Okay, so I've been reading some of the ResetERA posts in the equivalent thread and there are some REALLY stupid ones. However, I gotta single out this one from Gremlinz 1982 because of all the logical fallacies strewn in it. I'll doing it piece by piece (mods please let me post this; there are no personal attacks but there are some really important things I need to bring up that require the quotes for reference)
Deathloop was a timed exclusive.
Ghostwire Tokyo was a timed exclusive.
FF7R is a timed exclusive.
FFXIV is a timed exclusive.
Forspoken is a timed exclusive.
Because Sony cared enough to put up the money for them. Nothing stopped Microsoft from doing so other than lack of trying. How many more leaks of things like MS turning down Marvel, do you need to come out to prove that maybe Microsoft were the problem in enabling Sony to make many of these deals uncontested?
There was talk that Sony wanted Starfield, Street Fighter VI as timed exclusives in addition to blocking Game Pass.
All rumors and speculation. Nothing substantial, yet you're trying to use them in an argument to substantiate Microsoft's acquisition strategy.
Sony was not just securing content, they were also blocking a new distribution model.
That's a nice way to spin the facts. A company that financially invests in content via comarketing deals or co-funding, isn't going to let loopholes pop up in contracts that allow a direct competitor to profit off their investment at similar or better rate while putting up no money of their own.
Why should Sony allow Microsoft to put a game Sony invests tens of millions into, in GamePass where people can play it for "free", and effectively neuter sales revenue of that title on PlayStation consoles which is the entire point of the initial investments in the first place?
Please stop and think.
They were going to bleed Microsoft by ensuring most games worth having were on a single platform. They were going back for PS2 type domination where if they got enough games being timed, others would become exclusive by default.
You're being absolutely disingenuous with some heavy revisionists history here. Sony "bleeding" Microsoft out would've ended up playing out much the way they "bled" Sega out during 5th gen, which was actually a LOT of self-inflicted wounds from Sega themselves; Sony merely capitalized on what they could. Microsoft made a LOT of self-inflicted wounds during the tail-end of 7th gen and pretty much all of 8th gen, why would Sony have not capitalized.
To show just how ridiculous your argument is, put it in the context of nature. If a fool wanders into the desert with no supplies and gets stranded, why would a vulture not lap up the opportunity to kill off what is clearly a dying prey that put itself in that position in the first place!? Stop coddling Microsoft like they did absolutely nothing wrong in getting into the position they found themselves in; it's short-sighted and insincere AF.
Microsoft on the other hand understood that this is a zero sum game. Yes, you need some third party stuff exclusive to differentiate the platform, but with Game Pass, they needed to get games in day and date. In addition to this, they needed to also secure talent and IP to bolster their offering, and to own content.
Well it's almost as if had MS not languished in investing & growing their internal 1P teams over the past several years, they would've had the content to put into GamePass sooner. Whoops.
This is what some of us argued ever since Game Pass became a thing. It was this that drove their interest in investing in gaming. They also realized that everything was skewed. Sony was getting timed exclusives without much noise, but gaming media, and the gaming population was against that same practice if it involved Microsoft.
Again, you're trying to make it seem as though this is Sony's fault. Sony spent several years during the rough years of PS3 to rebuild goodwill among the gaming press AND gamers. That's why when they started doing timed exclusivity deals (and outright 3P exclusivity deals, quite a few were them FUNDING the game btw), gamers and the press were more receptive.
Microsoft basically squandered the goodwill they had with hardcore and core gamers during the closing years of 360 and moving into the XBO generation, so they lost the cache of relevance with the very people who became very vocal against them when they tried repeating the same 3P exclusivity deals (which btw, MS
AGGRESSIVELY pushed with 360), and yet somehow this is Sony's fault?
So, Sony built this impenetrable fotress where they had their first party, timed exclusivity,, exclusive DLC and marketing deals to most of the best third party IP. You do not compete by doing the same thing; they disrupted by looking at what was the next potential market.
That's funny, because you conveniently forget that Microsoft did
ALL of these same things with the 360 against the PS3. And yes, you're right; you DO disrupt in order to try circumventing that...but not by trying to force adaption of a new market that barely accounts for a fraction of 4% of all console gaming revenue after 10 years of existence within the market.
No, you "disrupt" by doing the same thing other platform holders did in the past: Just. Make. Kickass. Games. That's it. It's
that simple. Stop pretending like Microsoft had zero 1P studios before 2018. They had them, they just poorly managed a couple and did the bare minimum in growing the others. Microsoft HAD 3P exclusives in the works with multiple teams...then most of them got cancelled, and others released in a mediocre state.
But none of these facts are
Sony's fault so of course you don't want to acknowledge them in these posts.
Gaming is more democratic today, and as Microsoft continues to build server capacity, even more people will have an opportunity to access these games across a varying multitude of devices.
Oh, now we're pretending subscription services and cloud gaming are the great liberator for those "poor" people who were never able to experience what it's like to play a game before, right? C'mon. I don't know why you stopped yourself from mentioning groups in particular, I mean folks on Twitter with this line of argument have done so plenty of times.
People of virtually
ALL walks of life income-wise, have always had access to games since the birth of the industry, let's get that straight right now. Whether through consoles, or the arcades, or microcomputers, or PCs. Be it Day 1, or a while later when consoles had their prices cut, or clone knockoffs (official and unofficial)...people of virtually all classes, ethnicities and nationalities have had access to video games one way or another, and that's before getting to the REAL modern era liberators like online web portals and mobile.
So save this disingenuous argument for someone who doesn't know any better.
Microsoft got to where it is by taking advantage of opportunities. Bethesda was being sold for close to two years; no one thought they were worth the asking price.
Oh yeah, MS definitely "took advantage" of opportunities. Stealing the CP/M source code for DOS, pushing out the inventors of Zip compression, bullying and boxing Netscape out of the browser market, colluding with Intel to push Intel/Windows exclusivity deals and benefits for OEMs, buying and then killing Nokia...
...yeah, they "took advantage" alright.
Activision Blizzard was being sold, and Bobby Kotick went to Facebook, one of the few companies that could sanction a purchase. Microsoft in that same time kept their ear to the streets.
Microsoft were also one of the same companies that publicly lambasted ABK's workplace issues, thereby potentially affecting the stock prices. Whether this was deliberate or not is unknown, but there was a cause and effect there.
Keyword
was. As in past tense. That has nothing to do with Microsoft and ABK, why even bring it up?
All these companies knew that they had record high valuations, and that a recession was coming off the back of inflation. Those that had cash, had to look to spend as opposed to having money in the bank losing value. After all, the main reason for a war chest is to actually spend that on assets.
Someone should
REALLY tell Nintendo about that decades-old warchest then. Oh, wait, you mean this entire line you just said is basically BS and only very selectively applicable to specific companies depending on their overall corporate strategy, not some supposed catch-all that rings of pseudo-intellectual linguistic gymnastics? Color me surprised.
I was here when Game Pass started growing, when so many including those in the media, and gaming industry chose to not understand what Microsoft was shooting for. That as a company they could not be better at doing what Sony does compared to Sony.
Be careful my guy, GamePass isn't that out-of-left-field sports sensation that everyone except you (conveniently) ignored in the junior leagues
just yet.
What we have is an adverse reaction from a population of gamers used to having almost all big games available on a single platform somewhat protesting. We have had consolidation as a constant, and most did not care because it did not move the needle in how they consumed content.
There's levels to this.™
You say we had "consolidation as a constant", but then list (partially) the reason why this didn't ruffle feathers, pretend that your own explanation doesn't exist when stating people are having a contesting to the type of acquisition (and frequency) occurring in the industry now, and forget to mention that most of the earlier acquisitions didn't involve platform holders buying up huge 3P publishers and disrupting the very nature of the open, independent 3P market within the industry when it comes to IP availability, tech resource availability, labor force availability etc.
No one who's an enthusiasts console gamer cared when Tencent bought Supercell, a mobile games publisher. No one really cared when Embracer bought THQ, who were practically long dead by that point compared to their original incarnation. It'd of been like if Take-Two purchased Atari; it's not THAT Atari anymore, that classic company has been long dead and not relevant within the AAA console game industry for decades.
Pretending that modern relevancy of the companies being consolidated, their size into the market, and the nostalgia they may have based on past legacy and current output not only
DOESN'T matter, but
SHOULDN'T matter, and that people aught to take those emotional reads into these decisions out of the equation when it comes to their
PERSONAL reactions, despite being human beings whom by nature are creature of logic
AND emotion...is absolutely laughable.
Microsoft wants people on their platform, and as someone that has been there since year one, I understand that they need more people on their platform. A bigger platform makes it harder for games to go timed.
You know what would've ensured they had more people on their platform prior to pushing for mass 3P consolidation? Getting their then-current 1P studios in order and getting their content up to par across the board during the rough years.
Oh, and not cancelling multiple 3P exclusives that were in the works. That would've helped, too. Just sayin'.
All it is, is a battle for content. It became hard for Microsoft to compete for that, and utilize cash in a meaningful way.
Which was mostly Microsoft's own fault. Nothing stopped them from competing with MS in getting 3P exclusive content, deals, marketing rights, etc. They did all of these things with the 360, their three biggest mistakes there being mostly apathetic to the ROTW, RROD, and pushing Kinect at the expense of core-orientated IP in the twilight years of that generation.
But yes, let's pretend that Sony invented this crazy aggressive model of competition that poor little Microsoft couldn't do anything about all of the sudden, and so they needed to reach in the cracks of their dilapidated Rent-a-Center couches and just stumble upon $80 billion. Hallelujah.
Microsoft investing in gaming has always been a great thing, and they are invested.
And their new take of "investing" has Saudi Arabia, Apple, Amazon, Tencent, even Sony etc. watching with bated breath. It's the green light for them. Rapid mass consolidation of remaining 3P publisher industry
GO GO GO!!
Well, except for Google. They're pulling out. Hmm...wonder if certain concerns of regulators are going to be validated now and considered more deeply when looking into ongoing and future acquisitions
....