Exactly. It was already confirmed that Bluepoint is working on their own thing.No it wasn't, and you keep persisting on this lie. They worked on GoW Ragnarok, but they were and are working on something else concurrently. Else this doesn't make sense.
Seasons greetings 2022 PlayStation.Blog and friends
This round up of season’s greetings and well wishes from our friends across the industry are sure to bring the holiday cheers.blog.playstation.com
It's pretty clear what the other three "Christmas presents" are.
Ragnarok isn't the new content they were talking about.Yes, it was confirmed to be a new game: God of War Ragnarok, where they had a support role.
Before creating/joining Bluepoint, their top/lead/senior staff worked on new games as Metroid Prime, Metroid Prime 2, Metroid Prime 3, Donkey Kong Returns, Mario Kart 7, Diablo II or World of Warcraft to name a few of them. Some other ones came from Insonmiac or Naughty Dog.
They did many awesome remakes and remasters as Bluepoint, like Demon's Souls, SotC, Ico+SotC/GoW/Uncharted/MGS collections or Gravity Rush.
But right now don't have a game design team big enough to be the lead team on a new AAA game, so they'll continue in the support role they had in God of War Ragnarok (or in the past in Titanfall).
They are a very valuable asset for Sony, a great acquisition that is very talented, experienced, flexible and is familiar with having worked with many of their popular IPs.
They can help teams like SSM, ND, Bend, Sucker Punch to release their games faster keeping top tier quality, getting more familiar with their IPs to maybe if needed in the future being Bluepoint who leads some sequels of these IPs.
During PS1 days they had multiple internal development studios as:
PS1 got discontinued in 2006. Some other studios were acquired or founded before 2006 but never published a PS1 game as a Sony studio.
- Psygnosis, later known as Liverpool Studio
- SCE Studio Cambridge (the Medievil guys), later known as Guerrilla Cambridge
- Japan Studio
- Polyphony (who branched out from Japan Studio due to GT success)
- Sony Interactive Studios America (later known as 989 Studios, later 989 Sports and finally was merged with the acquired Red Zone Interactive to become the current Sony San Diego Studio)
- Sony Santa Monica (but their first game was for PS2)
- Bend was created there, when in 2000 acquired and renamed Eidetic
- Incognito was acquired in 2002
Is it too much to ask for an update from these studios? An image or trailer?
If the PS5 Pro is revealed without a bunch of huge game announcements I don't think there will be room for any doubt that things did not go well/smoothly for Sony over the internal game development front in the last few years.If Bluepoint, Suckerpunch and Bend dont show off what they are working on next year , then its time to worry sbout wtf they are doing
They are what they are: live services games (GaaS). There are many game types, genres or business models inside GaaS. In this case MLB is a sports one, like FIFA or NBA2K. And GT a racing one, like Forza Motorsport.Calling MLB and GT GaaS is also a stretch since iterative IPs and genre don’t really have to change a thing to make the change. I would argue it’s mostly semantics.
YepI do believe ND’s attempt at a larger online game was their own choice. The scope of their game would just cost too much to make in manpower and dollars. Not convinced it was part of some edict from the top to force them to. To me this says Nd’s management believed they too could cash in on live service as well.
According to the Days Gone directors, both wanted Bend to make DG2 just after DG1 but their studio boss inside Bend didn't want and blocked the Days Gone 2 pitch from being sent to the PS Studios editorial team, who never received it.Bend shut down a days gone sequel. I do agree with this choice.
Apparently one of these ideas they didn't have time to include in the game and left for a DG sequel was multiplayer with coop elements, I assume bike gangs. According to Bend their new open world IP is built on top of their base DG tech and main mechanics, so who knows if will include something like this.TLOU itself has too much of a genre overlap and cannibalizes their own company’s sales. I say this as someone impressed and a bigger fan of bend than ND. Their gunplay won me over big in Days Gone. From what we know they’re not working on an online game. If they were tho? I’d give it a shot.
What Sony said/meant was that they didn't expect all their live services to be a huge hit (meaning, the next Forntnite/CoD), and that their GaaS were going to have different sizes and genres, with some of them covering smaller niches (as is the case of Firewall Ultra or Helldivers 2).The original statement which claimed Sony expected most of the live service games to fail was profound to me. It seems they understood the risk but not the financial one? Or at least underestimate how big of a resource dump it would be to keep a destiny or Genshin sized game going (PvP only games are way cheaper to make and maintain)
Bluepoint already shown last year where they were working: God of War Ragnarok.If Bluepoint, Suckerpunch and Bend dont show off what they are working on next year , then its time to worry sbout wtf they are doing
It's worth mentioning Guerrilla and Insomniac do so while also working on non-GaaS. And as I remember Insomniac isn't confirmed to be working on a GaaS. As I remember we only know that they have an upcoming game that features MP.They won’t be. The only 1st party studios working on GAAS are Guerilla, Haven, Firewalk, Sony London, Insomniac with the rumored Spider Verse game, and possibly Firespirte with the rumored Twisted Metal.
Exactly. It was already confirmed that Bluepoint is working on their own thing.
God of War Ragnarok was confirmed to be their next 'original content' or 'original game' project after Demon's Souls by an official GoWR announcement from SSM, the GoWR game credits featuring basically everyone at Bluepoint, and many Bluepoint personal Linkedin mentioning they went to work on it after they completed their job in Demon's Souls.Ragnarok isn't the new content they were talking about.
Bluepoint Teases New Game With Holiday Card
Bluepoint Games appears to be teasing its previously announced mystery project with its Holiday 2022 greetings card. What's in the box?www.playstationlifestyle.net
U mean revealed! Because ND have announced they are working on at least 1 new ip, Bend has said they are working on a new ip, London studio has announced their new ip, firewalk has announced their new ip, Firesprite new horror ip is in development based on job listings and leaked documents and a mp shooter new ip, Santa Monica is working on a new ip based on studio statements and job listings, savage games is working on a new ip based on studio statements. Herman, Jim and other PS execs have said almost have the games in development are new ip. We don’t need to know everything one of the reasons studios don’t like revealing things early is because things don’t always workout just like with factions.- u/Ajxtt/
Why does it Seem like Insomniac is the only one actually releasing games efficiently?
Is it too much to ask for an update from these studios? An image or trailer?
The fact that it's been 3, 4, going on 5 years and these studios has shown nothing IS concerning. Insomniac has been carrying the PS5. What on earth has Sucker Punch been doing since Ghost of Tsushima? What HAS bluepoint been doing since demon souls??? Bend??? These are valid questions, especially considering that Insomniac has shipped 3 titles in the same span of time.
Yes, Ragnarok has been confirmed to be their next project after Demon's Souls by an official GoWR announcement from SSM, the GoWR game credits featuring basically everyone at Bluepoint, and many Bluepoint personal Linkedin mentioning they went to work on it after they completed their job in Demon's Souls.
We saw in many LinkedIn accounts that after Demon's Souls the whole Bluepoint team worked on GoWR until basically its release. Basically no devs free to work in another game.
And during GoWR, their game design team was only a couple persons, not enough to lead their own AAA game as their next project. Which leads to think they'll be a support team again in their next project after GoWR.
The question isn't in which game have they been working since Demon's Souls, it's where they have been working since GoWR.
I think it is better they annouces game closer to release, 1-2 years than well annouces 5 years for hype bs.I don't mind waiting if we get a mega show out of it next year or even the beginning of 2025 but I'd like it to be made clear that they are going to do a big show.. possibly a live one, like PSX.
I'd like a roadmap and to get a general idea of how far they are out.
It really has been a long time now and I get the feeling the GAAS push was given priority over single player games that these studios were really geared towards making.
Because I believe in facts and accept the reality instead of believing in fantasies.Not sure why you're so keen on believing them being a strictly boring support studio, lol.
The only one routinely and foolishly wrong here is you. Incredibly ironic of you to accuse anyone else of being stuck in fantasy instead of admitting that you may be mistaken as well as constantly misrepresenting what others here are telling you.Because I believe in facts and accept the reality instead of believing in fantasies.
It's a fact that their whole gamedev team worked in GoWR as shown in the game credits, and the Bluepoint devs who detailed their linkedin shown they moved from Demon's Souls to GoWR to work there until around its release. So there's no secret project leaded by Bluepoint in the works since the end of the Demon's Souls remake, Bluepoint only worked in GoWR after Demon's Souls until its release.
The question is in which game are they going to support/codevelop after GoWR? Because when they shipped it barely had a handful game designers looking at the game credits and LinkedIn, and they can't make their own AAA game with such game design team.
Good god finally people are starting to realise it.The only one routinely and foolishly wrong here is you. Incredibly ironic of you to accuse anyone else of being stuck in fantasy instead of admitting that you may be mistaken as well as constantly misrepresenting what others here are telling you.