If your game hasn't been shown after more than 3 years in development and get delayed with a public announcement it's officially doomed.How did we get from a game delay to it's a doomed project?
If your game hasn't been shown after more than 3 years in development and get delayed with a public announcement it's officially doomed.How did we get from a game delay to it's a doomed project?
I don't think a delay is necessarily dooming, but the schreier report that they slashed the team massively means it's donezoIf your game hasn't been shown after more than 3 years in development and get delayed with a public announcement it's officially doomed.
Seems to me Naughty Dog got wind of the article about to hit the net and did the Preemptive damage control statement right before. The project is clearly in turmoilIn the very end yes, there's some people left testing or fixing bugs and people move to other projects some time before release. Part of the people moved (if they really moved, remember Bloomberg often spreads fake news fud all over Sony full of lies) maybe moved to other projects because already completed their work in this game, at least for now.
But there's also downscaling when important changes are needed as may be the case: in terms of production they need to make a new roadmap, reassign resources to the new tasks. In terms of game design they have to research and design the new things. Concept artists may go back to the project to make new concept art. Meaning, that for a while many coders, artists, etc. temporally won't be needed there, so they are temporally moved to other projects.
Who thought it was a good idea to take studios built around making top tier single player narrative games and pushing them to make multiplayer GAAS?
Now the game / games are in development hell and not to mention the opportunity cost of it all.... we could have had an epic single player game 20+ hour experience by now. We would at least have had a reveal....
This management duo of Jim and Hermen really isn't good for me.
I would like to know how many other studios have been hurt by their mismanagement. They were handed the keys to a well oiled machine.... now it's starting to look like a broke down jalopy.
Pretty sure he said the same shit about TLOU2 and it went on to win record number of GOTYsI don't think a delay is necessarily dooming, but the schreier report that they slashed the team massively means it's donezo
TLOU Part 2 was their first game without multiplayer in 10 years because it branched offBut they weren't successful. Hence why they decided to move away from them. They shine at single player. Do single player and keep the multiplayer shit off.
In the very end yes, there's some people left testing or fixing bugs and people move to other projects some time before release. Part of the people moved (if they really moved, remember Bloomberg often spreads fake news fud all over Sony full of lies) maybe moved to other projects because already completed their work in this game, at least for now.
But there's also downscaling when important changes are needed as may be the case: in terms of production they need to make a new roadmap, reassign resources to the new tasks. In terms of game design they have to research and design the new things. Concept artists may go back to the project to make new concept art. Meaning, that for a while many coders, artists, etc. temporally won't be needed there, so they are temporally moved to other projects.
Last year Sony said they were showing to show the game this year, which means probably they planned to release it next year or if lucky late this year.Seems to me Naughty Dog got wind of the article about to hit the net and did the Preemptive damage control statement right before. The project is clearly in turmoil
Have nothing against multiplayer games, my favorite game of all time is multiplayer. My issue is that nowadays these multiplayer games are just an excuse to try to suck you dry.While I agree, Im still interested at seeing Naughty Dog take there story driven style and TLOU2 combat into a Online world and title like GTA5 Online and Destiny. Its something I would play online over a new studio or smaller team trying the genre.
I just hope Naughty has been working on that single Player game for awhile.
Insomniac, 4 single player games since 2020 in the works and released. Spiderman MM, Ratchet, Spiderman 2, Wolverine. SuckerPunch obviously working on GOT2. Santa Monica is working on a Single Player game. I doubt they are going full Gaas. But Sony also need that Gaas money, its easy money if done right. Imagine Naughty Dog actually take there magic into an online world? Im interested and they deserve a shot
Those multiplayers were on the wrong console, that was the issue lol.But they weren't successful. Hence why they decided to move away from them. They shine at single player. Do single player and keep the multiplayer shit off.
Jason is a playstation fan though, I don't get it? He's always been right about ND whenever he reports on them. Neil Druckmann isn't a fan of his. So if he doesn't come out on Twitter within the next few days and counter any aspect of the article, I will accept it was all true and the game is fukt.Last year Sony said they were showing to show the game this year, which means probably they planned to release it next year or if lucky late this year.
So at this point of the year, many of us expected to see it in the showcase and many people asked for it. Even some got angry and conspiranoic.
So in terms of PR, even if it wasn't even formally announced or shown, it was a good idea to announce that it has been delayed to avoid fud spreaders. Something common, game companies -including Sony- announce delays somewhat frequently.
Schreier and some people in this forum love to spread FUD and hate over Sony making everything sound as if it was the end of the world.
But the facts is that they announced it has been delayed because needed extra time (and knowing Bungie is reviewing their GaaS these months, makes sense that as Bloomberg said they decided to improve its postlaunch strategy to boost engagement/retention, which is key for a GaaS) and that they also have a single player game in the works. It shouldn't be a drama.
Which is quite sad because Horizon is actually a great universe for a Monster Hunter esque type multiplayer game. They have lost the plot.Don't forget the leaked horizon multiplayer screenshot we've seen, that looks like a shitty sea of thieves clone and nothing like horizon. The future of Jim/Hermen's playstation is clear, and is one I will not buy into.
I don't think he's a fan when he shared multiple times fake news about them to damage them. I could understand that he could have got one or two sources reporting wrong controversial info once, but not multiple times. Even more when he isn't the only one in his team who did it and was proven wrong multiple times.Jason is a playstation fan though, I don't get it? He's always been right about ND whenever he reports on them. Neil Druckmann isn't a fan of his. So if he doesn't come out on Twitter within the next few days and counter any aspect of the article, I will accept it was all true and the game is fukt.
This post is an example of why gamedevs don't like to show games in early stages of development, and to wait as much as possible before showing gameplay.Don't forget the leaked horizon multiplayer screenshot we've seen, that looks like a shitty sea of thieves clone and nothing like horizon. The future of Jim/Hermen's playstation is clear, and is one I will not buy into.
Don't forget the leaked horizon multiplayer screenshot we've seen, that looks like a shitty sea of thieves clone and nothing like horizon. The future of Jim/Hermen's playstation is clear, and is one I will not buy into.
Yep I remember that interview. And at first i was sticking up for Playstation's GaaS initiative because i felt like a lot of playstation IP's could benefit from a GTA Online/Destiny like multiplayer. But instead we're getting titles that have the most generic "i'm gonna flop" names possible like fairgame$Which is quite sad because Horizon is actually a great universe for a Monster Hunter esque type multiplayer game. They have lost the plot.
I need to find Shu's last interview and reread it. I wanna believe he was making a public warning to his own company. I just hope we don't lose him .
It's not shelvedHaven’s game getting greenlit while ND’s gets shelved makes me wonder how shit tlou mp was turning out.
I’m all for Concord and Helldivers but Haven’s game? Nah
It's not shelved