Sony's new handheld console?

Vertigo

Did you show the Darkness what Light can do?
26 Jun 2022
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4,776
Steamdeck provides all of this already… and PlayStation games.

And then there’s mobile which will manifest as something different than all of that and possibly offer your console library with cloud services.

The Q is not a terrible idea. It’s the Wii U concept. Where handhelds offer a solution to poorer and single tv households so will Q. It does have utility.

I’d have to look into it more but how will they be sending data to the Q device from the hardware itself or over WiFi? Price would have to be like $150-200 too.

It’s won’t be too risky of device launch so I have few issues with it.
 
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Nhomnhom

Banned
25 Mar 2023
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Steamdeck provides all of this already… and PlayStation games.

And then there’s mobile which will manifest as something different than all of that and possibly offer your console library with cloud services.

The Q is not a terrible idea. It’s the Wii U concept. Where handhelds offer a solution to poorer and single tv households so will Q. It does have utility.

I’d have to look into it more but how will they be sending data to the Q device from the hardware itself or over WiFi? Price would have to be like $150-200 too.

It’s won’t be too risky of device launch so I have few issues with it.
You have to buy all your games again if you are a PlayStation player. Valve does for PC players what Sony refuses to do for PlayStation players, pathetic display of incompetence from Sony.

The Steam Deck is still a PC and does not substitute a dedicated PlayStation portable.

Valve doesn't even charge for online and had to spend 10+ years improving Linux gaming to make this viable. Sony has given up and is just coasting until it gets outspend out of the console space. I wonder what Sony will do if they ever start losing market share.
 

Sleepy Brown

Banned
5 Jul 2022
317
542
No.
When even the king of handhelds, Nintendo, stopped making them and went the home-console hybrid way, you know it's over.
Want something to play on the go? Get a Switch or play games on your mobile phone. That's why Sony created PlayStation mobile.
 

Nhomnhom

Banned
25 Mar 2023
8,414
11,551
No.
When even the king of handhelds, Nintendo, stopped making them and went the home-console hybrid way, you know it's over.
Want something to play on the go? Get a Switch or play games on your mobile phone. That's why Sony created PlayStation mobile.
More evidence Sony should do it, their biggest haters don't like he idea.
 

Eternal_Wings

Dein Nomos
24 Jun 2022
2,780
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No.
When even the king of handhelds, Nintendo, stopped making them and went the home-console hybrid way, you know it's over.
Want something to play on the go? Get a Switch or play games on your mobile phone. That's why Sony created PlayStation mobile.
Happy Joaquin Phoenix GIF
 

Sleepy Brown

Banned
5 Jul 2022
317
542
More evidence Sony should do it, their biggest haters don't like he idea.

Sony: Didn't have a 2022 showcase because their 1st party studios didn't have anything ready to show. Had a bad 2023 showcase with bad CG trailers and another Marvel Spider-Man game because their 1st party studios didn't have anything ready to show.

Delusional dudes on a gaming forum: "Yeah, Sony should make a handheld so their overwhelmed 1st party studios have to develop games for three platforms (PS5, PSVR2 and Handheld) because that's what the videogame world needs. Another Vita.
Nintendo, the king of handhelds, stopped making handhelds. But Sony, struggling to have enough 1st party games for their own home-console and VR headset, should totally make another handheld. That will do something! That will do something against a Microsoft with over 20 1st party studios and soon 3 or 4 publishers & Nintendo with some of the biggest gaming IPs in the whole word. Nintendo had no clue what they were doing when they exited the handheld biz. Sony knows it better. Vita 2 please!
Brilliant!"
 

Eternal_Wings

Dein Nomos
24 Jun 2022
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Sony: Didn't have a 2022 showcase because their 1st party studios didn't have anything ready to show. Had a bad 2023 showcase with bad CG trailers and another Marvel Spider-Man game because their 1st party studios didn't have anything ready to show.

Delusional dudes on a gaming forum: "Yeah, Sony should make a handheld so their overwhelmed 1st party studios have to develop games for three platforms (PS5, PSVR2 and Handheld) because that's what the videogame world needs. Another Vita.
Nintendo, the king of handhelds, stopped making handhelds. But Sony, struggling to have enough 1st party games for their own home-console and VR headset, should totally make another handheld. That will do something! That will do something against a Microsoft with over 20 1st party studios and soon 3 or 4 publishers & Nintendo with some of the biggest gaming IPs in the whole word. Nintendo had no clue what they were doing when they exited the handheld biz. Sony knows it better. Vita 2 please!
Brilliant!"
Pokemon Reaction GIF
 

Eternal_Wings

Dein Nomos
24 Jun 2022
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Why don't you refute his points instead of posting stupid gifs? Is it because you can't?
No because he is not worth it. This guy is known for repeating the same ridiculous bs like a script running. No matter what arguments or points you do deliver. And what’s your take, are you his lawyer or something like that?
 
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Zzero

Major Tom
9 Jan 2023
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No because he is not worth it. This guy is known for repeating the same ridiculous bs like a script running. No matter what arguments or points you do deliver. And what’s your take, are you his lawyer or something like that?
My take is literally the first response in this thread, Sony doesn't have enough manpower to support both a handheld and a home console at the same time (plus VR to boot and their one team that does PC ports.)

To those of you proposing a handheld PS4. Thats a lot more complex than it sounds. You would need to shrink the internals and figure out a way to do usable battery support. Plus you'd have to have a way to get games on it, either re-optimizing all the games (especially third parties which bloated their crap needlessly in a way Switch never allowed) or having physical carts like Switch did. This will also limit the BC because even with shared accounts tons of people brought their PS libraries physical, with that being the lion's share of the market pre-covid. I also just don't think people will be hyped to buy a new console to play 8 year old games. Even if the games are great, even if there's a ton of them. Its just not how consumers have thought, historically.
 
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Alabtrosmyster

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26 Jun 2022
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Sony: Didn't have a 2022 showcase because their 1st party studios didn't have anything ready to show. Had a bad 2023 showcase with bad CG trailers and another Marvel Spider-Man game because their 1st party studios didn't have anything ready to show.

Delusional dudes on a gaming forum: "Yeah, Sony should make a handheld so their overwhelmed 1st party studios have to develop games for three platforms (PS5, PSVR2 and Handheld) because that's what the videogame world needs. Another Vita.
Nintendo, the king of handhelds, stopped making handhelds. But Sony, struggling to have enough 1st party games for their own home-console and VR headset, should totally make another handheld. That will do something! That will do something against a Microsoft with over 20 1st party studios and soon 3 or 4 publishers & Nintendo with some of the biggest gaming IPs in the whole word. Nintendo had no clue what they were doing when they exited the handheld biz. Sony knows it better. Vita 2 please!
Brilliant!"
#XB1M13 (I gues it would be #XB1M23 now)
 

Nhomnhom

Banned
25 Mar 2023
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My take is literally the first response in this thread, Sony doesn't have enough manpower to support both a handheld and a home console at the same time (plus VR to boot and their one team that does PC ports.)

To those of you proposing a handheld PS4. Thats a lot more complex than it sounds. You would need to shrink the internals and figure out a way to do usable battery support. Plus you'd have to have a way to get games on it, either re-optimizing all the games (especially third parties which bloated their crap needlessly in a way Switch never allowed) or having physical carts like Switch did. This will also limit the BC because even with shared accounts tons of people brought their PS libraries physical, with that being the lion's share of the market pre-covid. I also just don't think people will be hyped to buy a new console to play 8 year old games. Even if the games are great, even if there's a ton of them. Its just not how consumers have thought, historically.
Sony doesn't have enought manpower but Asus and Valve do... :ROFLMAO:

Sony had the manpower to port Sackboy and Returnal to sell 1 copy for every 5 that got pirated day one on PC.
 

Zzero

Major Tom
9 Jan 2023
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Sony doesn't have enought manpower but Asus and Valve do... :ROFLMAO:

Sony had the manpower to port Sackboy and Returnal to sell 1 copy for every 5 that got pirated day one on PC.
Valve and ASUS aren't making games. Sony would have to if they make one.

Edit: Sony has one team dedicated to porting and I already accounted for them in my first post.
 

Nhomnhom

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25 Mar 2023
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Valve and ASUS aren't making games. Sony would have to if they make one.

Edit: Sony has one team dedicated to porting and I already accounted for them in my first post.
No, Sony would not have to make any new games just for it. All they would need to do is make it so it runs PS4 games natively. Devs making new games for the next Nintendo console could chose to support it if they wanted by releasing their game on PS4. Any dev making a PS5 version could chose to do a crossgen game if it was a fit for their game (that's what we had so far for the vast majority of games anyway).

Lmao, MS released 2 new consoles and hardly made any games for it for years, certainly hardly any relevant games.

I would easily pay $349 for a PS4P. That's a vastly better deal than a Q-lite for $199. The defeatist attitude that Sony is unable to do what plenty of other smaller companies with less resources are doing makes no sense (these companies also have less to gain from it as well, Asus doesn't even make money from games and Steam does not operate a service like PS+).

The PS5 will end up selling 120m+ consoles, PS+ has close to 50m subscribers, if they can't leverage that into selling 30m portables then they are not very good at this console business (the Series S or Series X are unlikely to sell over 30m units each, an extra 30m is not a number that can just be ignored by Sony). The Vita sold 16m and it was not nearly as appealing as a proper PS4P. Why can't Sony learn from Nintendo that power isn't everything? A cloud/remote-play only device is so lazy stupid that even MS gave up on it.
 
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shrike0fth0rns

Veteran
9 Dec 2022
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841
Do you think Sony should give handheld one more chance, after seeing the success of switch, especially in japan. What do you think they need to do for it to become successful?
With separate software from the ps5 no. All future Sony handhelds should just support all the main software and any ps mobile games.
 
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Zzero

Major Tom
9 Jan 2023
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No, Sony would not have to make any new games just for it. All they would need to do is make it so it runs PS4 games natively. Devs making new games for the next Nintendo console could chose to support it if they wanted by releasing their game on PS4. Any dev making a PS5 version could chose to do a crossgen game if it was a fit for their game (that's what we had so far for the vast majority of games anyway).
If Sony isn't going to make games for it outside of PS4 ports then its dead right out of the gate. Steamdeck and whatever ASUS's thing is get away with it because they are PCs and part of PC gaming is accepting a lesser experience from a new game if you toaster it. Now Sony could constrain itself by forcing its games to have a PS4/P equivalent. But do you really want that?

As to the MS stuff, you do know that they always lose money and are being subsidized by the rest of the company, which Sony cannot long do, right?
 
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Nhomnhom

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If Sony isn't going to make games for it outside of PS4 ports then its dead right out of the gate. Steamdeck and whatever ASUS's thing is get away with it because they are PCs and part of PC gaming is accepting a lesser experience from a new game if you toaster it. Now Sony could constrain itself by forcing its games to have a PS4/P equivalent. But do you really want that?

As to the MS stuff, you do know that they always lose money and are being subsidized by the rest of the company, which Sony cannot long do, right?
The current Steam Deck isn't going to do a decent job running anything that would't run on a PS4, even at lower res. The PS4P would have very decent performance for PS4 and crossgen games at 1080p (like the regular PS4).

As I said before, Sony would not block you from releasing a PS4 game if you want. A studio could make a Switch 2 game and release it on the PS4P by just making a PS4 version.

AAA PS5 games would not have anything to do with the PS4P.

Not having a portable presence will end up killing Sony dominance on consoles because Nintendo is already combining both and so is Valve. At no point I suggested that Sony would beat Nintendo in this market, it's about having a presence and selling 20m~30m units (something very doable that even the Vita got close to) and adding to the strength of their console business.

The Japanse market was pretty much handled to Nintendo without a fight as soon as Sony gave up on portables, that has a massive impact on their consoles.
 
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Eternal_Wings

Dein Nomos
24 Jun 2022
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What Sony could do is develop an portable PS5 with a bit lower specs and maybe reduced resolution. Important would be to run PS5 games run natively without cloud as requirement. This would sell a lot. Best timing would be when PS6 releases because I am convinced that PS5 will be a lot longer supported than PS4 and Sony probably do cross-gen. PS5 is an impressive system with unattended potential. PS6 and + a PS5 portable would be perfect.
 
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Zzero

Major Tom
9 Jan 2023
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What Sony could do is develop an portable PS5 with a bit lower specs and maybe reduced resolution. Important would be to run PS5 games run natively without cloud as requirement. This would sell a lot. Best timing would be when PS6 releases because I am convinced that PS5 will be a lot longer supported than PS4 and Sony probably do cross-gen. PS5 is an impressive system with unattended potential. PS6 and + a PS5 portable would be perfect.
And how much do you plan to sell this portable PS5 for? How long will the battery last? What will the storage be? How will you fit the boards in a handheld format? And how will you cool it?
 

Eternal_Wings

Dein Nomos
24 Jun 2022
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And how much do you plan to sell this portable PS5 for? How long will the battery last? What will the storage be? How will you fit the boards in a handheld format? And how will you cool it?
Well that would be up to Sony’s engineers, probably Mark Cerny.