Yes and no, it is harder for we to move to the gamepass model because there is not 1 service with all of the content, something that netflix had from his inception. The main plus of Netflix was easy acess and convenience. The same cannot be said of gamepass, it is "praised" because it is "free" so all these comparisons does not work.The market moves on. Netflix changed the game, and their model is only failing because (and the same will happen with games) the very studios which supply the content which drives subscriptions, will ultimately break off an do their own thing. That's called competition. Netflix failed to ensure that it had enough content which was strong enough to drive and maintain subs. Once the competition came onto the scene it became much harder... yet we know the model was successful because of all the other services that popped up after it.
Ultimately.. the market decides what works and what doesn't. If it moves towards the gamepass model, it's because it will serve the interest of the consumer. If it doesn't, then it will fail. Microsoft has the pockets to push the industry in that direction... but they don't have the content people desire yet.
I think there's room enough for both models to coincide in the gaming industry.
They will make money by laying the path for everything to become GAAS and making bank on monetisationYes and no, it is harder for we to move to the gamepass model because there is not 1 service with all of the content, something that netflix had from his inception. The main plus of Netflix was easy acess and convenience. The same cannot be said of gamepass, it is "praised" because it is "free" so all these comparisons does not work.
But it can work if MS tries to buy everything and make it available on gamepass... I just do not expect them to make any money, so I have no idea why they are even doing it.
Yeah kinda, he is more into multiplayer, something that Sony lacks. They are just looking at the rest of the industry, same thing happened when they did released tons of free to play games. As long Playstation do not abandon their identity ( making good games, focus on quality ) I think it is ok. Because let's face it, Playstation is the only one trying new IPs and new ideas, the rest of the industry is creatively soulless.Honestly think it's Herman
I know I was being scarcastic about that, tons of people still view and praise MS as the good company, an entity that is here to do charity to us poor gamers. It is more than clear that MS have an agenda to control everything.They will make money by laying the path for everything to become GAAS and making bank on monetisation
In Microsofts dream scenario they are leading / control the majority of content, and everything is eventually accessible only on Gamepass. That means they are paying a set fee for licensing the game and then make all the royalties on ingame monetisation. Like Fortnite F2P but it's every game. And every dev will need to design games that way because they will only make so much off of the licensing fee
What a valuable contribution to this thread.
None of his posts on this forum or gaf have any value.What a valuable contribution to this thread.
They have a goal since 2001But it can work if MS tries to buy everything and make it available on gamepass... I just do not expect them to make any money, so I have no idea why they are even doing it.
Yeah I remember that story, I was being sarcastic, because most people cannot see MS true goals - to be disruptive and gain control by any means necessary.They have a goal since 2001
Microsoft entered the console business to stop Sony, former VP says
Your source for the latest in video games, sci-fi, fantasy, tabletop games, anime, horror, books, and comics.www.polygon.com
Netflix, as well as Youtube, disrupted the consumption of everything we watch. The introduction of relatively cheap, on demand, low friction video content of all kind means that having to go out to get a DVD or sit in a theatre is something a lot of people will not consider unless there is something truly special going on.That doesn't make any sense... Cinemas don't have anything to do with physical copies of movies.. Blockbuster literally depended on physical rentals/sales of movies.. and that's exactly the market Netflix disrupted.. and literally put them out of business because they failed to adapt.
SOCOM 2? No it didn't. They released some extra maps for free via the PlayStation magazine demo discs. Not really what we are talking about is it?Sony had DLC/MTX dating back to PS2 with SOCOM. And neither Sony or MS has done anything as shitty as Amiibo. No one is innocent in milking their games for money and most of this stuff is not related to Xbox or even accurate.
What is the worst example of monetization you guys have personally experienced in games? My top three:
1. Last of Us factions, started as an incredible tactical shooter and ended up as a shank/smoke bomb parade after ND ruined the meta with loads of MTX and some crappy pay to win stuff.
2. Shadow of War, they took a great foundation in Shadow of Mordor and added all kinds of fucking nonsense so they could sell you MTX. Because of this I boycotted it until they removed all MTX from the game.
3. Forza 6, same as above. Added all kinds of MTX and altered the economy to push people to MTX and loot boxes. Boycotted 6 and 7 until they were removed. Now that I think of it, 7 might have launched with no loot boxes, I forget.
Overall I think most games handle monetization fine. But a few bad apples, etc.
Suicide Squad looks like dogshit. Gameplay is Fortnite meets crackdown but without a PvP component. So you just have an open world sandbox and Fortnite gunplay… no endgame. No character builds.
Game is a goner without PvP. Even then… it would need a shit ton of characters and abilities and customization. Skins ain’t it.
WB knocked it out of the park with Harry Potter and MK12 is gonna def bitchslap both Tekken 8 and SF6 (I am huge street fighter fan but that’s the reality of things) but this game?
It’s gonna be Anthem’d. Might have a decent launch because of capeshit stooges but that’s it. One month and then it’s DEAD.
Sigh… after seeing shit like Outriders, Halo Infinite, Division 2, Ghost Recon: Breakpoint, Avengers, Arkham Knights and now this… man they should’ve went with that anthem reboot.
OUTRIDERS FUCKING SUCKEDDDDDD. Absolutely painful slog
Suicide Squad looks like dogshit. Gameplay is Fortnite meets crackdown but without a PvP component. So you just have an open world sandbox and Fortnite gunplay… no endgame. No character builds.
Game is a goner without PvP. Even then… it would need a shit ton of characters and abilities and customization. Skins ain’t it.
WB knocked it out of the park with Harry Potter and MK12 is gonna def bitchslap both Tekken 8 and SF6 (I am huge street fighter fan but that’s the reality of things) but this game?
It’s gonna be Anthem’d. Might have a decent launch because of capeshit stooges but that’s it. One month and then it’s DEAD.
Sigh… after seeing shit like Outriders, Halo Infinite, Division 2, Ghost Recon: Breakpoint, Avengers, Arkham Knights and now this… man they should’ve went with that anthem reboot.
OUTRIDERS FUCKING SUCKEDDDDDD. Absolutely painful slog
The funny thing its you must feel smart using all these examples, two different industries and i Still ser Mothertruckas using the Nexflix example, its laughableThat all happened MUCH later... after digital took over.
We're still far away from anything like that regarding games.. Games will still mostly be downloaded and played locally from hardware.
GamePass is like Netflix putting Blockbuster out of business... Less dependency on physical sales, more convenience.
The evolution of xCloud will be the gaming equivalent of Netflix changing the consumption habits of movies and how they are delivered/monetized/designed compared to Cinema.