Intentionally, It's not like Nintendo picked switch hardware up off the street. They designed it in partnership with nvidia. It's just they didn't want to pay extra to develop a custom chip and just took a cheap bullshit mobile chipset. Nintendo is not a victim of their own hardware limitations, they CHOSE them.It is just me but he is criticising people that care more about visuals than gameplay? That for these the game visuals are "bland and old looking"?
BTW the visuals are what it is for the hardware it was made... it could be vastly better in a better hardware but that option doesn't exists yet for Nintendo.
I haven't noticed any bloom-type issues in the game. What you're seeing is the effect of having white "marble" floors and walls with yellow grass growing on them. Not sure I agree with the color choices the game is making but thats not what bloom is. You could argue that the game is segmenting its color pallet between different parts of the game, but since the surface is default BotW-style washed out colors, that doesn't entirely work.The brightness/bloom or whatever the hell it is isn’t helping.
I don't think any hardware vendor today has hardware vastly superior to Switch that allow a portable form factor... the fact Steam Deck and ASUS ROG are near twice the size of the Switch already shows the hardware limitation we have here.Intentionally, It's not like Nintendo picked switch hardware up off the street. They designed it in partnership with nvidia. It's just they didn't want to pay extra to develop a custom chip and just took a cheap bullshit mobile chipset. Nintendo is not a victim of their own hardware limitations, they CHOSE them.
I haven't noticed any bloom-type issues in the game. What you're seeing is the effect of having white "marble" floors and walls with yellow grass growing on them. Not sure I agree with the color choices the game is making but thats not what bloom is. You could argue that the game is segmenting its color pallet between different parts of the game, but since the surface is default BotW-style washed out colors, that doesn't entirely work.
So you can talk shit but he can't because he was once a successful dev?He's just an irreverent old man yelling at the cloud seeking validation from a dead career and a one-hit wonder of a developer, he speaks more trash than anything and he says things to get attention. I think he should act like other developers and shut up and focus on his retirement.
Bro we had the turboexpress over in 1990 tht also plugged into TV and was console gaming on the go.I don't think any hardware vendor today has hardware vastly superior to Switch that allow a portable form factor... the fact Steam Deck and ASUS ROG are near twice the size of the Switch already shows the hardware limitation we have here.
Imagine that in 2017.
Switch 2 or Pro doesn't exists yet due something I'm saying for years already since we were in GAF... hardware didn't envolve enough to allow a substantial evolution in games in a portable form factor... instead they launched Switch OLED model.
Hell even the PS5 Pro is fadded to be very similar to PS5... probably a GPU around 15TFs GPU with similar CPU that is to delaying any Pro plan from Sony and Microsoft... and that from somebody that already thought PS4 to PS4 Pro was too small jump and it was vastly superior to what you will get with PS5 Pro.
wrooooooong. tegra x1 is on tsmc 16nm, maxwell architecture gpu. Compare that to Ampere which was available in 2020, uses Samsung 8nm which is way less efficient than TSMC, and even the best maxwell GPUs are less than half as power efficient. If Nintendo simply paid for an Ampere architecture mobile APU on TSMC 6nm, they could easily get a 15w-class chip that performed 2.5x+ better than the switch in 2021. They simply did not want to spend the money to do it.I don't think any hardware vendor today has hardware vastly superior to Switch that allow a portable form factor... the fact Steam Deck and ASUS ROG are near twice the size of the Switch already shows the hardware limitation we have here.
Imagine that in 2017.
Switch 2 or Pro doesn't exists yet due something I'm saying for years already since we were in GAF... hardware didn't envolve enough to allow a substantial evolution in games in a portable form factor... instead they launched Switch OLED model.
Hell even the PS5 Pro is fadded to be very similar to PS5... probably a GPU around 15TFs GPU with similar CPU that is to delaying any Pro plan from Sony and Microsoft... and that from somebody that already thought PS4 to PS4 Pro was too small jump and it was vastly superior to what you will get with PS5 Pro.
I don't care and no I don't talk shit, nice boot-licking and assumption. Nice trySo you can talk shit but he can't because he was once a successful dev?
Ok but what is your point exactly?Bro we had the turboexpress over in 1990 tht also plugged into TV and was console gaming on the go.
Ampere-based mobile APU exists and it is not 2.5x better than X1.wrooooooong. tegra x1 is on tsmc 16nm, maxwell architecture gpu. Compare that to Ampere which was available in 2020, uses Samsung 8nm which is way less efficient than TSMC, and even the best maxwell GPUs are less than half as power efficient. If Nintendo simply paid for an Ampere architecture mobile APU on TSMC 6nm, they could easily get a 15w-class chip that performed 2.5x+ better than the switch in 2021. They simply did not want to spend the money to do it.
You forget that switch is not full tegra x1, it is clocked down to 307 mhz (1/3 of max clocks). Also Orin Nano is centered around AI, and on samsung 8nm which is much less power efficient than tsmc 6nm.Ampere-based mobile APU exists and it is not 2.5x better than X1.
Orin Nano (the only one that could be used in a portable form factor with < 15W) is 2x better and X1.
That is exactly why there is no Switch successor yet... 2x is barely upgrade and fall still below Steam Deck.
Tegra X1 peak: 649 GFLOPS
Orin Nano peak: 1280 GFLOPS
Plus it is probably not possible to use either at peak in fanless portable form factor due heat.... Swtich uses around 60% of peak so Orin Nano using 60% should be shoting around 768 GFLOPS compared with 393 GFLOPS from Switch.
Man 2x better APU is basically nothing gen to gen.... it is not even enough for a Pro upgrade.
5 years late and you have a 2x increase in raw power... don't you see the issue?
Excellent. But tell me, how easy it is to "make stuff"? I've seen people build all sorts of things. It's not some awkward gimmick and works well, right?I don't know about others, but I've found the shrines to be a lot more challenging this time, due to Link's powers being more complex. Game also has a greater enemy variety, which was one of my complaints about the first one.