PS5 Pro hate: "Microsoft is tossing money into the campaign to cast doubt" says HeisenbergFX4

voke

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Everything about the PS5 Pro just screams of Sony saying you'll just pay up like the little bitches that you are and be glad I'm not charging twice as much.

Sony's back to their PS3 era attitude. Everyone outside Icon Era hates that and that's not Microsoft's fault, at least not directly.
Nah this just reads as an unhealthy way to view entertainment products.
 

Danja

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Even then Days Gone took 7 years to make. Imagine if ND or Suckerpunch takes another 3 years to release a game and its a 70mc
The game took 6 years and it's a shame the game never got re-reviewed like GOT did on PS5, I have no doubt the score would have landed on the 80's
 
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Danja

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its the same difference, theres 4 point difference between ghost of Tsushima ps4 and directors cut and a 5 point difference between days gone and days gone pc release
It's not the same Ghost got 79 reviews for being on PS5
 

mibu no ookami

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Even then Days Gone took 7 years to make. Imagine if ND or Suckerpunch takes another 3 years to release a game and its a 70mc

Day's Gone sold significantly better than The Order 1886.

The Last Guardian however might have been a significantly bigger failure, but since it was Japan Studio people don't want to talk about it and want to talk about Concord...

The Last Guardian was in development from 2007 to 2016. Nine years and sold like garbage and caused the downfall of one of the most respected development teams...
 

Old Gamer

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The Last Guardian was in development from 2007 to 2016. Nine years and sold like garbage and caused the downfall of one of the most respected development teams...
This is false. TLG was not in development over 9 years. Development halted around 2009. Sony (Shu) struggled to get part of the old team together to restart development around 2013 or later, even.

Team Ico disbanded well before the release of that game.
 
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mibu no ookami

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This is false. TLG was not in development over 9 years. Development halted around 2009. Sony (Shu) struggled to get part of the old team together to restart development around 2013 or later, even.

Team Ico disbanded well before the release of that game.

The game went on Hiatus. Most of Team ICO still worked for Sony through out this hiatus, meaning they're still a cost to the games development. Team ICO wasn't disbanded until 2011 (some members of the team still worked for Japan Studio) and GenDesign came together in 2012. So once again the costs for the game resumed.
 
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Remember_Spinal

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Yeah i doubt the budget for the last guardian was even close to Days Gone. It barely had voice acting and miniscule marketing

Its like a 10 hour puzzle game made in japan
 
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mibu no ookami

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Yeah i doubt the budget for the last guardian was even close to Days Gone. It barely had voice acting and miniscule marketing

Its like a 10 hour puzzle game made in japan

They brought their central team and tech directors from across PlayStation Studios in to try and fix the game... You have no idea how expensive that would be...
 

Remember_Spinal

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They brought their central team and tech directors from across PlayStation Studios in to try and fix the game... You have no idea how expensive that would be...

I know it wasn’t as expensive as a massive open world AAA game with massive marketing budget developed over 7 years in Oregon.
 

Gediminas

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Even then Days Gone took 7 years to make. Imagine if ND or Suckerpunch takes another 3 years to release a game and its a 70mc
It didn't take 7 years to make Days Gone, they did in 5.
Even if it did take 7, you forgot to add, that they were 3x times smaller than Sucker Punch and 6x smaller than ND.
 
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Puff

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December 2023
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These cunts will never give up.
 

Cool hand luke

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These cunts will never give up.
What smooth brains fail to understand is that Microsoft doesn't have to pay everyone. They just need to sow seeds in a few major outlets to make it seem like the sentiment is normal. Ergo, if you don't think IGN is being paid for this, you're a fucking moron.