I don't understand the obsession with these Xbox media people that on one hand, they criticize PS for making moves to secure exclusive content for their platform, yet on the other hand beg for Xbox to effectively secure delivery of key 3P content exclusively for GamePass. And that's "exclusive" in practice because only MS have the money to be able to pay out for multiple 3P AAA games to GamePass (even Day 1) regardless of the sunk costs to do so.
The way they frame discussion on Xbox not getting certain big Japanese games makes it sound like Xbox players are being disenfranchised, like their civil rights are being violated and it's "inhumane". It is NOT that serious. Gaming is a privilege, not a right. If a game isn't on your platform, then it's just business. If you really want a game and it's on a different platform, then buy the platform that game is on (and that goes for any platform). (Also an aside but his Elden Ring figures are inaccurate; those were early sales but the actual split at least at the time the 10/12 million figure was given seemed closer to 42% PC/40% PS/18% Xbox).
I don't mind people wanting to see more of a certain type of game on their platform, but there is a REALLY weird and almost politicized way these Xbox journalists and mouthpieces go about it, CONSTANTLY complaining and campaigning for let's say, Japanese companies, to "answer the call" and "do the right thing" to bring their games to their preferred platform. It's like these guys are lobbying for Microsoft free of charge and treating 3P Japanese devs/pubs as political candidates.
It's a very weird and I'd even say manipulative obsession on their part, and I only really see proponents of Xbox with big (or big-ish) platforms doing this. I think they try framing the concept of needing multiple systems to play all of your games as somehow being "anti-consumer" but the more they engage in what basically feels like politicized port-begging, the more it comes off as them wanting to be slick and put on a good face while they really want consolidation to one very specific platform, because you just KNOW how a lot of these people writing these sort of articles lean. Gets easier to see what it's really about with them.
And as you can see in Mile's own article, they are primarily focused on the Japanese exclusives PlayStation gets; yeah he name-drops Nintendo a couple of times but that is clearly not the focus. It's because subconsciously, they want Xbox to replace PlayStation, and this is just another veil they can hide behind to push that message. It wouldn't be as lame if they just came out and said what they wanted, I could at least respect them in that case. And I say that because when they bring up stuff like the Japanese games situation, it's within an environment already dealing with MS acquiring big 3P publishers (and wanting to acquire even more), heavily subsidizing Series S in ways that would be unsustainable for smaller companies just to move volume, looking to tie even more 3P devs into the Azure network, pushing a subscription-based business model for the future etc. All of these being things you never see people like Miles push back against because they all incidentally happen to line up with and benefit Microsoft's growth ambitions in gaming.
THAT'S why I look at articles like this and come to the conclusion that they aren't genuine in intention. Xbox players have known for years now if they want as many JRPGs as possible, you get a PS or Nintendo. PS gamers will potentially be faced with a situation where if they want as many WRPGs as possible, they'll need to get an Xbox. If you want as many platformers as possible or kart racers, you need to get a Nintendo. Platforms having a majority on certain types of content (both in terms of multiplats & exclusives) that fall into certain categories is a GOOD thing and that's helped feed into different platforms having their own identity & surrounding culture. Guys like Miles may not value that and that's fine, but feeding into what feels like an agenda to galvanize things for a specific platform isn't fine IMO.
Like, you KNOW those Japanese publishers have prior sales data informing their decisions. You KNOW that any offers Sony or Nintendo offer them for exclusivity, still have to be accepted by the publisher. But these kind of articles never address the elephant in the room which the OP here pretty much spells out: those games you keep port-begging for had earlier versions that never sold that well on Xbox platforms to make continued efforts worth it.
And that's fine, because there will always be cases like that for any system. Didn't the new Saint's Row do almost as well on Xbox as on PlayStation? We know in America, COD sales on Xbox are pretty strong even in relation to the PS sales. Certain games just do well on certain platforms and that's okay. If that determines if certain games continue to release on a platform, then so be it. If you want those games so badly, just buy the console they're on and play them there. It's not your right to have access to that game on a platform it's unavailable for, you've got this whole "gaming" thing mixed up.