What is the troll point? please enlighten me... I mean, you clearly have the big brain intellect.obvious troll is obvious.
What is the troll point? please enlighten me... I mean, you clearly have the big brain intellect.obvious troll is obvious.
This is a direct comparison of the writing credits between Marvels Spider-Man and Spider-Man 2.
I have to say that I find the extra writers and management did not result in a product anywhere near as good as the first games writing.
Do you mean indigenous or Disingenuous?@Satoru being a indeginous "intellectual" again.
can you teach us how spiderman 2 writing was miles better than spiderman with this miles bigger writing team?They are so bloated that I can guarantee that those picking up the slack will work way more for the same pay.
Fuck, I swear some people seem like they don't understand what is happening in the industry.
Layoffs where I worked resulted in something very simple: roles like mine suddenly turned into 3 or 4 roles, with people having to work overtime on shit they don't have expertise, only for the directors plus to get chunky bonuses and us not getting even a raise in two years.
This bloat people keep talking about is actual valuable employees losing their jobs so that executives can line their pockets further.
The industry and the products are becoming more complex, which means you need more people. Companies of course think that 1 person can do the job of 3 and should be grateful if they can deal with rent anywhere near commuting distance.
The stance from the gaming community on layoffs has overall been nothing short of disgusting.
what is her role?Wonder if alanah pearce is going to join the yellow chair brigade again
Last of Us was written by 1-2 people. i don't know what you tell you more..Obviously "writing" has different components but the fact that games like Elden Ring, or the Yakuza games which often have 2-3 writers, are successful is indicative that more is not necessarily better.
The fact that they scaled up from Fallen Order to Jedi Survivor in that period of time really is impressive. Sure, some poor performance issues and a little longer to smooth that out would have been good, but nonetheless it's impressive.Well if you’ve seen TLOU2 Grounded doc then you know these studios aren’t really aware of what they are going to get themselves in when they enter production. It’s honestly crazy. Games have been around for quite a bit now, these are storied studios, and they still don’t have a grasp of what they are getting into?
I’ll say it again Respawn launched Fallen Order and Jedi Survivor within a span of 3 1/2 years. Jedi Survivor is a big game, with beautiful advanced visuals, incredible mo cap.
the main character runs like he has poop in his pants.incredible mo cap.
Junior writer at sony santa monica. She was apparently in charge of writing some tooltips and other bits and bobs.what is her role?
Oh no! Someone pointing things out that hurt me feelings.This place has 4chan tier commentary.
Disney doesn't get massive chunk of sales for sitting their asses. Disney gets paid according to the games performance. Like any royalty dealBecause Disney gets a massive chunk of the sale price in royalties AND because successful games like SM2 have to also carry the burden of failed games AND because there is a SM3 coming (and 3 X-Men games) and Insomniac can't let this happen again AND because the narrative of 2 isn't actually any better than 1's so why are there 20 additional people on the writing team that haven't helped anything? You could literally get an indie styled game like Dave the Diver or Ori out of those 20 salaries if you found the right people.
Those Sony profits encompass acquisitions. No idea why, to me they are a seperate expense.Sure I don't particularly care that companies do lay offs because I believe it's a rational act. We already knew Sony's margins are terrible, reducing employee count fixes this to a degree. Doubly so when the people being laid off are less important workers, such as community managers or writers since the effect on the core product is negligible.
As for endless growth you're correct it doesn't exist inasmuch as exponentialism doesn't exist in a market, however many people forget that utilisation of resources due to technological change increases scope of the market, hence providing growth that didn't exist previously. Imagine saying "Endless growth doesn't exist" in 1800 because you're worried about scarcity and then a century later the then useless silicon is producing computer chips that cost more than the GDP of several nations in 1800. But this broader technological and historical nuance matters little in the face of anti-capitalist wa wa about companies not wanting to go under from high costs and low profits.
It's not a question of whether or not Insomniac is currently productive, it's a question of whether or not Insomniac can be made more productive to help SIE overall. And the answer is likely yes.
They got a huge (comparatively) amount of the gross for every Spiderman PS4 bundle that was sold, like shockingly so. It was one of the things that came out in the leak. Bearing in mind that Sony counts those bundles towards total game sales when discussing Spidey and his 20 million units.Disney doesn't get massive chunk of sales for sitting their asses. Disney gets paid according to the games performance. Like any royalty deal