To be precise regarding the units sold and when they where achieved according to Sony:So you think GOW sold 971k the first 3 months and then it sold 2.5 millions six months later
Days Gone 871k the first year and then 1.7 millions a few months later. These games didn't appear in any chart but they sold millions, more than they did their first year. It's impossible.
- GoW PC achieved:
- 971K units sold as of March 31, 2022 (in 2 months and a half) -> $26.2M revenue (avg. $27/copy)
- 2.5M units sold as of February 6th, 2023 (in 12 months and a half)
- Days Gone PC achieved:
- 852K units sold as of March 31, 2022 (in 10 months amd a half) -> $22.7M revenue (avg. $27/copy)
- 1.7M units sold as of February 6th, 2023 (in 20 months and a half)
- Horizon Zero Dawn PC achieved:
- 2.4M units sold as of March 31, 2022 (in almost 20 months) -> $60M revenue (avg. $25/copy)
- 3.3M units sold as of February 6th, 2023 (in 30 months)
I also know that as can be seen there, the normal case for PC games with healthy sales is to sell over time, not too focused on launch. Specially in periods when it's discounted or price dropped. And particularly for games who are perceived to be released with a price perceived as too expensive, as pretty likely could be the case of these ports of all games released almost at full price.
So I don't see anything rare in the sales evolution from a report to the other one and I think they didn't stop selling units in February 2023, specially GoW 2018.
And yes, they appeared in the top selling games ranking of Steam, in the same way that right now (when also including F2P games and Steamdeck) GoWR is top 10, FFXVI is top 12 or Helldivers 2 is top 23.