continue to have traditional profits. There's nothing rare or wrong there.

It doesn’t have legs. Modest launch. Not a failure… but 10 million plus seller? No shot when Ff7r struggled its way to those player numbers after years of being given away on ps plus.

Selling thru one million used to be a big deal but AAA game development these days demands 5 million plus for most. It is what it is…
Bullshit. It isn't a modest launch, it's a super successful launch for a console exclusive and will end selling more than 10M copies.

FFXVI sold 3M on launch week being exclusive of a console with 40M units sold.
FF7R sold 3.5M on launch week being exclusive of a console with over 110M units sold.

To add context:
-That FF7R launch meant the best launch for a Final Fantasy game ever
-That FF7R launch meant the fastest selling PS4 ever until then, more than the 3.3M of Spider-Man or 3.1M from GoW 2018

You have no idea of FF7R players because Square Enix never shared that data and the last sales info they shared was on launch year, 2020. Before they released it on PS5 or PC. Same goes with the FFXVI sales, the game was just released and Square Enix only released the -very good- launch sales numbers.

FF7R took 4 months to achieve 5M, so it's almost sure that FFXVI will achieve the 5M this year.
 
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ChorizoPicozo

ChorizoPicozo

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It doesn’t have legs. Modest launch. Not a failure… but 10 million plus seller? No shot when Ff7r struggled its way to those player numbers after years of being given away on ps plus.

Selling thru one million used to be a big deal but AAA game development these days demands 5 million plus for most. It is what it is…

if the very own Yoshi-P acknowledges this sentiment. Is clear that any random fan tryng to spin this game as a triumph/the best FF ever made/GOTY is in absolute denial.



when you as a company keep cash grabbing a franchise, making subpar games the only thing that you are making is damage to the brand.
 
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sugarbetik

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The context here is that FFXVI was supposed to be the break-out game for the FF franchise according to Yoshi-P, similar to MHW, ER, and BOTW, but it seems not only did it do worse than previous mainline titles, but it's also currently struggling with post-launch sales, the opposite of what they were expecting based on the 18-month plan.
 
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toadsage44

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I really wanted FFXVI to be the game of the year, something that would finally make me say "Yep, I'm glad I got a PS5 at launch." Unfortunately, it fell short of that, at least for me. I played maybe 5 hours at launch, put it down, and I've only picked it up once since then, when I played for about an hour. It was a bit of a disappointment if I'm honest, so I can understand the sentiment that it has no legs, as much as I wish that wasn't the case.
 

Yurinka

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if the very own Yoshi-P acknowledges this sentiment. Is clear that any random fan tryng to spin this game as a triumph/the best FF ever made/GOTY is in absolute denial.

These are words from Naoki Yoshida, not Yoshi-P. And isn't talking about sales.

The context here is that FFXVI was supposed to be the break-out game for the FF franchise according to Yoshi-P, similar to MHW, ER, and BOTW, but it seems not only did it do worse than previous mainline titles, but it's also currently struggling with post-launch sales, the opposite of what they were expecting based on the 18-month plan.
Wrong. It sold at launch basically the same than FFVIIR but in a single console with a way smaller installbase. Meaning that it did a better job. FFXV sold 5M a launch, but it was multiplatform and released in Holidays season.

Also, could you provide the link of YoshiP saying they expected FFXVI to be their MHW/ER/BotW? Because sounds bullshit to me. Just as the made up fake news of being supposedly struggling with post-launch sales when nobody has access to such sales.
 

anonpuffs

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These are words from Naoki Yoshida, not Yoshi-P. And isn't talking about sales.


Wrong. It sold at launch basically the same than FFVIIR but in a single console with a way smaller installbase. Meaning that it did a better job. FFXV sold 5M a launch, but it was multiplatform and released in Holidays season.

Also, could you provide the link of YoshiP saying they expected FFXVI to be their MHW/ER/BotW? Because sounds bullshit to me. Just as the made up fake news of being supposedly struggling with post-launch sales when nobody has access to such sales.
Naoki Yoshida -is- Yoshi-P. Way to throw what's left of your credibility in the toilet.
 

Bryank75

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should of made it multiplat. Would of helped.

It's coming to PC later, Xbox sells nothing for these types of games... that has a lot of research and history to back it up. They wouldn't skip a platform that was important to success.
 
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