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Thanks for the additional info. You would have though Microsoft would have learned to simplify the OS after what happened with the xbone launchThe SDK needs to support both Series S and Series X plus PC.
I believe there a lot more issues than devs talks about and that probably affect the potential performance of the big machine.
IMO Series S and PC hold devs to fully use Series X.
Add that the PS5 is more easy and fit to extract the peak potential... you have the actual situation even 2 years after these consoles release.
PS5 is machine with less bottlenecks too... it is strong in all fronts even if it peak GPU raw power is lower than Series X but it compensate with others areas of the GPU being faster/stronger.
Bandwidth (more per CU) and memory setup on PS5 is easy and better for management from devs.