First Look at Nintendo Switch 2

Kokoloko

Veteran
Icon Extra
21 Jun 2022
5,424
4,268
Looks...like a Switch!
Hope its backwards compatible with the OG Switch and can at least run Switch games at 1080p 60fps
If its not BC its not a good look. They are the only Platform doing so and it would be silly to port all there games again
Fucking buying Pikmin 3 again and more expensive then when I bought it for the Wii U
 
Last edited:

AllBizness

Veteran
22 Jul 2023
1,263
1,241
Absolutely mind blowing the base PS4 will be 12 years old by the time the Switch 2 releases and it still will beat it in specs. I think it's safe to say the Swith 2 wont be selling 20 million a year like its predecessor, not at $400 it wont.
 
  • Surprised
Reactions: Airbus

rofif

...owns a 3080...why?
24 Jun 2022
1,806
2,320
Nintendo going stale? They never release same thing twice
 

Evilms

Graph Master
Icon Extra
21 Jun 2022
1,540
3,110
This is a RTX 2050 Mobile
1726669425-image.jpg

1726669444-image.jpg

1726669248-cp1.jpg

1726669258-cp2.jpg

1726669304-dlss-l49l4ok.jpg

1726669539-image.jpg
 
  • Like
Reactions: Kokoloko

Killer_Sakoman

Veteran
21 Jun 2022
2,011
1,910
How could they dare to release such a handheld? Nintendo fans should just go out now abd buy ROG Ally or just build a gaming PC.
 
14 Jul 2022
59
98
United Kingdom
I'm on the fence again like the first one. I like consoles not handhelds which is what is putting me off. I know it can be docked, but it will be a waste as it will always be docked.

Many factors like graphics, build quality, games etc will determine whether I jump in. I've had to scrape £800 🤢for this PS5 PRO, so definitely not any time soon.
 
  • Like
Reactions: The Icon

Kokoloko

Veteran
Icon Extra
21 Jun 2022
5,424
4,268
They could call them remasters and call it a day
Thats a whole lot of remasters without giving the option of BC.

PS ported games from PS4- PS5 like Death Stranding, GOT, TLOU etc but you could still play the version you bought and sometimes with free 60fps etc.
 

TrishaCat

Veteran
17 May 2024
746
512
Day 1, but I'll say this, if you believe this is the device that 3rd parties flock to, you are incorrect. It's far too weak.
3rd parties already flocked to the underpowered switch unless you mean brand new AAA titles
Like the Switch itself is not lacking 3rd party support outside of of the realm of the new AAA
 
Last edited:

Airbus

Veteran
Icon Extra
30 Jun 2022
2,305
2,005
Absolutely mind blowing the base PS4 will be 12 years old by the time the Switch 2 releases and it still will beat it in specs. I think it's safe to say the Swith 2 wont be selling 20 million a year like its predecessor, not at $400 it wont.
Wait this is weaker then ps4?

Nintendo you sucks man
 

ethomaz

Rebolation!
21 Jun 2022
11,038
8,999
Brasil 🇧🇷
PSN ID
ethomaz
Wait this is weaker then ps4?

Nintendo you sucks man
Weaker? Not exactly.
GPU, CPU and amount of RAM should be way higher than PS4.

Brandwidth is more related to the resolution you want to render.
PS4 run almost all games in native 1080p and so the bandwidth is enough.
For games in lower resolution like 720p, 800p, 900p, etc you just need around half of it (Steam Deck come to mind... and that is the biggest reason Steam Deck falls below PS4 if you set it to 1080p... or Xbox One :D).

So with that memory bandwidth (120GB/s) I believe Switch Pro is not aiming to native 1080p but lower res screen like 720p... and for a portable it is really fine.
Of course it will upscale to 1080p or 4k (?) in docked mode.
Here the DLSS comes to mind too.

Base resolution at 720p or lower upscaling via DLSS to higher resolution... it doesn't need memory bandwidth for 1080p resolutions.
It is actually a killer setup for a handheld screen... and DLSS can make up the difference for a docked screen.
 
Last edited:
  • they're_right_you_know
  • Like
Reactions: Kokoloko and Airbus

AllBizness

Veteran
22 Jul 2023
1,263
1,241
Weaker? Not exactly.
GPU, CPU and amount of RAM should be way higher than PS4.

Brandwidth is more related to the resolution you want to render.
PS4 run almost all games in native 1080p and so the bandwidth is enough.
For games in lower resolution like 720p, 800p, 900p, etc you just need around half of it (Steam Deck come to mind... and that is the biggest reason Steam Deck falls below PS4 if you set it to 1080p... or Xbox One :D).

So with that memory bandwidth (120GB/s) I believe Switch Pro is not aiming to native 1080p but lower res screen like 720p... and for a portable it is really fine.
Of course it will upscale to 1080p or 4k (?) in docked mode.
Here the DLSS comes to mind too.

Base resolution at 720p or lower upscaling via DLSS to higher resolution... it doesn't need memory bandwidth for 1080p resolutions.
It is actually a killer setup for a handheld screen... and DLSS can make up the difference for a docked screen.
Switch 2 bandwidth is only 102gb
 
  • Informative
Reactions: ethomaz