2025 and 2026 better be mind blowing from Sony internal studios but at this point I doubt it very much.
If by 2027 all the PS5 has to show for are an underwhelming gen with games releasing on PC they are setting PS6 for failure.
Sony is there releasing games improved with NVidia tech as if NVidia wasn't shitting on consoles trying to convert people to PC when the PS5 was announced.
The PC strat is also something that needs significant overhaul. Shortening the window for ports of all 1P AAA games to 1-2 years also meant that concurrent console/PC dev was inevitable, which has led to the games taking longer to release altogether.
So console owners have been getting less 1P games as a result and, ironically, that simultaneous development also increases overall development costs. Not to mention the obvious: devaluing the appeal of the console to hardcore & core enthusiasts (or at least a good number of them), which can affect future adoption rates of hardware, revenue, and profits.
The sweet spot for PC versions of the 1P AAA non-GaaS games, if they do get ported, should be 4-6 years. At least then FOMO has better effect and give the console its value in terms of exclusives. Plus it means in a roundabout way, the games can come out faster (they'd have to do additional restructuring changes for that to be significantly sped up, but I can touch on those later).