Really hoping that like Gears of War, I can play fully solo through the campaign.
Same here.
Thought I had, how do you guys think a Bloodborne 2 reaction would play out if blue point were the ones making it in collaboration with from soft? Like if from soft provided the art direction, themes, new gameplay mechanics and miyazki as a consultant?
I think that as always there will be all kind of opinions. In this case, in addtion to the usual complains -not only from the haters who would complain for everything independently of what they do or don't do-, I think a few people (featuring the usual noisy and annoying fanboy ones) would get skeptical doubting if Bluepoint is able to do it because they think Bluepoint never worked on original games.
But the reality is that most of the Bluepoint lead and senior staff came to Bluepoint from working on games like Metroid Prime series, Donkey Kong or Mario Kart 7 in Retro, from working on games like Diablo II (the original one) or WoW at Blizzard, or from other top Sony studios like Naughty Dog or Insomniac. They are a super talented team very experienced on top original new games (not only GowR).
So If FromSoft and Bluepoint codevelop it, I think it would be smarter to reveal it with a gameplay showcase + ingame cutscenes trailer instead of with a logo teaser. Because I'm super confident that Bluepoint would nail it and if they show gameplay since the start, way less people would be skeptical.
I think most people who played Bloodborne, Demon's Souls remake, plus a huge chunk of new fans who played Elden Ring as their first Souls game, plus some new PS5 users who never played any Souls but saw that Elden Ring was very successful and won a lot of awards would look forward to this game, whose sales I think would be closer than ER than to the rest of the other Souls games. Even if this one obviously would be exclusive.
What's wrong with Sly? I think there's a niche for kids action/stealth gameplay?
Budgets skyrocket every generation but game prices and sales don't. So they have to be very careful with the AAA games they greenlight. Back then Sly wasn't a super seller, and right now Sony has like over half a dozen super selling IPs plus several teams who have been super successful creating new IPs several times, so they could see IPs like Sly too risky.
So instead of focusing on old b tier IPs they'll focus on these active super selling IPs plus new IPs from these top tier teams. In the case of Sucker Punch they got super successful, way more than with any of their previous games, with GoT. So they'll focus on GoT (I'd bet that they are working on a SP GoT2 and in a MP GoT GaaS) and maybe also in a new IP if they grew enough.
I think there's very little chance to see Sly back. I think the most likely chance of getting something is that maybe in the future, after having made these like a dozen announced cinema/tv adaptations being a good portion of them very successful they'll continue making more, so they may adapt some of their old b-tier IPs, which could receive some related game, pretty likely some remastered collection or remake. One of them maybe could be Sly.
Something else that could happen -but pretty unlikely- would be that Sony would open to license some of their IPs to very talented indie teams very passionate about them, maybe after acquiring Devolver or Annapurna. If that happens and there's someone very passionate about Sly and they see it's a good fit and that the development would be cheap enough to be ok with lower sales, that coupd happen.
Other option, also unlikely but still possible, would be that when signing 2nd party games for PSVR2 someone that would fit (maybe the Moss devs?) would pitch them a Sly VR game similar to a previous VR successful game they did (in this case the Moss series).
But the thing is that big corporations like Sony typically aren't confident letting their IPs to external teams, specially if are small, not verry successful or experienced teams. And in the case of the indie teams who make either flat or VR games, they often prefer on their own IPs and ideas and aren't interested on working on someone else IPs or to have a big corporation telling them what to do. So I think it's pretty unlikely.