That thread is more active so I will post here.
Beyond3D's pjbliverpool summary:
I hope Sony Studios continue focusing in PS5 to delivery the best and after Nixxes works on port to PC that way they won't fall in the trap to not use innovation in their games that should not work on PC right now.
Beyond3D's pjbliverpool summary:
More will come... seems like PS5 to PC is not easy job.
- It was a massive effort to port this to PC from "bare metal" PS5 version
- One "optimisation" Nixxes used which is bound to irk some is that they changed the DXR method from DXR1.1 which favours AMD to DXR 1.0 which favours NV.
- Richard is working on a full performance analysis (woohoo!)
- Alex and the team are (rightly) quite critical of other vendors that used pre-patch footage and setting as their basis for comparison. And Alex worked overtime to ensure DF didn't fall into that trap.
- More performance improvements are incoming
- Sounds like a really good interview with Nixxes will be posted soo
I hope Sony Studios continue focusing in PS5 to delivery the best and after Nixxes works on port to PC that way they won't fall in the trap to not use innovation in their games that should not work on PC right now.