The same people that are shrugging their shoulders would be so mad if Microsoft got them. I can see it already
Wishful thinking I see? December at a minimum, too many eyes over it currently.Come on Papa Satya, use that pocket money. ABK deal should go through by September or so.
FTC should be done unless they have even more questions (a lot of Democrat activists there right now, so who knows). Australia will be done by September. Japan should also be done soon. Big question is EU and UK. Shouldn't take more than a month or two though.Wishful thinking I see? December at a minimum, too many eyes over it currently.
I am not disputing that. I am however disputing the claim CP2077 has had a 7-year development cycle, which is not true.
Wrong. Production started after 2016. Just recently, Cp2077 Quest Director Pawel Sasko [re] explicitly stated this fact in one of his recent streams. Pawel has been working there since Tw2 and his statements are backed up by many other claims.
Graphics-wise, CP2077 is an objective upgrade when compared to pre-reçease materials
You're right, it didn't have a 7 year development cycle. It was 8 years, and got restarted half way. There was concept art as of 2012. The process of creating concept art is part of the whole production process for a video game.
I posted sources that disprove your claims.
You need to get your eyes checked. CP2077 was developed for PC and last gen consoles first and foremost. Even the maxed out PC version had downgrades over the 2018 reveal, specially around mechanics, npc density, interaction. Some graphical details have been enhanced (character models), while many others have been downgraded. Overall, the game was downgraded (unless you only consider graphics something that can be upgraded / downgraded. In that case, I'd agree it would have been overall slightly improved, but only if you possess a beastly PC).
False.You're right, it didn't have a 7 year development cycle. It was 8 years, and got restarted half way. There was concept art as of 2012. The process of creating concept art is part of the whole production process for a video game.
I posted sources that disprove your claims.
You need to get your eyes checked. CP2077 was developed for PC and last gen consoles first and foremost. Even the maxed out PC version had downgrades over the 2018 reveal,
I think they would be benefited if CD Project would be bought and their management at least partially replaced to give them better working conditions: better salary, way less crunch and a better production, approval & QA process to release more stuff on time and release it on better conditions etc.You know what would be better then buying CD Project Red? Doing what was done with Haven, open a studio in Poland, figure out the key talent that was behind The Witcher games and go after them. This way you don't have to pay any premium or deal with their bad history or recently acquired bad reputation.
Already debunked, with sources.
CP2077 maxed out on PC, with RT on is superior on almost every front to the 2018 showing, save, perhaps, for crowd density.
I agree with you entirely.I mean, the point is is that they both are and will. Both Phil Spencer and Jim Ryan were very vocal that there are more coming. The only reason people are speculating and getting whipped up into a fervor is because its happening.
And yeah, I’d rather see Sony get a WRPG studio for the simple fact that the entire genre has been consolidated to one platform and like i said in the OP there are more benefits to buying a dev in Poland other than just getting Witcher.
What? You provided no sources. Meanwhile, I provided a video of their co-founder talking about concept art (again, part of production) in 2012.
The 2018 45-minute demo didn't have Ray Tracing enabled.I provided sources that clearly show this to be a lie. Some graphical details are better, some are worse, and most technical aspects are downgraded.
The 2018 45-minute demo didn't have Ray Tracing enabled.
That alone settles the point.
Au revoir.
The term is more often than not applied to graphics, yes. And since you previously mentioned TW3 downgrade, which was purely graphical, you set up the context and I assumed as much.The only measure of a game being downgraded is graphics. Gotcha.
What? You provided no sources. Meanwhile, I provided a video of their co-founder talking about concept art (again, part of production) in 2012.
I provided sources that clearly show this to be a lie. Some graphical details are better, some are worse, and most technical aspects are downgraded.