2022:
Have you ever heard of anything on this list besides god of war?
All time:
How can it be that indie games that could run on a potato, or decades old games consistently receive STEAM user's highest ratings?
My thoughts:
The traditional AAA game developer long since abandoned the PC around the time the 360 and PS3 hit their a stride. That's why many of us who remember the heyday of PC gaming (the early to mid 00's) with games like Doom 3, Half-Life 2, Far Cry, and Crysis (all exclusives btw) can't recognize the current state of the platform.
All of the exclusives were lost in one foul swoop to the emerging HD console market. PC seemed like a thing of the past and rightfully so, the console experience had surpassed anything PCs were capable of. Unified online, HD graphics, and the platform manufacturer's careful content curation meant that PC gaming was quickly becoming a defunct way to play games.
The PC platform became a niche market relegated only to the most narrow of selection of games unplayable on consoles, like Starcraft, Warcraft, and other games heavily dependent on a standardized Keyboard and Mouse setup.
Of course, PC gamers are overwhelmingly lower income and can't afford the luxury of a dedicated games platform, such as a console. this is why they pirate, and beg so fervently for console ports, they need the lower cost of having one machine that 'does it all' so to speak.
this is the future of PC gaming, to offer a lower cost to entry point in gaming, be it for less discerning customers, or those who can't afford to invest into a console... and you know what, that may not be such a bad thing, but certainly it proves that PC gaming is not the premium place to play. far from it.
Have you ever heard of anything on this list besides god of war?
All time:
How can it be that indie games that could run on a potato, or decades old games consistently receive STEAM user's highest ratings?
My thoughts:
The traditional AAA game developer long since abandoned the PC around the time the 360 and PS3 hit their a stride. That's why many of us who remember the heyday of PC gaming (the early to mid 00's) with games like Doom 3, Half-Life 2, Far Cry, and Crysis (all exclusives btw) can't recognize the current state of the platform.
All of the exclusives were lost in one foul swoop to the emerging HD console market. PC seemed like a thing of the past and rightfully so, the console experience had surpassed anything PCs were capable of. Unified online, HD graphics, and the platform manufacturer's careful content curation meant that PC gaming was quickly becoming a defunct way to play games.
The PC platform became a niche market relegated only to the most narrow of selection of games unplayable on consoles, like Starcraft, Warcraft, and other games heavily dependent on a standardized Keyboard and Mouse setup.
Of course, PC gamers are overwhelmingly lower income and can't afford the luxury of a dedicated games platform, such as a console. this is why they pirate, and beg so fervently for console ports, they need the lower cost of having one machine that 'does it all' so to speak.
this is the future of PC gaming, to offer a lower cost to entry point in gaming, be it for less discerning customers, or those who can't afford to invest into a console... and you know what, that may not be such a bad thing, but certainly it proves that PC gaming is not the premium place to play. far from it.