from a guy who worked there. WOW.
I never doubted the issues were at management level
from a guy who worked there. WOW.
Time for a strike and 10% pay risefrom a guy who worked there. WOW.
so management build those trees?I never doubted the issues were at management level
so management build those trees?
Too bad Microsoft couldn't use that infinite war chest to keep its employees.
This is the big reason why Xbox hasn't been able to compete. They have more IPs, studios, developers, and money than PlayStation, but they don't know how to nurture and care for their talent.
Microsoft in general has always had high employee churn due to the toxic management culture. It’s hard to develop anything creative when the talent doesn‘t want to stick around for long.Too bad Microsoft couldn't use that infinite war chest to keep its employees.
This is the big reason why Xbox hasn't been able to compete. They have more IPs, studios, developers, and money than PlayStation, but they don't know how to nurture and care for their talent.
Threads Merged.Already posted and discussed here
Head of Creative for Halo Infinite is leaving 343 to join Xbox Publishing
with looking what it is happening, look like ActiBlizz acquisition is make it or break it for them. And it isn't exactly pulling into Make Harbour... Honestly, I think Xbox going the way of the dodo would be the healthiest thing that could happen. Talented devs will land on their feet, overall...icon-era.com
Former 343 Industries employees have taken to social media to criticise Microsoft following a round of layoffs.
Yesterday, 10,000 Microsoft employees lost their jobs, including staff at Bethesda Games Studios, Gears of War developer The Coalition, and Halo maker 343 Industries.
Patrick Wren, former senior multiplayer designer on Halo Infinite (and now working at Respawn on Jedi Survivor), was one such former employee who criticised the "incompetent leadership up top".
"The layoffs at 343 shouldn't have happened and Halo Infinite should be in a better state," he said on Twitter. "The reason for both of those things is incompetent leadership up top during Halo Infinite development causing massive stress on those working hard to make Halo the best it can be.
"The people I worked every day with were passionate about Halo and wanted to make something great for the fans. They helped push for a better Halo and got laid off for it.
"Devs still there are working hard on that dream. Look at Forge. Be kind to them during this awful time."
He added in another tweet: "I do want to make sure that I call out how amazing the Multiplayer Leadership team was during development."
He's really just failing sideways.Failing upwards... *runs*
just imagine, how many legendary IPs wild vanish..?
Maybe they are transitioning the IP to a Bathesda studio, e.g Doom team
343 gonna be stuck doing battlepass cosmetics while Creative Assembly takes over Halo by making a Br spin off.
They moved Staten because this is it… 343 is pretty much done.
Infinite is pretty much cancelled. One of the biggest industry failures of all time.