Are you even reading lol? AMD doesn't make drivers for these consoles, Sony and Microsoft code their own 'drivers' independent to their respective platforms as a part of their API's.
Also yes, general optimization is a simpler process than fixed optimization. One has a wide swath that doesn't rely on perfection in coding and can be brute forced via additional compute.
This is the very reason people say constantly "developers barely even optimize anymore and just rely on FSR or DLSS"...
Optimization around a fixed hardware configuration is far more time consuming as you must ensure that it runs great in all scenarios on this specific hardware. There's no settings a user can turn down if performance is all over the place.
Obtuse, obtuse, obtuse.
You are saying a whole lot of nothing.
PC with a gazillion configurations is less work than 2 PS5 spec consoles.
Come on now.
You telling me the PS5 and Xbox series consoles which are entirely AMD based have no input from AMD when it comes to Drivers/APIs.
Please.