33 Teraflops, PSSR, improved RT, ML hardware, RDNA3.5.People, ignore the dual issue bullshit that won't be used. The damn thing is 16.7 terrorflops, that's it.
@PlacidusaX stop spewing nonsense that only muddies the waters, the math to calculate terrorflops is pretty easy:
Number of CUs x number of shaders per CU x clock speed x 2. PS5 is 10.28 TF or something, PS5 pro assuming the specs are correct will be 16.74 TF. That's it. Dual issue is marketing bullshit that won't have real world application.
Edit: And this whole RDNA 235 conversation - it doesn't fucking matter. Both the PS5 and Series consoles have an hybrid of RDNA architectures even with some legacy Vega shit. They are bespoke APUs, with the Xbox one being more off the shelf and the PS5 being more customised.
Who the fuck cares if it's RDNA 3 or 4? This is the same conversation from back 2020 and then the tower of power was proven not to be the best console.
Deal with it, Cerny won.
Real world performance when you accout for all the secret sauce will probably be around 66 Teraflops.