Answers my question from the other thread. Sony may want to be scouting Call of duty dev talent from this.
Sony may also be trying to avoid firing a bunch of people like everyone else is doing. That would be a major victory in itself.
Answers my question from the other thread. Sony may want to be scouting Call of duty dev talent from this.
AB has around 17k employees.
Do you don't believe that there are more than 1900 roles duplicated now with merge?
They should be way more. Activision Blizzard were 17000 last year and Zenimax over 2300 back in 2023. That's around 20K people themselves. Then you have to include MGS and the rest of Xbox gang plus probably other studios more or less recently acquired.xbox is 22 000 in total... so almost 10% are gone.
Knew about this for a while.
Very unfortunate, redundancy is always a part of consolidation and remember who cheered for this acquisition.
Just remember them.
Bethesda was at 450 employees at November 2023 but we should be looking at Zeimax here?How much was Bethesda and the rest of xbox, staff size wise?
Mojang | 545 |
343 Industries | 502 |
Obsidian Entertainment | 200 |
Rare | 254 |
Playground Games | 192 |
The Coalition | 156 |
Ninja Theory | 143 |
Turn 10 Studios | 111 |
inXile Entertainment | 92 |
Undead Labs | 85 |
Double Fine Productions | 73 |
Compulsion Games | 46 |
The Initiative | 34 |
TOTAL | 2433 |
Really? Where come this info? Most estimates put it at 5k and the studios alone around 3k.xbox is 22 000 in total... so almost 10% are gone.
Palworld will save them and bring them to the top of gaming again.Xbots are cursed. I remember that they were even doing a employee count to hype Xbox and this is what they get.
waiting on that Sweet W
Wow, that is very little. I think i am now impressed with Sony with their 400+ staff studios and Phil can't manage neither of these that can fit in a classroom...Bethesda was at 450 employees at November 2023 but we should be looking at Zeimax here?
For Xbox it is hard to find because it is a sub of sub division of sub division.
Xbox Games Studios at August 2019 had 2433 employees... that was the only info I have... it is very old.
But hey Activation Blizzard is probably 3-4x time bigger than the whole Xbox.
Edit - I found an estimate that says Xbox has around 5k employees (https://www.owler.com/company/xbox)... not sure how accurate.
Edit 2 - That was the 2019 counting the Xbox studios only.
The 5k estimate for Xbox made sense btw.
Mojang 545 343 Industries 502 Obsidian Entertainment 200 Rare 254 Playground Games 192 The Coalition 156 Ninja Theory 143 Turn 10 Studios 111 inXile Entertainment 92 Undead Labs 85 Double Fine Productions 73 Compulsion Games 46 The Initiative 34 TOTAL 2433
Way more is a bit too much but I agree it should be around 25k before the layoffs.They should be way more. Activision Blizzard were 17000 last year and Zenimax over 2300 back in 2023. That's around 20K people themselves. Then you have to include MGS and the rest of Xbox gang plus probably other studios more or less recently acquired.
They must be way more than 22000 people.