NateDrake, the insider that got all the Xbox ports right, agrees that PC Day 1 killed the consoles sales. He said that today in the Era thread.
When are
@Yurinka @mibu no ookami and other PC supporters going to see the light? They would rather use mental gymnastics to explain the drop in hardware when the obvious is right in front of you.
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The idea that PC is a super platform makes a lot of assumptions. PC has been getting console games for decades, it doesn't mean the audience for those games are on PC. It's a myth.
Console games are still ported to PC and sales aren't nearly as high. This is especially true for specific genres like fighting games, JRPG, single person action games, sports games e.t.c.
No one has ANY evidence that PC Day 1 is the reason why Xbox is where they are.
Xbox has been on a decline for years and has yet to put out a real system seller since Halo Reach in 2010. That's 14 years...
If there was evidence Xbox was really being impacted by Day 1, you would see consistent software sales for their titles but just a shift towards PC. That also is not the case.
The reality is GamePass, PC GamePass, and a lack of system sellers are all greater contributing factors than Day 1 PC.
The PC Platform myth is going to be even more exposed when we see the first truly cross-generation console generation between PS5 and PS6. PS4 was hindered by the hardware and the pandemic restricting Sony's ability to produce PS4s due to supply chain.
When Sony can sell games to people on PS5 and PS6 and the combined userbase is above 140 million units, it's going to be the real super platform.
One of the largest advantages PC has had over console is the length of a PC generation.
cyberpunk 2077 phantom liberty for example is playable on a GeForce GTX 1060 which released in 2016. There was no PS4 version of Cyberpunk Phantom Liberty, because the PS4 could barely run the original game and there was a lack of incentive to ensure it played on PS4.