Stellar Blade is 20-40 hrs, hard mode, no DLC, no MTX at launch
Stellar Blade TMI
An interview with the company's CEO and general director about this game has been summarized. The translation may not be accurate.
- If only the main story is played on easy mode : 20-25 hours.
- If sub-quests are also completed: 30-35 hours.
- If proceeding while collecting all collectibles: more than 40 hours
Hard mode available after the first completion. There is
content a plan for NG+.
- Reason for using the long ponytail style
Due to physical errors, it's not easy to implement long hair. However, it was determined that the long ponytail is a good means to prominently emphasize the action-focused gameplay style.
Efforts were made to include complete content in this game. No separate DLC is currently planned
The enemies appearing in the game were designed to lack certain parts or to have emphasized appearances. This is because the game's concept is an action game intended for a mature audience, and the enemy design is related to the overall progression of the story. Designed by 3D scanning clay models crafted by a professional artist.
For the main storyline, a linear map and progression approach were applied. However, after arriving at the main city, areas such as the great desert and wasteland are prepared for exploration in a semi-open world manner.
60% of the game OST was produced in-house, while the remaining 40% was created by the external company Monaca Studio. Monaca Studio is a company founded by the director who participated in the production of the 'NieR: Automata' game OST. However, the director did not directly participate in the production of the OST for this game.
This is intentional. It is expected that there will be many deaths in the latter part of the game, so the scene duration has been made short. Since there is no death penalty, it is hoped that death will be considered a light part of gameplay.
Besides the game price, there are no additional business models. All items can be acquired through in-game play. However, in the case of collaborations with certain IPs, there may be paid purchases for specific outfits.