- less AAA single player games than ever
- less new IPs AAA single player than ever
- less AA than ever (pretty much none)
- more safe sequels than ever
- slower output from every studio not named Insomniac
AAA games take now more time and people to be made, this is why every single AAA team takes more time to release games than before, including
Insomniac (even if they have a lot of devs so can afford to work in multiple games at the same time, unlike other AAA studios). And not only from Sony, from all companies.
AAA games for all companies are also way more expensive every new generation, so they become safer trying to minimize risks. To make sequels of their biggest hits it's the safest position, but Sony instead decided a very risky move: to bet the half on new IP, something that no other big publisher -specially platform holders- does.
Jimbo and Hermen have been increasing the size of their teams to allow them work in more games at the same time, plus acquired more studios and support teams. That obviously will result in a bigger output, compensating that each specific dev team (not a studio with multiple teams) every generation needs more time to release a game.
terrible support for PSVR2
This is your personal opinion, the number of games announced under development when launched is way bigger than it was for PSVR1 and included bigger brands than for PSVR1.
- some of the worst ports ever seen on PC and terrible sales of their PC ports
Some games sell well, and some games don't, like in any company or in any platform. The difference is that in Steam we can make a more decent sales estimate than in other platforms.
Also, I'd suggest to wait and judge PC ports performance in long term instead of a few days/weeks after launch, because specially in PC people many buys with discounts or price cuts, and in many cases the Sony PC ports are almost full priced ports of games originally released several years ago, so I assume many people may be interested in a game but may wait until discounted/price cutted until certain level.
All your arguments come down to things selling well, CoD, Fortnite, Kinect and Wii all sold well too, doesn't mean I like any of them because of it.
My arguments come down to what Sony says, what Sony does, market numbers, known sales or number of awards etc because that is measurable factual data, verifiable facts, to try to show or explain reality with facts instead of baseless/biased personal opinion.
I don't work for Sony, Sony works for me.
Same here, but I don't attack others because they don't agree what I say.