As you can see here in the 2020 document of the projection, from 2.2M they would took a "total revenue" of $73M. Basic maths say that by selling 2.34M they took around $77.65M (in January 2022, not a month later), still under the $81M needed for the break even.
Notice that the "net sales" ($145M) of the January 2022 document aren't the same than the "total revenue" (which would be $77.65M if looking to sold-trough, or $90.25M if looking to sell-in).
There must be internal costs in the middle as could be the marketing and COGS ones you can see
here for Spider-Man:
Also, when compared against other leaked Ratchet titles, notice how unproportional Rift Apart would be in the comparision between sales and "revenue" if we'd wrongly use these "net sales" as revenue:
It's wrong, Rift Apart having 2.72M "units sales" (2.34M units sold to consmers, the 2.72M were shipped) didn't get $145M as revenue for the game (were net sales instead).
Notice in this blue image that R&C ToD with 2.5M has around $90M instead. Which has a lifetime units vs total revenue proportion that matches instead way more the numbers from the P&L and ROI estimates document from 2020.
As I remember these numbers weren't sales, but instead estimates from a document that was talking about the impact of including a Sony game on PS+, where they shown the example of HFW as a test of putting it there early, and made different related projections.
One different to
this one, but can't find it complete now, only found now the following two pages.
The people misunderstood the slides taking them as sales were they were projections. As can be seen covering 2 years of HFW, until Feb 2024. But it was leaked in December 2023 and the document was from early 2023. And well, the document itself talking about projections.
Also, notice it says 2.71M for Rift Apart year 1 (June 2021-June 2022), which doesn't match very well with the document which mentions 2.72M shipped and 2.34M sold until January 2022 if means shipped instead of sold. But if means sold sounds pretty realistic, I assume sold around that.
Maybe wasn't legit because
Sony said it sold 1.1M on its first mont and Insomniac said in their internal document that selling 2.2M wasn't enough to become profitable.