Another PC port that'll flop? Final Fantasy 16 debuts on Steam with 1470 player count

CrackmanNL

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ps: Good luck on Xbox Takashi Kiryu
 

Landiri

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Good points. I used to be that distracted pc player. Everything started to be distracting at some point with raise of the internet and yt/streaming.
I find myself easier to focus on a game alone when I play on a console. And on pc, technical stuff can also be distracting for me.
I realize it's more personal thing but it is what it is
This is exactly why i am getting away from PC Gaming.
It is a complete sensual overload! Everyone always wants to multi-task anything, like a social media or Internet addict!

I rather sit down on my PlayStation when i want to play, or just don't, instead of using a game as weird background noise.
 

Hezekiah

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AAA gaming on PC is dead, minus a very few exceptions. I get XVI is too out there for some FF fans but the same goes for huge IPs like Resident Evil. A user base the fraction of the PC one, buys so much more.
Yep said it for years. PC gamers love niche genres like RTS, sims, survival, and also live service games. But AAA dont tend to do that well outside of Soulslike, CD Projekt Red, and certain RPG franchises. AFAIK even sports games generally don't sell that well.

On top of that PC gamers are more patient than console gamers and love a sale.
 
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Kokoloko

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Let's see if it does 3 million in it's first week like the other topic stated on a base of billions/ 130 MAU on Steam.
It was all about Square and the list wars for the detractors not the actual game.

“But it didn’t release day 1 on PC”

Neither did Final Fantasy 15, it came out 2 years later….
 

klomzi

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Yep said it for years. PC gamers love niche genres like RTS, sims, survival, and also live service games. But AAA dont tend to do that well outside of Soulslike, CD Projekt Red, and certain RPG franchises. AFAIK even sports games generally don't sell that well.

On top of that PC gamers are more patient than console gamers and love a sale.

Yeah, let's just forget about all the games that does well on PC. Persona, Yakuza, Granblue Fantasy, fighting games like Street Fighter, Dragon Ball, Resident Evil, Dragon Quest, FPS games, all the different indie games that blows up on PC.

But sure, a delayed port of a polarizing Final Fantasy games negates all the other successes.
 

Kokoloko

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Yeah, let's just forget about all the games that does well on PC. Persona, Yakuza, Granblue Fantasy, fighting games like Street Fighter, Dragon Ball, Resident Evil, Dragon Quest, FPS games, all the different indie games that blows up on PC.

But sure, a delayed port of a polarizing Final Fantasy games negates all the other successes.

How much are the sales for Yakuza and Persona, dragon quest etc sales? Ive never seen official numbers.

Final Fantasy 15 was ported to PC after 2 years. Scored worse than Final Fantasy 16 and doesnt have traditional combat.
Why did that sell better than this? Price point? Sales? Lack of PS exclusive hate spreading to make it seem like a worse game?

Some games sell well, some games dont. Same as consoles.


One thing is for certain, the narration that games have to be Multiplatform to survive and PS needs PC ports to keep its studios going is absolute nonsense made up by non console fans and xbox fans.

Neither need each other. Sometimes ports helps. And for Sony for sure, it doesnt help much, especially with the fanbase. Nintendo fans would be acting the same
 

klomzi

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How much are the sales for Yakuza and Persona, dragon quest etc sales? Ive never seen official numbers.

Final Fantasy 15 was ported to PC after 2 years. Scored worse than Final Fantasy 16 and doesnt have traditional combat.
Why did that sell better than this? Price point? Sales? Lack of PS exclusive hate spreading to make it seem like a worse game?

Some games sell well, some games dont. Same as consoles.


One thing is for certain, the narration that games have to be Multiplatform to survive and PS needs PC ports to keep its studios going is absolute nonsense made up by non console fans and xbox fans.

Neither need each other. Sometimes ports helps. And for Sony for sure, it doesnt help much, especially with the fanbase. Nintendo fans would be acting the same

You have to interview the companies like Sega, Square, Bandai etc. about why they are pushing for more PC day 1 support if PC is so unneccssary for them.
 

Kokoloko

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You have to interview the companies like Sega, Square, Bandai etc. about why they are pushing for more PC day 1 support if PC is so unneccssary for them.

No1 is saying its so unnecessary. Its just the whole console or platform exclusives cant survive talk is overblown clearly.

Theres a reason Nintendo, Rockstar, Playstation and other studios like even Valve have timed or complete exclusives. And why some of the biggest sellers have been exclusive or timed exclusives
 
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ethomaz

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No1 is saying its so unnecessary. Its just the whole console or platform exclusives cant survive talk is overblown clearly.

Theres a reason Nintendo, Rockstar, Playstation and other studios like even Valve have timed or complete exclusives. And why some of the biggest sellers have been exclusive or timed exclusives
You are right but just a point here.

Rockstar does the best business to sell games in the market.
They release first on consoles, after a long period do a enhancement and release on PC, after another long period they do another enhancement to new consoles, after another longer period they do portable / mobile ports, etc.

They are master class to make consumers double, triple and why not quad dip.

But they need all platforms to make it works.
Consoles, new consoles, PC, Portables, mobiles, etc are all needed to reach their goals.

Ohhhh I almost forget… they added streaming services in the pack… GTA up to IV were launched to Netflix 🔥

They basically maximize all sales in all platforms.

Anything Rockstar show us is that all platforms see important but PC (or others platforms) and Subscriptions day one are really bad business.
 
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Kokoloko

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You are right but just a point here.

Rockstar does the best business to sell games in the market.
They release first on consoles, after a long period do a enhancement and release on PC, after another long period they do another enhancement to new consoles, after another longer period they do portable / mobile ports, etc.

They are master class to make consumers double, triple and why not quad dip.

But they need all platforms to make it works.
Consoles, new consoles, PC, Portables, mobiles, etc are all needed to reach their goals.

Ohhhh I almost forget… they added streaming services in the pack… GTA up to IV were launched to Netflix 🔥

They basically maximize all sales in all platforms.

Anything Rockstar show us is that all platforms see important but PC (or others platforms) and Subscriptions day one are really bad business.

Yes they are the best at doing that it seems. Theres remasters might not be the best quality though, just like Nintendo at times or fair prices. But yeah sales wise and tactics, there possibly the best at it
 

TrishaCat

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How much are the sales for Yakuza and Persona, dragon quest etc sales? Ive never seen official numbers.
I'm looking for news sources for specific game sales on PC only and it's a little difficult, but I found these:
Persona 4
Yakuza:

Steamspy stats:
Persona 4 Golden: 1,000,000...2,000,000
Persona 5 Royal: 1,000,000...2,000,000
Persona 3 Portable: 100,000...200,000
Persona 3 Reload: 500,000...1,000,000
Persona 4 Arena: 200,000...500,000
Persona 5 Strikers: 500,000...1,000,000
Persona 5 Tactica: 50,000...100,000

Yakuza 0: 1,000,000...2,000,000
Yakuza Kiwami: 500,000...1,000,000
Yakuza Kiwami 2: 500,000...1,000,000
Yakuza 3: 500,000...1,000,000
Yakuza 4: 200,000...500,000
Yakuza 5: 500,000...1,000,000
Yakuza 6: 200,000...500,000
Yakuza: Like A Dragon: 500,000...1,000,000
Like A Dragon: Infinite Wealth: 500,000...1,000,000
Like A Dragon: Gaiden: 200,000...500,000
Like A Dragon: Ishin: 100,000...200,000

Note that this is for Steam only, and most of these are also on GoG
 
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Kokoloko

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I'm looking for news sources for specific game sales on PC only and it's a little difficult, but I found these:
Persona 4
Yakuza:

Steamspy stats:
Persona 4 Golden: 1,000,000...2,000,000
Persona 5 Royal: 1,000,000...2,000,000
Persona 3 Portable: 100,000...200,000
Persona 3 Reload: 500,000...1,000,000
Persona 4 Arena: 200,000...500,000
Persona 5 Strikers: 500,000...1,000,000
Persona 5 Tactica: 50,000...100,000

Yakuza 0: 1,000,000...2,000,000
Yakuza Kiwami: 500,000...1,000,000
Yakuza Kiwami 2: 500,000...1,000,000
Yakuza 3: 500,000...1,000,000
Yakuza 4: 200,000...500,000
Yakuza 5: 500,000...1,000,000
Yakuza 6: 200,000...500,000
Yakuza: Like A Dragon: 500,000...1,000,000
Like A Dragon: Infinite Wealth: 500,000...1,000,000
Like A Dragon: Gaiden: 200,000...500,000
Like A Dragon: Ishin: 100,000...200,000

Note that this is for Steam only, and most of these are also on GoG

Decent numbers for them especially the older ones because so much cheaper to make.

Im guessing alot of those arent day 1 releases on PC and they are good enough numbers. Persona 4, Persona5, Yakuza’s 0-6 etc.
Alot arent even worldwide release for alot of those on Playstation. They were in Japan only.

That doesnt mean Persona 6 won’t sell more than all of those day 1, but just that games that are wanted by that audience will come for it. FF16 and some others just arent it for that particular fanbase.

Some games need Multiplatform to survive to start and alot don’t in my opinion. Platform or console exclusives, timed exclusives can survive more than ever if done right too.

I didnt, not buy Rise of the Tomb Raider, Ninja Gaiden, Dead or Alive, Disco Elysium. because they didnt come day 1 on PS. I double dipped in some of those, which is alot better for the studio and developers etc
 
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Exicide

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PC Gaming Culture is inherently different from Console Gaming Culture.
PC Gamers often want a Game as some sort of background noise, while watching YouTube/Netflix and/or sit on e.g. Discord, so that they have someone to talk to.

Many (Online-based) PC-Gamers are just lonely people, who don't even enjoy Videogames, but use them the "cool" thing to do, and have a chance for meeting people over them.
Just look at MMORPGs, which are basically glorified Chatrooms with a Skinnerbox attached, justifying parasocial interactions.

Console-Gamers on the other hand are more likely to pursue the goal of simply "sitting down and playing".
They have no Problem with focusing on a videogame solely while enjoying themselves, without Multi-Tasking 20 other applications on a second monitor.


The Question is: What precisly is the definition of a "PC Gamer"?

- Does every PC Gamer have a system capable of running AAA Games?
- Does every PC Gamer has the interest in frequently buying Premium Games?
- Does every PC Gamer even has the money to buy Premium Games?

Meanwhile, on Console, every customer is prepared for any game releasing on their platform!
Piracy is not a thing (except on older modded systems MAYBE), so they know it is either buying or not playing.

With a Console you know what you got, and even more important: WHY you got it!

PC-Gaming is more like: "Yeah i could play a online-videogame, because everyone does it, so i should too...".
Yeahhhhhh i'm not gonna lie to you. I have no idea where you got the idea that a PC Gamer is someone who isn't a gamer and is lonely/depressed. That very idea doesn't make any sense, it can even apply to console players.

I don't know about you but when I play games on my PC, i'm playing the game, at the most I'm streaming it to a friend on discord, none of that weird multi-tasking you came up with. Someone only does that when they are grinding something monotonous or they're in queue. No one is gaming because it's "the cool thing to do," they would quit if they weren't having fun. The idea that someone is uncool if they don't play games is stupid and acting like many online PC players are practically forced to play games to be "cool" is also stupid.

PC Gamers are not strictly on GAAS and the weird statement of "Yeah i could play a online-videogame, because everyone does it, so i should too..." doesn't make any sense because what is the point of playing something you don't enjoy? Single-player games do wonders on PC, it's cope to act like they don't.

Also, in this very thread, there seems to be a lot of "exceptions" as to what does great on PC, GAAS do great on all platforms because they are typically free-to-play and are community driven.

Weird how y'all call Cyberpunk and Elden Ring "exceptions" when other games like them and others that aren't GAAS sell all the time.
 
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ethomaz

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I'm looking for news sources for specific game sales on PC only and it's a little difficult, but I found these:
Persona 4
Yakuza:

Steamspy stats:
Persona 4 Golden: 1,000,000...2,000,000
Persona 5 Royal: 1,000,000...2,000,000
Persona 3 Portable: 100,000...200,000
Persona 3 Reload: 500,000...1,000,000
Persona 4 Arena: 200,000...500,000
Persona 5 Strikers: 500,000...1,000,000
Persona 5 Tactica: 50,000...100,000

Yakuza 0: 1,000,000...2,000,000
Yakuza Kiwami: 500,000...1,000,000
Yakuza Kiwami 2: 500,000...1,000,000
Yakuza 3: 500,000...1,000,000
Yakuza 4: 200,000...500,000
Yakuza 5: 500,000...1,000,000
Yakuza 6: 200,000...500,000
Yakuza: Like A Dragon: 500,000...1,000,000
Like A Dragon: Infinite Wealth: 500,000...1,000,000
Like A Dragon: Gaiden: 200,000...500,000
Like A Dragon: Ishin: 100,000...200,000

Note that this is for Steam only, and most of these are also on GoG
Just a point here…

Steamspy is very unreliable in terms of sales after 2018.
I doubt these titles sold these numbers.
 

rofif

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PC police force is making a lot of excuses rn. I want to see how FF7 Rebirth performs on PC compared to the Ps5 after all the talk about Rebirth this year and it's "poor sales".
Remake had 13k top on steamdb. But it was on epic before that... doubt it had more players there.
Rebirth will flop
 
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Hezekiah

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Yeah, let's just forget about all the games that does well on PC. Persona, Yakuza, Granblue Fantasy, fighting games like Street Fighter, Dragon Ball, Resident Evil, Dragon Quest, FPS games, all the different indie games that blows up on PC.

But sure, a delayed port of a polarizing Final Fantasy games negates all the other successes.
I'm not forgetting anything you plum, I'm talking in general.

And do you have the numbers for these colossal Granblue Fantasy and Street Fighter 6 PC sales?