PS5 Pro updated rumors/leaks & technical/specs discussion |OT| PS5 Pro Enhanced Requirements Detailed.

Evilms

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Gediminas

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Different architecture means the TF value is meaningless. The power gap is bigger than the numbers show.

Difference here being 10.2TF RDNA 2 vs 33TF or 16.5TF RDNA 3/4.

1.8TF PS4 APU vs 4.2TF PS4 Pro APU is a bigger difference than many think since the PS4 Pro was using Polaris Gen 4 vs Gen 2 for the Base PS4.
i am talking about PR, not that it is a difference between architectures :)
 

ethomaz

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Just to people understand the Dual Issue.

It means you can issue TWO instuctions at the same time to a SP when you meet some rules (sending the same instruction to all SPs in a cluster).
That doesn't mean it will execute both instructions at same time.
It will still execute one instruction after the other.

The gain lies in saving the overhead to make two separably calls.
The gain is minimal to be fair.

And due that AMD used the marketing bullshit to say they GPU are now can do double the TFs they actually do.
And they don't.

A 30TFs RDNA3 will perform similar to 15TFs RDNA/RDNA2.
 

Systemshock2023

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If those 33 TF were 3x over PS5 it would be more powerful in practical terms over a 4090 which due to thermals alone it would be impossible, let alone costs.

Sadly diminishing returns have been a thing for a long time. The PS5 pro will have high resolution gaming at 60 FPS to be more of a thing specially in those performance modes that used to hit 720p in some games.
 

PlacidusaX

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Just to people understand the Dual Issue.

It means you can issue TWO instuctions at the same time to a SP when you meet some rules (sending the same instruction to all SPs in a cluster).
That doesn't mean it will execute both instructions at same time.
It will still execute one instruction after the other.

The gain lies in saving the overhead to make two separably calls.
The gain is minimal to be fair.

And due that AMD used the marketing bullshit to say they GPU are now can do double the TFs they actually do.
And they don't.

A 30TFs RDNA3 will perform similar to 15TFs RDNA/RDNA2.
67 and 33.5
 
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Muddasar

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no argument here. plus, Ethomaz showed the graph with AMD PR bullshit.

I personally think the most exciting part of the specs is PSSR, AI and machine learning.

Just to people understand the Dual Issue.

It means you can issue TWO instuctions at the same time to a SP when you meet some rules (sending the same instruction to all SPs in a cluster).
That doesn't mean it will execute both instructions at same time.
It will still execute one instruction after the other.

The gain lies in saving the overhead to make two separably calls.
The gain is minimal to be fair.

And due that AMD used the marketing bullshit to say they GPU are now can do double the TFs they actually do.
And they don't.

A 30TFs RDNA3 will perform similar to 15TFs RDNA/RDNA2.

Still, 15TF RDNA 3/4 is not the same as 15TF RDNA 1/2.

It’s like saying a 3.5ghz Ryzen 1600 performs the same as a 3.5ghz Ryzen 5600.

Simply because the clock speeds are the same.
 

PlacidusaX

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If those 33 TF were 3x over PS5 it would be more powerful in practical terms over a 4090 which due to thermals alone it would be impossible, let alone costs.

Sadly diminishing returns have been a thing for a long time. The PS5 pro will have high resolution gaming at 60 FPS to be more of a thing specially in those performance modes that used to hit 720p in some games.
No
 

ethomaz

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Still, 15TF RDNA 3/4 is not the same as 15TF RDNA 1/2.

It’s like saying a 3.5ghz Ryzen 1600 performs the same as a 3.5ghz Ryzen 5600.

Simply because the clock speeds are the same.
Exactly in terms of real performance per TFs:

RDNA > RDNA 2 > RDNA 3.

RDNA have a 5% better performance at same TFLOPS than RDNA2 but RDNA2 can reach way higher clocks so it can reach way higher TFLOPS... something RDNA can't.
RDNA3 is a bit slower than RDNA2 but it can do Dual Issue for marketing purpose.

BTW that was why RDNA3 was a big disappointment.
 

PlacidusaX

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I don't give a fuck what DF said. All we're saying is

67 is in FP16
33.5 in Dual Issue
and 16.7 in FP32

If the PS5 Pro was really 33.5 tflops then why is it only 45% faster in rendering than the PS5 (10.3 TF)?

RDNA3 architecture is like that.
One because Sony is being modest.

Two I read somewhere 45-60 something.

Three because the GPU is being bottlenecked by the CPU and Ram.

Finally I never claimed we would get 3 times the power what I claimed was the GPU spec(that is somewhat hindered by the above)

IMO many unknowns exist with what's possible with it.