As seen in the graph above, PC gaming isn't dead or stagnting: it's bigger than ever and growing since decades ago.Ask yourself, if PC gaming is stagnating and not growing, why Microsoft and Sony would be so eager to launch their games on PC.
And...if PC gaming is dead, what does that say for games like Helldivers...is it dead too? (Hint: it isn't).
Yes, it's a graph of game revenue. So includes the revenue generated by games: via game purchase, subscriptions, dlcs, mtx, passes, etc.This graph is excluding hardware & peripheral revenue, and including GAAS & MTX/add-on content revenue.
Though it is probably underrepresenting console revenue to some degree, and it doesn't give any indication of profit margins (where I'd assume console wins out, especially for new releases).
Doesn't include console or PC hardware and accesories, which in most cases for console are unprofitable. Because the console makers make their profit mostly from games. Hardware is also a bigger market for PC, but in that case many people buy PCs not only for (or not for) gaming, so doesn't make sense to include it in the graph.
We have no data about paid games only split by platform. We have the total game revenue (what I posted) or a graph for game revenue splitting revenue per revenue source/business model but not by platform.OP is talking about B2P sales of AAA and AA games. In that context, they are 100% correct: console is much larger than PC for that segment of the gaming market globally.
But for as far as I know, in most cases for people in paid indies and AA companies (not the few "cool guys" who sign witth Sony/MS/Nintendo/popular publisher) have PC as their top grossing platform. Nintendo has their own platform as the main one, and in case of AAA excluding some PC focused studios, most of them have PS/consoles as their top plaform, even if in recent years many of them are growing a lot in PC. In case of Capcom, had it as goal and now around half of their business is PC.
The previous one was for 2023. This one covers he indusry evolution until 2022.For starters, this is completely at odds with the 2023 chart posted earlier.
The number for 2022 is slightly different because of different sources, but are mostly the same. At the end nobody has the exact numbers but instead estimations, and these are two of the most trusted sources. The reason on fhe first one being smaller in PC is because doesn't include games involving gambling/earn real money as reward.
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