If you’re not familiar with Nick930, he also does great comparisons. Usually focusing on top end PC specs to max out the visuals vs Console.
Some new findings here, PC misses texture loads occasionally leading to lower quality textures compared to PS5, and RT reflections indoors dont’t update at the full framerate e.g. stutter on PC vs full 60fps on PS5. DF did mention high CPU dependence on asset decompression on PC.
UI assets don’t render at 4k like on ps5.
Not sure if it’s the usual PC lotto on what result you may get, or other comparisons missed these issues….
Check it out…
Some new findings here, PC misses texture loads occasionally leading to lower quality textures compared to PS5, and RT reflections indoors dont’t update at the full framerate e.g. stutter on PC vs full 60fps on PS5. DF did mention high CPU dependence on asset decompression on PC.
UI assets don’t render at 4k like on ps5.
Not sure if it’s the usual PC lotto on what result you may get, or other comparisons missed these issues….
Check it out…
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