Microsoft's internal documents recognize that adding games to Game Pass would lead to cannibalization of Buy-To-Play sales

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The PS4 had asynchronous RAM. You could write to a register AND read from it on the same clock cycle. That is practically black magic, and the technique for it is a Cerny patent.

I even read an interview with Dr. Richard Marks, the head of VR for Sony for a LONG time, and even he basically said Cerny did more to advance VR in a couple of years than the rest of the world had done in a decade, simply because his mind doesn't work the same way as most. It's like he has a preternatural instinct for technology.
The checkerboard rending that he came up with was pretty cool. I don't know the full details but the gist was "I can make this run quicker for free". And reducing the load time of TLoU on PS4 from 1:30 to 14s without changing the hardware is some Toyota level performance gains.

Am I right in saying that Cerny has made a few software patents that practically everyone implements nowadays?
 

Bodycount611

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Consider the fact that the annual Forza/Horizon releases are 90% made possible by importing Bing Maps telemetry and buying the car models from sweatshops in India, and it's a VERY bleak picture regarding XBGS' development pipelines.
exactly why I would never buy an xbox. you already know what to expect for the next 10 years as well, nothing.

look at how tough it is for acquisitions to pass... people are living in lala land thinking established franchises will somehow just fall under MS's umbrella without a fight.

buying an xbox is a huge gamble, unless you're a grease monkey and your idea of a fun friday night is changing your oil or rotating your tires.

Honestly, anyone who's been gaming exclusively on xbox for the past 10 years should receive an honorary mechanics certification. Forza, Forza, Forza... surely they've picked up something by now.
 

Swift_Star

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An exclusive video from game pass games revenue was found:
Cat Goodbye GIF
 

KiryuRealty

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Where it’s at.
The checkerboard rending that he came up with was pretty cool. I don't know the full details but the gist was "I can make this run quicker for free". And reducing the load time of TLoU on PS4 from 1:30 to 14s without changing the hardware is some Toyota level performance gains.

Am I right in saying that Cerny has made a few software patents that practically everyone implements nowadays?
Yes. He got his first patents when he was a teenager and a couple of them are basically foundational for modern computing. I wish I could remember which ones!
 
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Nearly all forums are trying to hide it with misinformation. And I believe most journalists won't talk about it because they been sucking gamepass off so much.

It's funny, that, because I would bet you not even 10% of them are paying the regular asking price for Game Pass. I see so many of the same people, all the time, talking about saving up MS Reward points to pay off months, trying to gimmick the $1 conversion trick, find servers through VPN to register to Game Pass with so that they can get more months for free, abusing 1 month free trails over and over, etc.

If the service were so high-quality for them, why do they constantly try to avoid paying for it? Their actions don't line up with their words. I can understand wanting to save money but some of these people have been trying to avoid paying for the service for YEARS; their habits seem to show they expect these loopholes to be permanent.

They're in for a rude awakening when Microsoft starts curtailing a lot of them or just ending some altogether. They'll probably do that before a price increase for the service or introducing new tiers, or structural changes within tiers most likely.

like these urinalist?
20230209_004908.jpg

Nah, no way this is real. No parent names their kid Malarkey unless out of sheer hatred.
 
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Pretty typical, I posted in the ABK / MSFT sticky thread a screen of one user getting banned for saying the unionization talk was just being used as cover to get the deal through and would be forgotten about as soon as it got past regulators.

They silence a lot of people that make valid and quite often obviously true points.

That's why it's almost impossible to have real discussions on places like Reset when it comes to gaming: not only are there certain users seemingly allowed to say things towards a specific console brand (Sony) that aren't tolerated for certain other console brands (Microsoft, Nintendo), but they have moderators and administrative staff who openly pop in and guide the flow of a given narrative in the ongoing conversation. It's a control tactic, effectively, and they're pretty clever about it.

Unfortunately there are some genuinely good posters there, some of whom also post here and/or at GAF & InstallBase, who probably either walk on eggshells at times or just don't jump into specific topics/tangents when it comes to the acquisition or business practices & strategies with platform holders. But there are also obvious fanboys & fangirls, particularly when it comes to the acquisition, who are just latching onto ANYTHING at this point to want the deal to go through.

I'm not even personally against the deal, actually, but I'm not going to pretend that it wouldn't cause ramifications in the industry if Microsoft were allowed to get it with the equivalent of a slap on the wrist. Whatever gets done here, IF the deal is passed, is going to influence future concessions with acquisitions in general, gaming or not. That's a part why this deal is undergoing so much scrutiny, and I'm GLAD it is, everyone should be. But the warriors, especially some in the ResetERA threads for the acquisition, they're just outright insulting regulators for "daring" to oppose Microsoft, calling them stupid and ignorant, fearmongering with "But Tencent & Embracer!", making up FUD about Sony's strategy and history of getting into gaming, blaming Sony for Sega's mistakes, blaming Sony for doing things that are being taken way out of context, insinuating Sony can afford to bleed money on PlayStation the same way a company valuated at almost $2 trillion and makes in net profits annually 3/5ths of Sony's ENTIRE market valuation can for a division that ultimately means little to their bottom line...

Really I am just over the disingenuous arguments a lot of those people are making and the fact mods & admin on the forum enable it, even protect it. I'm surprised they're even letting more critical takes on the acquisition happen in the first place, but it took multiple regulators outright confronting the deal, a string of coincidentally bad events pertaining to Xbox (including the recent quarterly results), AND some rather big names being more openly critical on the deal to even have that much happen in terms of open discussion about the acquisition without risking catching an immediate warning or ban.

Honestly, it's their moderation & administrator teams that should feel embarrassed.
Phil's issue was his career is all Management and enterprise. He was management to Microsoft Studios but never was a developer. You look at top Studio management over at Sony/Nintendo all of them have worked in the trenches.

Herman Hulst and Yoshida both have been on studio floors. Legend of dragoon Yoshida was a Producer on. Herman oversaw multiple titles ship so he knows budgets, deadlines ect.

Phil literally came into Microsoft as a intern and worked on enterprise software, then because there was no one to take the position moved to Microsoft studio Publishing, then to primary manager, then to overseer of xbox division, no CEO.

Guy has made nothing. So even though he loves games, loving games and making them are 2 separate things and unrelated to each other.

Phil is nice, but honestly he sucks.

Exactly, and it'd be nice if the people who worship him like the second coming came to this obvious realization. Phil being a gamer is not a qualification for being a leader of a gaming division. Jim Ryan doesn't even play games but makes up for it with clear-as-day business smarts and letting the people who DO have experience making games, handle the management of the studios from an upper management level.

Microsoft used to have people like that in the OG Xbox and early half of the 360 generation, but then they either let them go off to other places (to never come back) or fired them. And it shows.

i mean it's just been so log since xbox has had anything remotely decent that has even made me take a second look. the last decade for them is a wash in terms of game creation, and there's really no coming back from that. You don't get to just spend a decade in the gutter as a brand, and then all of a sudden start knocking it out of the park.

Xbox has an irrefutable and irredeemable stink to it, and gamers all know. There is no saving Xbox, barring some miracle.

Personally I don't think it's because Xbox doesn't have good games. They may be to your tastes but HiFi Rush, Forza Horizon 5, Flight Simulator, Age of Empires, Pentiment...those are at least decent games and quite good games for a good amount of people.

Xbox's problem is they really don't have anything with mass market appeal that also happens to be a solid game. Sony have TLOU, GOW, Spiderman, Gran Turismo...Nintendo have Pokemon, Zelda, Mario, Splatoon...and in both cases they built up those IP over years/decades to become what they are today in terms of mass market appeal. Microsoft's longest-running IP are Halo, Gears, Forza & Flight Sim. Flight Sim, as-is, is just too niche. Halo has fallen so far it's a mockery of what it used to be. Gears has effectively stagnated and seen virtually no growth since the 360 days, in fact it's declined in selling power. Forza has never done anything to step out from Gran Turismo's shadow, and some fans feel that Horizon 5 was a step back from the previous game.

Most of Microsoft's other IP are either heavily PC-centric so they play to a limited audience (Age of Empires), or too new to have built up a lot of mass-market appeal considering they may be decent, but don't do anything extraordinary (Sea of Thieves, Pentiment, Deathloop, Ghostwire Tokyo etc.). And ultimately this is all a management problem in terms of not having strong long-term brand IP retention, and not successfully doing so between generations. Now they're seeing the consequences of resting on their laurels and if they thought just buying big mass-market IP through 3P publishers was going to be smooth and fix the problem, welp, they may have to reconsider relying on that strategy any further.
 

anonpuffs

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I'm right there with you. OG XBox was Dreamcast 2, and as a Sega fanboy it was a dream come true to see it. Then the xbox 360 released with the same whacky, crazy and risky games that the Og xbox and Dreamcast had and it was ace.

Then 2010, the slim and Kinect happened and it was game over. Even back then the shills refused to accept that Kinect would Kill Xbox and the Xbox One leaks (Durango) would be a massive miss-step and here we are.
I think the kinect was a promising piece of tech. It's just a shame Microsoft couldn't help themselves and wanted to use it as a tool to monopolize and spy on their users.
 

KiryuRealty

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Where it’s at.
I think the kinect was a promising piece of tech. It's just a shame Microsoft couldn't help themselves and wanted to use it as a tool to monopolize and spy on their users.
Kinect was such a fraud and failure of a product that the creators were literally laughed out of the room when they presented it to Sony. Dr Richard Marks told the story online before it was released, during MS’ endless fraudulent promotion of it.
 

anonpuffs

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Kinect was such a fraud and failure of a product that the creators were literally laughed out of the room when they presented it to Sony. Dr Richard Marks told the story online before it was released, during MS’ endless fraudulent promotion of it.
I would say that the tech wasn't perfect but it had a place. Probably not too useful for hardcore games but it was fine for things like Just Dance which was a nice family game.
 

Dick Jones

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Kinect was such a fraud and failure of a product that the creators were literally laughed out of the room when they presented it to Sony. Dr Richard Marks told the story online before it was released, during MS’ endless fraudulent promotion of it.
Huge fan
 
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Kinect was such a fraud and failure of a product that the creators were literally laughed out of the room when they presented it to Sony. Dr Richard Marks told the story online before it was released, during MS’ endless fraudulent promotion of it.
Yep. Remember Milo. Or the star wars demo or the "fist bump" demo, or the fact it couldn't detect black people. The only promise that piece of tech had was to be fitted to race war robots (I hope that joke isn't too dark for Icon?...no pun intended)
 

laynelane

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Jimmy Savile was nice.
Just because he trys to be nice in interviews doesn't mean he is.

Given the lies and manipulation tactics he used on multiple occasions, I also think Phil is not a nice guy. He, like many in MS, seem to have a real low opinion of not only the people who buy their products - but everyone else too. This thread is a prime example of that. He said Gamepass increases game sales and kept saying it despite that outcome being unreasonable. He told that lie to fans, non-fans, and even developers. It shows a level of contempt for other people, frankly.

On a side note, we haven't heard from him in a while. It would be nice to assume he's embarrassed by all this, but unlikely. Possibly MS legal finally told him to stfu and lay low for a while.
 
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KiryuRealty

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Where it’s at.
Yep. Remember Milo. Or the star wars demo or the "fist bump" demo, or the fact it couldn't detect black people. The only promise that piece of tech had was to be fitted to race war robots (I hope that joke isn't too dark for Icon?...no pun intended)
Ever wondered what the bottom of an avatar’s shoe looks like?
 
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I would say that the tech wasn't perfect but it had a place. Probably not too useful for hardcore games but it was fine for things like Just Dance which was a nice family game.

Kinect would've been a lot better off technologically if Microsoft weren't so cheap so as to remove the extra processing in the camera. Forcing the 360 to handle that task instead of offloading it (or at least the bulk of sensory image processing) in the Kinect itself pretty much killed ANY chances for AAA games to genuinely use the tech.

That's why virtually all the games were simple party fare or crappy minigame collections, and barely any actual games used it. They fixed that with the XBO's Kinect but by then it was too late.

Given the lies and manipulation tactics he used on multiple occasions, I also think Phil is not a nice guy. He, like many in MS, seem to have a real low opinion of not only the people who buy their products - but everyone else too. This thread is a prime example of that. He said Gamepass increases game sales and kept saying it despite that outcome being unreasonable. He told that lie to fans, non-fans, and even developers. It shows a level of contempt for other people, frankly.

On a side note, we haven't heard from him in a while. It would be nice to assume he's embarrassed by all this, but unlikely. Possibly MS legal finally told him to stfu and lay low for a while.

He was on Twitter earlier this week to promote...Age of Empires 2: Definitive Edition.

On Xbox.

FOUR YEARS after it came out on PC.

Which was TWENTY YEARS after it came out on PC the first time.

This company really treats Xbox like a second-class citizen these days.