I saw the same guy on Reddit who posted the mech footage say the same person who had the mech also summoned a squad of NPC Helldivers.
This game is going to get fucking crazy in the next big update or two.
This is the company that tried to have 30-year-old issues of Nintendo Power taken off Internet Archive even though they don't offer their own way of viewing those issues.
There's already precedence that emulation is legal, so Nintendo will likely lose. Even if they somehow win, Yuzu is open...
No, it's just good old fashioned greed powering these layoffs.
Besides, if AI could make a fully functional AAA game, it'd just be making very bad Assassin's Creed and Destiny clones, because that's the type of low effort slop prompters could muster.
We all know those are the same thing in the eyes of those shareholders. More money being made but not going straight to their pockets is a loss to them.
Hilarious coincidence this happens with a "Sony should acquire so and so" thread right below this one.
How about no one acquire anyone else until these big corporations can sort their fucking shit out and no one has to work for them constantly looking down the barrel of an inevitable mass layoff?
As someone who skipped the Switch entirely, I mostly just want physical backwards compatibility. I plan on buying the handful of Switch games I'm interested in and playing them on the Switch 2. And if it also improves those games' performance, then even better. I'll gladly pick it up if it...
As long as it stays within the 50-60 range the majority of the time, that's cool with me. Unlocked frame rates are bad if they constantly and wildly fluctuate.
I feel like Dragon's Dogma 2 is a bit of a wildcard. It could end up "good but not amazing" like the first game, or it could indeed be incredible because Itsuno is finally working with all the resources he should've had with the first game. It could land anywhere within that range.
I predicted to my friends months ago that if Like a Dragon: Infinite Wealth and FF7 Rebirth were both as good as I hoped, the rest of the year would be a fight for third place.
I guess it's time for that fight to begin.
LET'S FUCKING GOOOOOOOOOOOOOOOOO.
A couple reviews mention not liking the ending/how convoluted the story gets and I've already spotted some people running away with that with concern, but those are the exact same things some people (like less than 10% of all players, I'd bet) didn't like about...
That's the green light to milk the fuck out of it. Elden Ring is so insanely successful critically and financially, they can coast on it and use it to fund everything else they do.
Games shouldn't be costing $300 million to make, ESPECIALLY when they're barely better than games that cost $100 million -- a third of the budget.
No one with a function brain, eyes, and hands seriously believes Spider-Man 2 is THREE TIMES better than Spider-Man 1. Gameplay-wise, it's slightly...
I hope that means the game doesn't fluctuate wildly and stays within a small range. I'd rather play a game capped at 30 than play a game that wildly goes back and forth between 30 and 50 moment to moment.
Dark Age of Camelot, early 2000s. My older sister and her then-boyfriend played, and let me make my own character. Being a kid, I couldn't pay a subscription myself, so opportunities to play were limited, but that was my first ever experience with online gaming. Otherwise, I was a console kid...
If AAA development doesn't shape up soon, it'll crash and it'll deserve it.
Why was a new studio spending $85 million on their debut game, a new and unproven IP that had no pitch besides "Call of Duty but with magic?"
This is embarrassing. We desperately need to return to the time where $50...
Pentiment is a very creative and original game that actually tries to be something interesting besides basic bitch AAA slop, so I'm glad it's gonna go to platforms where it gets more eyes on it, because Xbox fans seem mostly preoccupied with said slop instead of mid-budget uniqueness.
I would...
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