Played a couple games this morning with new season and noticed it looked different. Also they added TSR now
Will fire it up. Lumen at 60fps on next Gen is a lock!
All you'd be out is the time it takes, and those screenshots definitely suggest it looks pretty impressive now.I only ever played Fortnite once but tempted to download it just to see what it looks like
Let’s be real here, nothing justifies those prices.Yes, bring on Lumen and Nanite. Let Nvidia's RT be less of a reason to justify $1500 - 2000 Gpu's.
Is this running at 4k 60fps on current gen consoles? Because if it is, it's a clear example that Lumen and Nanite are not that heavy that the consoles can't run them properly
You don’t need to feature the full suite of upgrades.
Unreal Engine 5 ushers in a generational leap in visual fidelity, bringing an unprecedented level of detail to game worlds like the Battle Royale Island. Next-gen Unreal Engine 5 features such as Nanite, Lumen, Virtual Shadow Maps, and Temporal Super Resolution are now available in Fortnite Battle Royale on PlayStation 5, Xbox Series X|S, PC, and cloud gaming!
The idea of UE5 is to make it scalable to the point it can be included in PS4/XBO/Switch/lower end PCs in the way that some techniques can be disabled or toned down and other ones have 'UE4 old generation like' alternatives.But current gen consoles do feature them, hence my question
The Next Generation of Fortnite Battle Royale is Powered by Unreal Engine 5.1
Fortnite Battle Royale is now on Unreal Engine 5.1. Nanite, Lumen, Virtual Shadow Maps, and Temporal Super Resolution are available in-game. Read more!www.epicgames.com
The idea of UE5 is to make it scalable to the point it can be included in PS4/XBO/Switch/lower end PCs in the way that some techniques can be disabled or toned down and other ones have 'UE4 old generation like' alternatives.
But current gen consoles do feature them, hence my question
The Next Generation of Fortnite Battle Royale is Powered by Unreal Engine 5.1
Fortnite Battle Royale is now on Unreal Engine 5.1. Nanite, Lumen, Virtual Shadow Maps, and Temporal Super Resolution are available in-game. Read more!www.epicgames.com
Right I get that they say they’re featuring all this new tech but to what degree. Would have to watch some kind of analysis I guess?
I’m still under the impression that proper ray tracing use on console will be subtle to say the least.
You wouldn’t tank Fortnite’s frame rate on console. It would make it run in worse state. There’s no way they’d do that.
Will fire it up. Lumen at 60fps on next Gen is a lock!
It’s using Nanite now for geometry, but with the old geometry models. Expecting those to be upgraded over time for marked increase in complexity.Eh, TBF this is Fortnite. Not that much a step above Minecraft in terms of visual complexity. I do hope 60 FPS with Lumen on consoles is a thing though, and we can start seeing it with non open-world games first.
Tekken 8's rumored to be at the TGAs and is being made on UE5, could be a first demonstration in a major game that isn't cross-gen.