I believe they should only work with previous generation games on PC near the release of sequel/spin-off on PS5.
That is what makes more business sense.
For exemple.
Let's say they announce TLOU3 exclusive to PS5 to release in Holiday 2024.
PC TLOU2 port should release around mid of year in 2024 to hype up people before TLOU3 on PS5.
It is really good marketing and they did with some games already... Horizon, GoW, Niche-man, etc.
When I said previous generation I mean work with PC ports of PS4 games for now and after some years or even when we are near PS6 start to work on PC ports of PS5 games.
PCMR won't bother because they build top end PC to play old games anyway.
This is what I've been saying as well. Console > intermittent timed subscription availability > PC for previous installment > Console for next installment. The last two being within a year of each other.
And when they do the PC version, of course add the expected new features, any expansion content that was released on console prior, and let console owners upgrade to any of the QoL features the PC version adds (or those that can be done on console; if the PC version has a 120 FPS mode with 8K resolution obviously the console won't be able to do that) for a small upgrade fee.
Some of the live-service/GaaS titles though will likely be Day 1 between console & PC. TLOU Factions 2, for example, might end up being one of those titles. Just make sure cross-play is an option (not forced) and there are still leaderboards for console & PC separately. I dunno what they'll be able to do about cheaters on PC but they'll have to do something.
the era post on this is hilarious. he truly is the devil to them bc he is a businessman first and foremost. This is a man who gets the job done
Good. They have such an irrational hate for Jim Ryan but an equally irrational love for Phil Spencer, when the former is clearly doing their job magnitudes better than the latter.
MS's 2015 decision to do Day 1 for all 1P games on PC is one of the biggest reasons console sales (and even subscription rates on console) declined over the years and the Xbox brand having an identity crisis that'll take years for Microsoft to course-correct. Sony has no reason to follow a strategy that ultimately doesn't work for a console gaming division that actually needs to be self-sufficient in earning its own keep through revenue, something Xbox has never needed to justify because of the massive revenue Microsoft's actual money makers bring in.
Notice the same people complaining on Reset are always quiet when the question of Nintendo being "pro-consumer" and bringing their games to PC comes up. All of the sudden the excuses against such a decision come flying out, as if most of them aren't applicable to Sony for some weird reason.