PS5 Pro updated rumors/leaks & technical/specs discussion |OT| PS5 Pro Enhanced Requirements Detailed.

rinzler

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12 Mar 2024
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TF's alone it's over 3 X.
That's the reality.
If we factor RDNA 3 and 4(which you conviently left out) newer architecture/efficiency we get a even higher times.
You are really setting yourself up for some disappointing realities if you're not actually looking into what all these things mean.

This is starting to turn into that SSD nonsense again.
 
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PlacidusaX

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You are really setting yourself up for some disappointing realities if you're not actually looking into what all these things mean.

This is starting to turn into that SSD nonsense again.
If the specs are real I am just stating the facts.

The I/O of the PS5 is no gimmick streaming over 20gb/s of data. The problem is developers not utilizing it.
With the most recent example being Rise of Ronin that has pop in galore.
 

rinzler

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12 Mar 2024
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If the specs are real I am just stating the facts.

The I/O of the PS5 is no gimmick streaming over 20gb/s of data. The problem is developers not utilizing it.
With the most recent example being Rise of Ronin that has pop in galore.
No you're disingenuously leading people to believe something that's not actually going to be a reality in practice.

That 33 teraflops is not the equivalent of taking the PlayStation 5's 10.28 and multiply it by a factor of 3.

It'll be slightly above a 1.5x increase with some efficiency boosts.

Insomniac leveraged it perfectly in Ratchet & Clank and yet it loads the same via direct storage.

The point being you're setting up an expectation not only for yourself but likely in a manner that is going to lead people to believe something that could never be.
 
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ethomaz

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CPU: Barely upgrade... the increase in clock seems more to hold the overhead due the additional GPU power than to have spare power to use in games.
GPU: 33.5TFs RDNA3 yeap... well it perform lower than 16.7TFs RDNA2... it is still 6.4TFs over PS5... it is the place were we are getting the most increase.
GDDR6: perhaps the biggest bottleneck.... very little increase in speed and size for the GPU jump.
 

PlacidusaX

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No you're disingenuously leading people to believe something that's not actually going to be a reality in practice.

That 33 teraflops is not the equivalent of taking the PlayStation 5's 10.28 and multiply it by a factor of 3.

It'll be slightly above a 1.5x increase with some efficiency boosts.

Insomniac leveraged it perfectly in Ratchet & Clank and yet it loads the same via direct storage.

The point being you're setting up an expectation not only for yourself but likely in a manner that is going to lead people to believe something that could never be.
It's 33.5 not 33.
The RDNA 3 and 4 combo architecture is more efficient than RDNA 2.

1.5 X?
Your math is terrible or you are a bad liar.

I didn't mention other things like the new AI upscaling or the lackluster CPU increase.
 
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ethomaz

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TF's alone it's over 3 X.
That's the reality.
If we factor RDNA 3 and 4(which you conviently left out) newer architecture/efficiency we get a even higher times.
It is actually around 1.5x.
Don't fall by AMD new marketing bullshit.

Plus RDNA3 is less efficient than RDNA2.
 
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rinzler

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It's 33.5 not 33.
The RDNA 3 and 4 combo architecture is more efficient than RDNA 2.

1.5 X?
Your math is terrible or you are a bad liar.

I didn't mention other things like the new AI upscaling or the lackluster CPU increase.
You really need to research what you're talking about dude lol
 

ethomaz

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Your math is bad as well?
Marketing? It's the specs lmao

RDNA 3 AND 4
Math is right...
You are falling to the marketing.

Marketing
7800XT: 37.32 TFLOPS
6800XT: 20.74 TFLOPS

Reality
3-4% difference

relative-performance-3840-2160.png
 

Muddasar

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yeah, it is 16,7TF. the same was with PS4 PRO and 8,4TF when it was 4,2TF in reality.

Different architecture means the TF value is meaningless. The power gap is bigger than the numbers show.

Difference here being 10.2TF RDNA 2 vs 33TF or 16.5TF RDNA 3/4.

1.8TF PS4 APU vs 4.2TF PS4 Pro APU is a bigger difference than many think since the PS4 Pro was using Polaris Gen 4 vs Gen 2 for the Base PS4.
 
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ethomaz

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33.5 in Dual Issue
Exactly.

And Dual Issue is practically something that you can't use.
You need all the SPs in a cluster receiving the same instruction to dual issue work.

They already tried that in the past and give up... I don't know why they are trying again.
And that is why RDNA3 launch was lackluster.