Final Fantasy XVI coming to PC 9.17.24

ethomaz

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ethomaz
Well the "Complete Edition" is also coming to the PS5 for those who didn't know...



And this is where they do show that on the English version of the website...


Now the PC price makes sense.

Game + DLCs = $70 = PS5 complete edition.

It was really weird the base being $50 only on PC but they had to match PS5 prices due the complete edition launch.
 
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YeezyDude

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Now the PC price makes sense.

Game + DLCs = $70 = PS5 complete edition.

It was really weird the base being $50 only on PC but they had to match PS5 prices due the complete edition launch.
Exactly... I can't wait to get the CE version of it once it's on sale! (y)
 
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TrishaCat

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Square just put out an update for FFXVI's demo on PC to improve performance and visuals and fix bugs. They also said they're looking into improving the stuttering.
Details:
Improvements have been made to DLSS, FSR, and XeSS quality.
This should help to alleviate various graphical issues such as blurring (DLSS/XeSS) and pixelation (FSR).

The following issues have also been addressed:

  • Dynamic Resolution being locked on the lowest setting.
  • Enemies not appearing properly in certain battle content.
  • Graphics not displaying properly on certain stages.
  • Graphical tearing in certain instances when using borderless screen mode.
  • SFX not playing properly under certain conditions.
  • UI not displaying properly under certain conditions.
  • Screen resolution changing under certain conditions.
  • Rare instances of GPU crashes.
  • Other minor issues.
We are currently aware of instances of stuttering on certain PC environments, and are investigating the issue.
 

TrishaCat

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Modders have successfully unlocked the framerate of the cutscenes, allowing for the previously 30fps cutscenes to run at 60fps (or higher)
 
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ethomaz

Rebolation!
21 Jun 2022
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ethomaz
Are the animations recorded at over 30Hz though?
It doesn’t change pre-rendered cutscenes… only the in game cutscenes.

So the ones that is being rendered in real time so it is easy to change the framerate without any side issue like animations becoming like fast forward.

Now if you try to change pre-rendered ones you basically break the animation.
 

RE4-City

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I just released today is the 4 year Anniversary of Final Fantasy XVI's reveal.
 
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