PlayStation co-CEO Hideaki Nishino says consoles will remain the core of their business

J_Paganel

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That's why PCMR are raging over the pro on youtube and are creating these $800 PC to convince their little brothers to stick to PC 🤣.
They did this right after the PS5 FAT specs and price were announced, when all PCMRs were trying to build a “PS5 killer for $500-700-800”, and of course, they recommended compensating for the price difference by stealing games.

When the RTX3000 was announced, everything started with a renewed vigor, although at the time, due to the shortage of both PC hardware and consoles, with scalping and mining factors, it didn't work well in practice, those who wanted to buy a PS5 at MSRP could wait almost 2 years.
 
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Landiri

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GTA is a very mainstream game, it will sell PS5s but it may not have an effect on the pro. Pro will sell to the same people who bought PS4 pro and may incentives some PC gamers who are runing on very old hardware and need significant upgrade. That's why PCMR are raging over the pro on youtube and are creating these $800 PC to convince their little brothers to stick to PC 🤣.
The PCMR will all buy the Pro for GTA 6, to fulfill their unhealthy desire of owning the latest and most expensive tech at release.

People complaining all day about the PS5 Pro, are the ones who want it the most!
 
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J_Paganel

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The PCMR will all buy the Pro for GTA 6, to fulfill their unhealthy desire of owning the latest and most expensive tech at release.
This worked only partially, if we take the example of PS3\X360 and GTA5.

The majority of PCMRs really want “unnecessary console exclusives that are artificially locked into a non-free platform”, but they don't run to buy these platforms.

And unlike the case of GTA5, it is already known that the game will be released on PC.
 
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Men_in_Boxes

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The specific part of that money that comes from console is distributed in this way (without the bluish hardware part, the graph the other post doesn't include hardware):
image.png


In case of PS, the money include is the one shown here in blue and yellow:
image.png

Every gamer needs to burn these charts into their memory.

It would create significantly better conversations going forward when we're all working from the same fundamental truth.
 

Killer_Sakoman

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The PCMR will all buy the Pro for GTA 6, to fulfill their unhealthy desire of owning the latest and most expensive tech at release.

People complaining all day about the PS5 Pro, are the ones who want it the most!
I don't think PCMR. It's more of those who game on old PC or laptop and a desire is developing in thier brain to upgrade and play new AAA games such as GTA6 and Wukong. These people are not committed to a platform and will look at the options infront of them.
 
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mibu no ookami

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Microsoft is not buying publishers anymore, even if they are, they're putting everything on PlayStation, consoles don't need to grow, if spending per costumer continues to grow like it has this generation, that's what matters the most, Sony's revenue is better than ever and it's NOT thanks to PC, we're getting fewer first party games right now cause they wasted billions with GAAs following trends people like you defend, PC IS NOT SIGNIFICANT in sales for PlayStation, they'll have a bump in sales this year due to Helldivers 2 but the game is already dead and next year their revenue from PC will continue to fall substantially

I said Big Tech and you heard "Microsoft" or said Microsoft to create a strawman. There is more to Big Tech than just Microsoft.

Apple
Amazon
Google
Nvidia
Tencent
Meta
Netflix

Anyone of these companies or all of them can decide to start buying publishers in order to have a future in gaming and content.

This doesn't even touch other media companies like Warner Discovery or Disney.

Not all of them would necessarily foreclosure on content, but you have to realize that foreclosure is a possibility.

Google failed in gaming, but that doesn't mean they won't come back. Google has failed many times in video conferencing and has still come back with Google Meet. If they think there is value in there, they could easily buy out publisher(s).

Netflix already has cloud infrastructure and wants to be more involved in gaming. Could easily buy out a publisher.

Apple is in the middle of an antitrust case right now, but if they win... could easily buy publishers.

Amazon could absolutely look to buy a publisher to bolster their content offering.

and on and on and on..

Their PC strategy doesn't end this year. New games will keep on coming and eventually they'll hit pay dirt with a GaaS game. You thinking you can judge that after a year is laughable when that year contained one of Sony's biggest games of all time... Helldivers hasn't even gone F2P yet. You're delusional because you have told yourself the world is flat and no amount of evidence will change your mind that isn't.

It's truly a mistery why this is happening.
Introducing PS5! But you don't need to buy it because we will port everything to PC
Okay we won't then

Ideas_Surprised_Pikachu_HD.jpg


Was console TAM growing before Sony pushed their games to PC? No... TAM hasn't been growing since the PS2 generation...

Everyone knows it except for people who magically think consoles will continue to grow in the same regions despite people having fewer kids.
 

Johnic

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Was console TAM growing before Sony pushed their games to PC? No... TAM hasn't been growing since the PS2 generation...

Everyone knows it except for people who magically think consoles will continue to grow in the same regions despite people having fewer kids.
And PC is in decline because gens Z and Alpha are staying away from PC gaming. You don't grow by barely selling 2 million copies in a market that numbers hundreds of millions of potential customers.

Mobile is what grows the business. It's also where newer gens are going.
 
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mibu no ookami

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And PC is in decline because gens Z and Alpha are staying away from PC gaming. You don't grow by barely selling 2 million copies in a market that numbers hundreds of millions of potential customers.

Mobile is what grows the business. It's also where newer gens are going.

Sony is jumping into PC first because it is easier. Mobile is next, but mobile could very well be a bubble.
 

Etifilio

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I said Big Tech and you heard "Microsoft" or said Microsoft to create a strawman. There is more to Big Tech than just Microsoft.

Apple
Amazon
Google
Nvidia
Tencent
Meta
Netflix

Anyone of these companies or all of them can decide to start buying publishers in order to have a future in gaming and content.

This doesn't even touch other media companies like Warner Discovery or Disney.

Not all of them would necessarily foreclosure on content, but you have to realize that foreclosure is a possibility.

Google failed in gaming, but that doesn't mean they won't come back. Google has failed many times in video conferencing and has still come back with Google Meet. If they think there is value in there, they could easily buy out publisher(s).

Netflix already has cloud infrastructure and wants to be more involved in gaming. Could easily buy out a publisher.

Apple is in the middle of an antitrust case right now, but if they win... could easily buy publishers.

Amazon could absolutely look to buy a publisher to bolster their content offering.

and on and on and on..

Their PC strategy doesn't end this year. New games will keep on coming and eventually they'll hit pay dirt with a GaaS game. You thinking you can judge that after a year is laughable when that year contained one of Sony's biggest games of all time... Helldivers hasn't even gone F2P yet. You're delusional because you have told yourself the world is flat and no amount of evidence will change your mind that isn't.




Was console TAM growing before Sony pushed their games to PC? No... TAM hasn't been growing since the PS2 generation...

Everyone knows it except for people who magically think consoles will continue to grow in the same regions despite people having fewer kids.
you circled, circled and circled but just proved my point, if big tech are threats to Sony and PlayStation, they should protect their IP and keep them attatched to their brand only, not Steam/Valve/Epic, see if Nintendo is worried about big tech buying publishers? NO, cause they focused on bolstering their IPs and keeping them on their hardware, even if they do mobile specific games, they won’t put Mario Kart 8 on phones cause they know it would kill the principle of owning their stuff (that they sell at a decent profit btw), in order to not rely on third party, Sony should triple focus on its own IPs and keeping them only on playstation, cause guess what? cinematic games don’t sell on PC, all PC players care about are multiplayer/competitive games, so you’re not really reaching anyone by putting tentpole games on PC, you’re just saying to potential console buyers: you don’t need our hardware or our storefront, the ceilling for console gaming is NOT reached yet, look at Nintendo and how much they’re selling, if they continue with this same strategy they’ll be the first to ever sell 200 million consoles.
 

Etifilio

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if i were in a position of CEO at Sony

tentpole/singleplayer: natively exclusive to hardware, want to play on PC? here’s a cloud version through PS Plus, don’t want to have to stream a game? purchase our product

multiplayer: day and date on PC but without a PS Plus requirement on console for these specific mp games.

mobile: buying a mobile publisher and creating specific games for it similar to what nintendo does
 
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mibu no ookami

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you circled, circled and circled but just proved my point, if big tech are threats to Sony and PlayStation, they should protect their IP and keep them attatched to their brand only, not Steam/Valve/Epic,


see if Nintendo is worried about big tech buying publishers? NO, cause they focused on bolstering their IPs and keeping them on their hardware, even if they do mobile specific games, they won’t put Mario Kart 8 on phones cause they know it would kill the principle of owning their stuff (that they sell at a decent profit btw), in order to not rely on third party,


Sony should triple focus on its own IPs and keeping them only on playstation, cause guess what? cinematic games don’t sell on PC, all PC players care about are multiplayer/competitive games, so you’re not really reaching anyone by putting tentpole games on PC, you’re just saying to potential console buyers: you don’t need our hardware or our storefront, the ceilling for console gaming is NOT reached yet, look at Nintendo and how much they’re selling, if they continue with this same strategy they’ll be the first to ever sell 200 million consoles.

Can you start spacing your text a bit more and using punctuation?

You still failed to answer the question. If Big Tech buys up 3rd party publishers, what happens to PlayStation and their revenue?

Sony's only chance is to build a larger platform and buy key studios for long term growth and sustainment. They couldn't afford a T2 without being on PC for example. The reality is they need as much short term cash as possible to build their own platforms. This money doesn't come from no where.

Nintendo has decades of IP creation on Sony. Sony didn't get serious about first party development until the early 2000s. Nintendo has been since the 80s... Thinking that Sony can be successful by doing what Nintendo does, simply isn't realistic. Sony never had Mario and never had Pokemon.

Best selling switch games

Mario Kart - IP created in 1992, using IP created as early as 1985
Animal Crossing - IP created in 2001
Super Smash Bros - IP created in 1999 using IP created as early as 1985
Zelda - IP created in 1986
Mario Odyssey - IP created in 1985
Pokemon Sword and Shield - IP created in 1996
Pokemon Scarlet and Violet - see above
Mario Party - IP created in 1998 based on IP created as early as 1985
Zelda - see above
Mario Deluxe - see above

The only Nintendo modern IP in this weight class is Splatoon, which certainly isn't bigger than Sony titles.

Outside of Gran Turismo, Sony's first major IP that they owned was God of War, which came out in 2005, Uncharted came out in 2007, The Last of Us in 2013, Horizon in 2017, Ghost of Tsushima in 2020.

Comparing Nintendo and Sony shows a level of delusion that makes little sense. It's like comparing Sony Pictures Animation to Disney. It's ludicrous.

You continue to suggest cinematic games don't sell on PC, but are convinced that Sony putting cinematic games on PC will destroy their console base. Another delusion not based in fact. Also, sony isn't just working on cinematic games. That should be a reality to you with Astro Bot, Lego Horizon Adventure and multiplayer games like Fairgames.
 

mibu no ookami

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tentpole/singleplayer: natively exclusive to hardware, want to play on PC? here’s a cloud version through PS Plus, don’t want to have to stream a game? purchase our product

Selling 2 million copies of a game at a 50 dollar average is 100 million dollars in revenue. Less the cost of porting, marketing, and the cost of royalties to Valve, you're still looking at probably 70 million dollars in operating income. When games cost 100-200 million to develop, you're foolish to leave this money off the table. A PC port could cover the entire development cost of a title, leaving the console sales as pure profit.

You'd make for a bad CEO.

multiplayer: day and date on PC but without a PS Plus requirement on console for these specific mp games.

PS+ drives Sony's revenue, you're not a CEO, you're just a fanboy who doesn't like that PC players don't pay for online, but console do. That being said F2P games don't require PS+.

mobile: buying a mobile publisher and creating specific games for it similar to what nintendo does

Which mobile publisher? Tell Mr. CEO.
 

Etifilio

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Can you start spacing your text a bit more and using punctuation?

You still failed to answer the question. If Big Tech buys up 3rd party publishers, what happens to PlayStation and their revenue?

Sony's only chance is to build a larger platform and buy key studios for long term growth and sustainment. They couldn't afford a T2 without being on PC for example. The reality is they need as much short term cash as possible to build their own platforms. This money doesn't come from no where.

Nintendo has decades of IP creation on Sony. Sony didn't get serious about first party development until the early 2000s. Nintendo has been since the 80s... Thinking that Sony can be successful by doing what Nintendo does, simply isn't realistic. Sony never had Mario and never had Pokemon.

Best selling switch games

Mario Kart - IP created in 1992, using IP created as early as 1985
Animal Crossing - IP created in 2001
Super Smash Bros - IP created in 1999 using IP created as early as 1985
Zelda - IP created in 1986
Mario Odyssey - IP created in 1985
Pokemon Sword and Shield - IP created in 1996
Pokemon Scarlet and Violet - see above
Mario Party - IP created in 1998 based on IP created as early as 1985
Zelda - see above
Mario Deluxe - see above

The only Nintendo modern IP in this weight class is Splatoon, which certainly isn't bigger than Sony titles.

Outside of Gran Turismo, Sony's first major IP that they owned was God of War, which came out in 2005, Uncharted came out in 2007, The Last of Us in 2013, Horizon in 2017, Ghost of Tsushima in 2020.

Comparing Nintendo and Sony shows a level of delusion that makes little sense. It's like comparing Sony Pictures Animation to Disney. It's ludicrous.

You continue to suggest cinematic games don't sell on PC, but are convinced that Sony putting cinematic games on PC will destroy their console base. Another delusion not based in fact. Also, sony isn't just working on cinematic games. That should be a reality to you with Astro Bot, Lego Horizon Adventure and multiplayer games like Fairgames.
i was texting that in my phone, now i'm using a proper keyboard


you're creating hyperboles to justify Sony completely dilluting their hardcore console audience, we already know Microsoft, which so far is the only one purchasing publishers, is putting everything on PlayStation even their own tentpole first party games not attatched to multi-billion dollar acquisitions like Forza, Halo, Gears and Fable, you question me about what happens to PlayStation revenue if big techs start buying publishers, i question you what happens to these companies revenue if they take their games off of the market leading platform, MS tried, look where they are now.

considering the top 10 of Steam is always dominated by Live Service and Multiplayer Games, it would be more justifiable to release live service cause you can monetize on MTX, Sony's model of Live Services is COMPLETELY WRONG and Concord just shows everything, charging for multiplayer games in 2024 is a recipe for failure, i still think it's a miracle how Helldivers 2 did well.


"thinking that Sony can be successful by doing what Nintendo does", Sony literally started investing heavy in first party on PS3 and in the generation after they were already selling 15 - 20M with each title, if they persisted on that, they would soon reach the 30/40M and match Nintendo, specially with the popularization of IP through multi-media projects like The Last Of Us HBO or Uncharted Movie and also specially if they've introduced a native handheld that would put them in a stronger position on Asian markets, thinking God Of War, Spiderman, The Last Of Us, Uncharted, Horizon have no impact to sustain a platform already tells me everything i should know about you


comparing Sony to Nintendo shows a level of intelligence that makes a lot of sense because Sony was starting to build something that was INDISPENSABLE for any core gamer with Only On PlayStation and they have some of the best talents in the business to make it happen and be reliant on their own first party games + sell their products at a profit with the justification that you can only play their games natively on their hardware.


i don't suggest cinematic games don't sell on PC, i see with my own eyes data where these games fail to reach 1M sales while being pirated 8M times in only one piracy website (God Of War 2018), many of these ports that i can name one by one failed, PC is a platform known for piracy, so it just shows further damage not only to PlayStation but to PS Plus too, if i can pirate a game like God Of War Ragnarok which is not even on PS Plus yet, why would i subscribe to the service? Sony doesn't even put piracy protection on their titles, they're cracked within minutes of release and you can be sure, out of people that will be playing God Of War Ragnarok this September on PC, the minority will be the ones buying it.
 
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Etifilio

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Selling 2 million copies of a game at a 50 dollar average is 100 million dollars in revenue. Less the cost of porting, marketing, and the cost of royalties to Valve, you're still looking at probably 70 million dollars in operating income. When games cost 100-200 million to develop, you're foolish to leave this money off the table. A PC port could cover the entire development cost of a title, leaving the console sales as pure profit.

You'd make for a bad CEO.



PS+ drives Sony's revenue, you're not a CEO, you're just a fanboy who doesn't like that PC players don't pay for online, but console do. That being said F2P games don't require PS+.



Which mobile publisher? Tell Mr. CEO.

having to share 30% of this revenue of a $50 with Steam, growing Valve's already monopolistic storefront on PC while they are heavly investing in the hardware business with the Steam Deck (an area where Sony is not present with their own handheld) + bringing Steam OS to other devices like the Lenovo Legion GO and Asus Rog Ally, now since you like hyperboles so much, i ask you, what happens if these companies, just like they're currently doing handhelds, start doing pre-built PCs that run and look just like consoles with the Steam OS in it in the same price point as a PlayStation? tell me, what happens if Valve puts consoles in the living room with cheaper game prices, no online/multiplayer paywall, even better... what happens if MS buys Valve like they've been planning for years? what happens if the next Xbox is capable of running PlayStation games because of Steam and Epic Games Store? you really think these pennies from PC sales are worth all of this risk? so keeping the games to PlayStation is somewhat dangerous to the future of PlayStation, but opening to everything is safer even tho there are major risks of cannibalization? be real, mibu.


i'm not a CEO, but i'm a core fan of this platform for more than 15 years and i don't want to see the platform being cannibalized due to stupid moves like these, i don't want to see the brand bleeding money for following trends and looking at graphics like the ones you're always using here.


Mihoyo would be ten times more valuable than Bungie cause not only they have successful live service games, but they're also on the mobile portion of the market, it would cost Sony the same thing as Bungie if not cheaper. that's an example that comes to mind easily.
 

mibu no ookami

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i was texting that in my phone, now i'm using a proper keyboard


you're creating hyperboles to justify Sony completely dilluting their hardcore console audience, we already know Microsoft, which so far is the only one purchasing publishers, is putting everything on PlayStation even their own tentpole first party games not attatched to multi-billion dollar acquisitions like Forza, Halo, Gears and Fable, you question me about what happens to PlayStation revenue if big techs start buying publishers, i question you what happens to these companies revenue if they take their games off of the market leading platform, MS tried, look where they are now.

You think it's hyperbole, but the reality is Big Tech is gobbling up companies left and right in a content race. You think it won't happen anymore in gaming, but I'm sure you didn't think Microsoft would ever buy Activision Blizzard King.

ATT bought Warner, Disney bought Fox. Why did Amazon buy Whole Foods when they already had Amazon Fresh?

You think it is hyperbolic because you don't have an answer for this.

In the chase for Cloud gaming and PC gaming, these companies might be willing to lose short term revenue in order to build their own platforms.

What makes you think that if Apple wins its antitrust lawsuit that it can't afford a major publisher to build up Apple TV as a game console and Apple Arcade as a gaming subscription?

If you're Sony you have to plan on this very possibility and put yourself in position where you can survive on your own content. In order to do that, Sony needs to play catch up on cash and growth. I've called Sony's roadmap out for years and I continue to be right about it.

Sony definitely wants to buy bigger studios. Whether that be FromSoftware/Kadokawa, CDPR, or T2.

All of these are going to have a PC presence and I wouldn't be surprised if one of these is purchased within the next 5 years and a game like Elden Ring 2 ends up exclusively on a PS PC Launcher or The Witcher 4/Witcher Remake or Red Dead 2.



considering the top 10 of Steam is always dominated by Live Service and Multiplayer Games, it would be more justifiable to release live service cause you can monetize on MTX, Sony's model of Live Services is COMPLETELY WRONG and Concord just shows everything, charging for multiplayer games in 2024 is a recipe for failure, i still think it's a miracle how Helldivers 2 did well.


The biggest PC games aren't even on Steam.

A game failing for a multitude of reasons doesn't prove Sony's model is wrong. You think Helldivers is a miracle and Concord isn't a fluke because that matches your agenda.

Sony's GaaS strategy needs to use established IP and single player campaigns to bring people in.

"thinking that Sony can be successful by doing what Nintendo does", Sony literally started investing heavy in first party on PS3 and in the generation after they were already selling 15 - 20M with each title, if they persisted on that, they would soon reach the 30/40M and match Nintendo, specially with the popularization of IP through multi-media projects like The Last Of Us HBO or Uncharted Movie and also specially if they've introduced a native handheld that would put them in a stronger position on Asian markets, thinking God Of War, Spiderman, The Last Of Us, Uncharted, Horizon have no impact to sustain a platform already tells me everything i should know about you

Has any Sony owned IP reached 30 million units on an individual title? No.

comparing Sony to Nintendo shows a level of intelligence that makes a lot of sense because Sony was starting to build something that was INDISPENSABLE for any core gamer with Only On PlayStation and they have some of the best talents in the business to make it happen and be reliant on their own first party games + sell their products at a profit with the justification that you can only play their games natively on their hardware.

PlayStation fundamentally has a userbase built out by people who want to play Fortnite, CoD, Madden, and EA FC.

They have no future without being in every one of these genres and it is nearly impossible to build a studio and game to rival these games in these genres.

i don't suggest cinematic games don't sell on PC, i see with my own eyes data where these games fail to reach 1M sales while being pirated 8M times in only one piracy website (God Of War 2018), many of these ports that i can name one by one failed, PC is a platform known for piracy, so it just shows further damage not only to PlayStation but to PS Plus too, if i can pirate a game like God Of War Ragnarok which is not even on PS Plus yet, why would i subscribe to the service? Sony doesn't even put piracy protection on their titles, they're cracked within minutes of release and you can be sure, out of people that will be playing God Of War Ragnarok this September on PC, the minority will be the ones buying it.

Why do you think Sony keeps putting games on PC if they're not profitable? The disconnect is you.
 

Etifilio

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i’m so tired at this point i won’t even respond anymore…

Spoiler Alert: Sony won’t purchase shit after all these failed acquisitions and billions of dollars burned in GAAs games

Spoiler Alert 2: Firewalk and Haven will end up shut down because of sinking financials from their failed games

Spoiler Alert 3: Xbox has now a chance on the market again because they have a box that actually entices PC players to go for since they have all their library on Steam avaliable on an Xbox, including tentpole PS titles

Spoiler Alert 4: Valve’s storefront will become bigger than PS store because they have a PC dominance and will have a substantial presence on consoles (Xbox), handhelds with Steam OS (Lenovo Legion Go, Steam Deck, Rog Ally) and Cloud (GeForce Now) being the biggest competitor to PlayStation in 3 key areas

Spoiler Alert 5: a PS Launcher would fail miserably because instead of putting the games there from the beggining and not put anything on Steam, Sony has put more than 10 tentpole titles on the storefront already and PC players, angelical as they are, will mass boycott sony’s launcher forcing them to go back to Steam.
 
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mibu no ookami

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having to share 30% of this revenue of a $50 with Steam, growing Valve's already monopolistic storefront on PC while they are heavly investing in the hardware business with the Steam Deck (an area where Sony is not present with their own handheld) + bringing Steam OS to other devices like the Lenovo Legion GO and Asus Rog Ally, now since you like hyperboles so much, i ask you, what happens if these companies, just like they're currently doing handhelds, start doing pre-built PCs that run and look just like consoles with the Steam OS in it in the same price point as a PlayStation? tell me, what happens if Valve puts consoles in the living room with cheaper game prices, no online/multiplayer paywall, even better... what happens if MS buys Valve like they've been planning for years? what happens if the next Xbox is capable of running PlayStation games because of Steam and Epic Games Store? you really think these pennies from PC sales are worth all of this risk? so keeping the games to PlayStation is somewhat dangerous to the future of PlayStation, but opening to everything is safer even tho there are major risks of cannibalization? be real, mibu.


It's not 30% on Steam after reaching a threshold it drops to 20%. Sony is using this money to fuel its IP creation and its platform creation. When you're starting NEW businesses, you need new sources of funding. Sony's margins were already tight They barely made money during the PS1 and PS2 era and that was wiped out during the PS3 era. Sony needs money to reach new areas.

By the end of the decade Sony will be publishing its titles on its OWN PC platform. This is obvious since

a) Sony is a platform holder
b) Sony is doing things that other PC publishers don't generally do. Integrating logins with PSN for trophies and the PS overlay, releasing PC support for peripherals. Saying no to exclusivity deals with Epic for millions of dollars.


PlayStation is a platform and it will be on PC as well. This is how Sony wants to sustain revenue outside of the console space. They're watching carefully as Epic battles Apple on iOS.

i'm not a CEO, but i'm a core fan of this platform for more than 15 years and i don't want to see the platform being cannibalized due to stupid moves like these, i don't want to see the brand bleeding money for following trends and looking at graphics like the ones you're always using here.

You think Sony can stay status quo, the reality is that they can't. Not being in the GaaS sphere means diminishing size of the market and you can't be in the GaaS sphere without being on PC and you can't have true success there simply putting your games on Steam. That's too large of a cut.

Mihoyo would be ten times more valuable than Bungie cause not only they have successful live service games, but they're also on the mobile portion of the market, it would cost Sony the same thing as Bungie if not cheaper. that's an example that comes to mind easily.

Mihoyo is valued at 23 billion dollars... that is way more than where Sony would have valued Bungie which would have been more likely around 2-2.5 billion dollars. They reached 3.6 billion with premium and retention bonuses that they may not be paying out. Buying Mihoyo would cost 28.75 to 34.5 billion dollars, least of all the difficulties around buying a Chinese company and the risk involved there. China could close them down any time they want.

Again, you're not good at this. You don't know what you're talking about. It's okay not to know what you're talking about, but you're so vocal in thinking that you do.
 
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