I'll find out soon, might be my weekend getaway.Runs fine on my machine
I'll find out soon, might be my weekend getaway.Runs fine on my machine
Probably. Afaik FF16 shitty performance mode never got fixed either.So it's now March 19th and this 2nd performance update is nowhere to be found. I called bullshit on this way back when and surmised it was about the update that already rolled out which didn't improve it too much.
I mean come on, this was some random ass quote from a press tour in the Philippines with no further confirmation or follow up.
It varies from decent to acceptable to grossly ugly. Indoors areas are pretty good, but open world areas look like vaseline smears. That said it's still a great game. Can't wait for ps5 proPerformance was fine for my shitty eyes when I played it.
Watch there not be a PS5 Pro patch until you have to pay for it with an INTERGRADE version. Graphics mode seems to have its FPS capped at 30 so you can’t brute force that to 60 FPS.It varies from decent to acceptable to grossly ugly. Indoors areas are pretty good, but open world areas look like vaseline smears. That said it's still a great game. Can't wait for ps5 pro
It’s so easy to cheese through Fort Condor, or at least it was in INTERMISSION. Haven’t gotten into Rebirth quite yet since I’m still on the former.Difficulty options added for Fort Condor and Gears and Gambits is great for me since I don't like either mini-game but can now complete the proto relic sections in which these two mini-games are attached to.
It’s so easy to cheese through Fort Condor, or at least it was in INTERMISSION. Haven’t gotten into Rebirth quite yet since I’m still on the former.
fort condor is easy in rebirth, even in hard mode. Just don't spam your units in the beginning and it's a piece of cakeNot here lol It’s balls hard and then you unlock a hard mode which is even worse. I didn’t struggle too much with the other mini-game mentioned in the patch which I won’t talk about coz you haven’t played it yet but Fort Condor is a lot harder than Intermission
Thnks for the real time update, appreciated.So I tried the new update. Visual quality in performance mode is still not great, but it's a bit better in the open world sections. They seem to have introduced a lot of pop-in though, I think they made the LoD transition distance closer. Feels like they added a sharpening filter on as well, you can see a lot of sharpening artifacts ghosting in motion around edges because of their temporal antialiasing or whatever. Textures can still be fairly blurry in the open world, but it's better. I kinda look forward to seeing how crazy bad this game is gonna run on PC lol
So no buy thenSo I tried the new update. Visual quality in performance mode is still not great, but it's a bit better in the open world sections. They seem to have introduced a lot of pop-in though, I think they made the LoD transition distance closer. Feels like they added a sharpening filter on as well, you can see a lot of sharpening artifacts ghosting in motion around edges because of their temporal antialiasing or whatever. Textures can still be fairly blurry in the open world, but it's better. I kinda look forward to seeing how crazy bad this game is gonna run on PC lol
fort condor is easy in rebirth, even in hard mode. Just don't spam your units in the beginning and it's a piece of cake
the hardest minigame i've gotten to so far was the combat sim where you had to kill the mindflayer first, that was annoying af because you couldn't kill either of the other two accidentally and they died extremely easily because your guys kept focusing on them when not being controlled
other than that the 3d brawler one was pretty tough
It was a direct interview (recorded in video/images) with the director of the game at the launch event.So it's now March 19th and this 2nd performance update is nowhere to be found. I called bullshit on this way back when and surmised it was about the update that already rolled out which didn't improve it too much.
I mean come on, this was some random ass quote from a press tour in the Philippines with no further confirmation or follow up.
Still seems like they have no idea about what they are doing.So I tried the new update. Visual quality in performance mode is still not great, but it's a bit better in the open world sections. They seem to have introduced a lot of pop-in though, I think they made the LoD transition distance closer. Feels like they added a sharpening filter on as well, you can see a lot of sharpening artifacts ghosting in motion around edges because of their temporal antialiasing or whatever. Textures can still be fairly blurry in the open world, but it's better. I kinda look forward to seeing how crazy bad this game is gonna run on PC lol
the hardest minigame i've gotten to so far was the combat sim where you had to kill the mindflayer first, that was annoying af because you couldn't kill either of the other two accidentally and they died extremely easily because your guys kept focusing on them when not being controlled