This POS blaming Sony for restructuring Japan Studio and 'not investing in Japanese games'..... yet they turn around when Sony does fund FFXVI or Street Fighter V or help with tens of other games through XDev or partnerships or deals and cry foul.... 'Sony moneyhatted the Japanese games so they wouldn't release on Xbox'...
What does this POS expect? Sony to fund all Japanese games and launch them exclusively on Gamepass? Either these people have absolutely no brain or they are trolling....one thing is clear, they would never give Sony / PlayStation any kudos for ANYTHING.
Resetera is a joke, allowing these fools to post shit like this all day in that acquisition thread.
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For this guy, the 'healthier practice' is to allow MSFT use money garnered over 30+ years in 2 large monopolies to buy out publisher after publisher and offer their games for nearly free on a subscription to bleed out the competition to the point that everyone becomes dependent on their subscription and retail / physical media has been killed due to them buying all the biggest retail games..... then they can ramp up the price to the skyyyyyyyy. Healthy, huh?
People like Stormbrewer show just how inanely stupid they are about actual facts. When did Sony shut down Polyphony? Most of Japan Studio was restructured into Team Asobi. They prioritized increasing console availability in Japan and partnering with big Japanese celebrities to help market the brand there. They have worked closely with Square-Enix, a Japanese developer & publisher, and assisting them from funding to technical support for games like FF XVI. Most of the "large swath of games removed from the market" were either actually 3P IP that 3P publishers stopped supporting themselves, or the few actual 1P games that people like Stormbrewer probably never supported when Sony were trying to push them during the PS3 and early PS4 era like Tearaway Unfolded, PS All-Stars, Puppeteer, Echochrome, Gravity Rush etc. And yet act stupid when they wonder why new installments in those or new takes of those from 1P hasn't happened.
Sony's dependence on 3P is no different than Microsoft's; in fact going by revenue they are LESS dependent because Sony's 1P games actually sell, something that can't be said for most of Microsoft's games that aren't Minecraft. Maybe if people like Stormbrewer actually supported the PS Vita, you'd of seen less Japanese developers turn to Nintendo to find a place in the market because people like Stormbrewer don't seem to realize that Japanese 3P developers were gradually shifting away their focus from home consoles anyway for a variety of reasons most of which would not be realistic to expect Sony to have been able to address, as those reasons were mainly macro-economic.
What Japanese presence did Microsoft cultivate in the XBO era? EVERY small gain they made with the 360 in Japan was nullified and then some with the XBO. I have never seen a platform holder regress that terribly in the region outside of NEC/Hudson with the PC-FX. And leave it to a brainlet like Stormbrewer to evangelize the benefits of Game Pass in bringing "greater visibility to a ton of genres and indies"? To whom? The 25 million (if that) subscribers who are mostly Xbox people who upgraded from the XBO? I.e mainly the people in the console audience space with the lowest appreciation for genre variety and indies going by historical sales data and completion statistics even when the content was there? What new indie has Game Pass itself wholly funded and launched to relevancy of its own merit, no piggybacking off of the game already being on Steam or another console?
I don't think it's PlayStation or Nintendo gamers, or even Switch gamers, who "need" to be exposed to games like Neptunia or Theatrhythm or Ys because they are already aware of those games and have generally supported them over the years. Meanwhile Game Pass gets a Day 1 in Persona 5 Royal and falls out of the Top 50 after two weeks. They get a game in HiFi Rush (which started development in 2017, so not something you can say is the result of Game Pass) where less than 5% of subscribers have beaten it and only 2 million people out of a combined base of 190+ million bothered to even try the game out, when for 25 million of them the game was "free" in Game Pass? Give me a break.
People like Stormbrewer have the gaming IQ of a potato. They espouse an idealistic fantasy and try their best pseudo-intellectualist to make it sound like reality, but forget to keep any actual facts in mind when they type. They have to literally omit huge portions of actual truths just to make what they say sound appealing, but that's precisely the reason they fall apart.