Until Dawn's PS5 debut 28% weaker than Concord

Muddasar

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It's very possible that Supermassive owns the source code to the original game and wouldn't make that available, but I think you're missing the larger point here. Whether it was a remake or a remaster doesn't necessarily mean that it's going to be in 60 fps. The original game runs at 30 fps and there was never a 60 fps patch.


Decima is not a broad use engine meant to compete with Unreal Engine.

Why did they bother then?

Not only is the framerate the same but the remake doesn’t even look better.

Decima isn’t a broad use engine because it hasn’t been used broadly.

If it’s good enough for the original it is good enough for the remake this generation.

Honestly this game has got to be the most baffling remake I have seen.
 

mibu no ookami

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Why did they bother then?

Not only is the framerate the same but the remake doesn’t even look better.

Decima isn’t a broad use engine because it hasn’t been used broadly.

If it’s good enough for the original it is good enough for the remake this generation.

Honestly this game has got to be the most baffling remake I have seen.

Because the movie is coming out next year and if it does well, people will instinctively buy this game. It'll get a boost from theaters and from streaming.

That's the only reason why.
 

Danja

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It's very possible that Supermassive owns the source code to the original game and wouldn't make that available, but I think you're missing the larger point here. Whether it was a remake or a remaster doesn't necessarily mean that it's going to be in 60 fps. The original game runs at 30 fps and there was never a 60 fps patch.



Oh they could have used decima? I'm sure that thought never dawned on them (no pun intended).

Just because the previous game used decima doesn't mean you can easily compile the old game against the latest version of decima.

The reality is this is a start up and very few people who work there have probably ever used decima, let alone the latest version of decima. I love how people act like decima is this well used engine across the industry or that Guerrilla Games has the same support level for it that Epic Games has for Unreal Engine.

In its entire history, 4 teams have used Decima. Guerrilla being the primary, Guerrilla Cambridge (1 time) that shut down, Supermassive (1.5 times), and Kojima Productions (2 times).

Kojima likely used it because it would be vastly cheaper than using Unreal Engine and he has a close relationship with Herman Hulst. Kojima Productions was filled with veteran devs used to using engines that were not broad based engines. Konami built custom engines for all their games. It wasn't until the Fox Engine did they really push to develop a consistent engine. I'm sure Kojima has also helped to develop Decima.

Decima is not a broad use engine meant to compete with Unreal Engine.
You can stop the capping. The original game used Decima it's only common sense to port it over using the same engine that's seen immense improvements since 2015. Guerrilla has been probably the biggest technical support studio within PlayStation since 2009. And I don't see in what world Sony wouldn't own or have access to the original source code of their own IP.
 

Muddasar

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Because the movie is coming out next year and if it does well, people will instinctively buy this game. It'll get a boost from theaters and from streaming.

That's the only reason why.

That’s all fine.

The remake isn’t even a remake. That’s the issue.

It doesn’t look better and runs the same. On more powerful hardware.

Who the hell with a brain cell will buy it.
 
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Boswollox

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28% LOWER than concord?

ancient aliens face GIF
 

mibu no ookami

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That’s all fine.

The remake isn’t even a remake. That’s the issue.
How is it not a remake?

It doesn’t look better and runs the same. On more powerful hardware.

Objectively the game is higher resolution with more detailed models and textures.

Who the hell with a brain cell will buy it.

If the movie does well... lots of people.

Why were people buying Fallout 76 after Fallout came out?
 

Muddasar

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If the movie does well... lots of people.

Why were people buying Fallout 76 after Fallout came out?

Did Fallout 76 and other Fallout games get remakes?

If YES, did they objectively look and run better worthy of a remake on more powerful hardware?

NO!
 

mibu no ookami

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Did Fallout 76 and other Fallout games get remakes?

If YES, did they objectively look and run better worthy of a remake on more powerful hardware?

NO!

You're missing the point. You said why would people buy it because it doesn't seem to be a well made product.

That doesn't stop people from buying, hence Fallout 76. It came out in 2018, not sure why it would need a remake.


The question you posed was why would Sony do this and why would people buy this and I think I've answered both of your questions.
 

Muddasar

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You're missing the point. You said why would people buy it because it doesn't seem to be a well made product.

That doesn't stop people from buying, hence Fallout 76. It came out in 2018, not sure why it would need a remake.


The question you posed was why would Sony do this and why would people buy this and I think I've answered both of your questions.

You aren’t getting the point either.

Why remake when it doesn’t need it. Fallout games didn’t need it.

Especially when it doesn’t even run or look better.

The movie hasn’t released so why release it now? The remake is a mess technically and could have done with more time.

It has sold shit because no one wants to pay 60 dollars for a superficial remake.
 
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mibu no ookami

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You aren’t getting the point either.

Why remake when it doesn’t need it. Fallout games didn’t need it.

They made pennies on the dollar with the Fallout games because they were priced so cheap. If they could go back in time, they would have absolutely remade some games and remastered some games.

Especially when it doesn’t even run or look better.

Again, objectively wrong here.

The movie hasn’t released so why release it now? The remake is a mess technically and could have done with more time.

It has sold shit because no one wants to pay 60 dollars for a superficial remake.


The movie was likely delayed due to the writer/actor strike. The game was "done" and the game needed to release in October to get spooky month sales.

Waiting to release the game when the movie comes out would have delayed money coming into the studio and/or increased the cost of the games development.

Delaying the game to the point where it was more technically acceptable would have missed spooky month and likely not drastically improved the games sales.

Ultimately the game will be judged on its sales when the movie hits theaters and streaming.

Can't break it down anymore than that for you. It's just the realities of business.