So there's no middle ground here, let's just accept the really weird resolution choices of only 1080p and 4k? There's nothing in between that?
Imagine this scenario, you either get 120fps extremely smooth motion but with poor quality @ 1080p, OR you get not so smooth 30fps but impressive image quality @ 4k resolution. Why not have a 60fps smooth motion, with good image quality @ 1440p? Or is it because Xbox had it first? I don't get how some console warriors can hate a feature, just because a rival had it first.
Ps5 should have had VRR implemented from day 1, as well as 1440p support.
Xbox should never have went with priority proprietary SSD 's.
Ps5 shouldn't have went so narrow with their GPU.
Xbox should have went with same bandwidth on their VRAM.
Ps3 should have included headrests in the box.
360 should have been built better to negate RROD.
I can go on and on about this, but at the end of the day, we should be able to give criticisms to the things we not only love, but hate. If you did the same, you'd have a much more open mind on these topics.