@ethomaz Bro where you at with the Japan #s?
Pulled these from NintendoEverything:
[JANUARY 16 - 22, 2023]
[HARDWARE]
PS5 – 38,602
Switch OLED – 28,626
Switch – 12,820
Switch Lite – 10,141
PS5 Digital Edition – 3,550
PS4 – 2,544
Xbox Series S – 740
Xbox Series X – 205
New 2DS LL – 83
[SOFTWARE]
1. [NSW] Fire Emblem Engage – 144,558 / NEW
2. [NSW] Pokemon Scarlet / Violet – 43,983 / 4,739,035
3. [NSW] Splatoon 3 – 16,091 / 3,833,699
4. [NSW] Mario Kart 8 Deluxe – 13,857 / 5,115,176
5. [NSW] Nintendo Switch Sports – 9,220 / 978,511
6. [NSW] Minecraft – 8,146 / 3,016,620
7. [NSW] Mario Party Superstars – 6,009 / 1,157,864
8. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! – 5,942 / 2,830,215
9. [PS5] Gran Turismo 7 – 5,468 / 267,222
10. [NSW] Super Smash Bros. Ultimate – 5,327 / 5,105,655
Does anyone know if Famitsu is tracking digital software sales? If so, does Sony provide digital sales? I get the feeling some majority of software sales for PS4/PS5 in Japan must be digital and they may not be showing on the charts, but that's just speculation.
Anyway, the Xbox numbers are probably more pertinent relating to the thread itself. And, they're terrible. This probably isn't a supply issue anymore; I think at this point, considering Microsoft could have diverted more units to the region especially over the holidays if they felt demand justified the effort, these sales are reflective of demand in the Japanese market when it comes to Xbox.
At this point, these numbers are the new normal.