Rumor: SEGA to develop a new Wipeout game for Sony | Bandai Namco to also work on a PlayStation IP

Zzero

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@FatKaz

MS gets Sega's games on GP because Sega sold out and signed a contract with MS to use their Asure tech. As part of that deal, SEGA's games are now on GP, SEGA's games run worse on PS and just recently revealed, that same contract prevents SEGA from creating an exclusive game for PS. Yes, the contract stipulates that ANY Sega game released on PS MUST come to Xbox as well.

That's throwing out decades of an excellent relationship that saw some of Sega's best franchises thrive. Those same franchises are now focused on Xbox, where they either run better or get given out on a sub service.

Hell, Square Enix still has an exclusive on Xbox that has yet to release on PS.
Can you link to this, or is it an ass pull?
 

Johnic

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Zzero

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Their Azure contract: https://www.ign.com/articles/sega-microsoft-strategic-alliance

Games parity: https://icon-era.com/threads/we-now...led-their-way-into-yakuza-persona-ports.5997/

The details themselves are in the latest leaked court documents. Don't have a link to those but it shouldn't be hard to find.
Neither of your links says that, one just says that Sega signed a deal to use Azure (which, among other companies, Sony has also done) and another just about RGG studio and maybe just Yakuza games specifically.
 
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Johnic

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Neither of your links says that, one just says that Sega signed a deal to use Azure (which, among other companies, Sony has also done) and another just about RGG studio and maybe just Yakuza games specifically.
Sony's Azure deal hasn't been mentioned since 2019. We have no idea if they went through with it with all that has happened between them.

Ahh, true, the link mentions just the RGG studios.
 

Snes nes

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These are some recent Sega racing games for arcades, the ones they currently sell right now in the western markets:

ATV Slam

Daytona Championship USA (remaster with new stages)

Drone Racing Genesis

Storm Racer G

Storm Rider 2

Jet Blaster

Hot Racers


Sega also makes/publishes VR games for the arcades, in the west they sell these 3 right now:

VR Agent

Rilix Coaster VR

Virtual Rabbids: The Big Rice


This is not true at all.

Before signing anything with MS, Sega mentioned way before to their investors in their fiscal reports that they wanted to move their focus to a more multiplatform approach and also invest more in game subs.

In the same way they also mentioned that want to invest more in localizations and simultaneous worldwide releases, and to invest on "super games" (AAA GaaS/live service games, or as MS calls them "platforms").

It just means Sega wanted (and needed) to make more revenue.

MS was the only one without Sega exclusives, which means some games/series were exclusive elsewhere now were also coming to PS, or Gamepass. But also meant that PS+ and Nintendo's game sub were going to get more Sega games.

The Sega deal with MS for Azure had nothing to do with console games, it was about servers. It was for a cloud or "fog computing" tech Sega is implementing for Japanese arcades (doesn't mean to use cloud gaming for upcoming arcade games, it's to use their idle arcade cabinets as backup to decentralize computing from the cloud gaming servers of an upcoming Sega cloud gaming platform) and to store their servers for upcoming Sega AAA GaaS in Azure, plus store their gamedev tools and data backups there instead of in AWS or Google Cloud.

It couldn't include anything against Sony exclusives or about GP because the deal wasn't related to games, it was related to servers. It's like saying that Square will stop making Nintendo exclusives or will include games in GP because they bought Windows, Excel or Outlook licenses.

Didnt sega get rid of a lot of their Arcade locations ?
 
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Neither of your links says that, one just says that Sega signed a deal to use Azure (which, among other companies, Sony has also done) and another just about RGG studio and maybe just Yakuza games specifically.

Sony did not sign a deal for Azure; they signed a Memorandum of Understanding, or MOU. To which in the end, they have not expanded upon because they signed a deal with Amazon for their cloud services, and are using them to this day.

And @Johnic is right about the stipulation of SEGA requiring any game made for PlayStation (but not Nintendo) to also get an Xbox release. A very odd stipulation, considering Microsoft do not own SEGA, meaning such an enforcement could be argued as Microsoft getting in the way of SEGA's autonomy as an independent 3P publisher to some degree, making decisions for them where they technically should have no say.

Though, if this rumor is true, would suggest either that stipulation were pertaining to specific franchises (namely Persona and Yakuza; even there could be exceptions), or SEGA have since gotten out of that stipulation with Microsoft and can do selective partnerships with other platform holders that would result in exclusive content for them and not Microsoft (whether that extends to SEGA-owned IPs I wouldn't know, because in the case of something like Wipeout, that's Sony's IP and not SEGA's obviously).

Sony's Azure deal hasn't been mentioned since 2019. We have no idea if they went through with it with all that has happened between them.

Ahh, true, the link mentions just the RGG studios.

It didn't go through. Sony signed a deal with Amazon instead and use AWS to some capacity for their cloud infrastructure.

Didnt sega get rid of a lot of their Arcade locations ?

They sold ownership to another company but IIRC have purchased some back or at least retained ownership of some locations. As for the arcade teams, they're all still present and operational.
 
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I wouldn't partner with Sega even for a lemonade stand. Except maybe a "main line" Sonic game, exclusive to the platform (obviously targeting Nintendo casuals). Or keep Atlus and Persona on a leash for the anime fans. I still think that relationship is overrated and Sony shouldn't bother. The Otaku/weebs are on PS no matter their crazy tantrums online.

Bandai - depends on what studio and project.

Bottomline, the real asset in Japan right now, without any reservation is buying FromSoftware straight up to shore up the RPG genre, against the future onlaught of Zenimax + Blizzard RPGs.

Insignificant rumblings anyway it's spun.

Holla when Sony acquires the rights from Konami to a AAA Castlavania RPG game, handed off to an elite studio, or hot upcoming studio. Or an exclusive collab with Capcom that doesn't end in vaporware like Deep Down.... (Pragmata I see you).

A new Sly Cooper (or Jak) revival is due for that platformer niche (just to make sure Microsoft doesn't milk Crash to great effect) and also bait Nintendo's casuals a bit, even if in a lost cause. Astrobot gonna be a VR hybrid at best (which I very much hope) and LBP is going to be slotted for the PS6 launch as is becoming clear what the strategy is with the LBP IP. Since Media Molecule needs something to do it's a no brainer for them to go back to their baby for a PS6 launch.

Another studio that Sony should be looking to clamp on is Crystal Dynamics now that Embracer is in rough shape. That studio to me has Naughty Dog/Sony Santa Monica potential under the right roof - aka Sony's roof, not Square, or Embracer or Microsoft. The turnover between ND, SSM and Crystal is way too high for that studio to somehow fall into MS's lap. It was ok as long as Square owned it - a friendly neutral. That is no longer the case. The California talent loop needs to be closed tight shut. Anyone forward thinking should realize that. Exploratory talks with Embracer for a post-MS Perfect Dark deal expiration should be in order.

AAA RPGs of the western kind need to be shored up before it becomes a liability like GaaS shooters are.... You already have a portfolio problem there with MS gobbling a nice share. No need to add AAA RPGs to the mix that speak to the very loud core audience, as opposed to GaaS shooters which is a casuals gamer affair.

The base in king.
 
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Yurinka

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Didnt sega get rid of a lot of their Arcade locations ?
Yes, but to own or run arcade locations is a different business than making arcade games.

The arcade games they make aren't only for their own arcade locations, they sell them to whoever they want to buy them.

In fact they even have western market specific arcade games and Japanese market specific arcade games.

And well, inside the Sega arcade locations they also had non-Sega games too, in the same way Namco or Capcom also have games made by other companies there.

Regarding the Sega locations -at least the main ones-, depending on the era they were labeled as Sega or Gigo, swapped between them. They sold the management of these locations to another company who also runs other locations more. These former Sega places now are labeled again as Gigo and continue having Sega games there.

So you can still visit Akihabara and play the Sega arcade games in these locations. Excluding a couple that were temporally shut down because their buildings needed to be restored because were pretty old. And as I remember in other one their renting expired and the owner wanted to increase the renting price too much so moved to a nearby location.

In addition to this Sega, as Capcom or Namco do, every year did open a few new locations and closed a few other locations. When a location gets shut down most its cabinets get relocated to nearby arcade locations, sometimes from the same company and sometimes from the competition.

So if you were playing a specific cabinet and they shutted down that location you only had to go a few streets away to play it in another location. There's some kind of arcade brotherhood to don't worry the players.
 
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Danja

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I wouldn't partner with Sega even for a lemonade stand. Except maybe a "main line" Sonic game, exclusive to the platform (obviously targeting Nintendo casuals). Or keep Atlus and Persona on a leash for the anime fans. I still think that relationship is overrated and Sony shouldn't bother. The Otaku/weebs are on PS no matter their crazy tantrums online.

Bandai - depends on what studio and project.

Bottomline, the real asset in Japan right now, without any reservation is buying FromSoftware straight up to shore up the RPG genre, against the future onlaught of Zenimax + Blizzard RPGs.

Insignificant rumblings anyway it's spun.

Holla when Sony acquires the rights to a AAA Castlavania RPG game from Konami, handed off to an elite studio, or hot upcoming studio. Or an exclusive collab with Capcom that doesn't end in vaporware like Deep Down.... (Pragmata I see you).

A new Sly Cooper (or Jak) revival is due for that platformer niche (just to make sure Microsoft doesn't milk Crash to great effect) and also bait Nintendo's casuals a bit, even if in a lost cause. Astrobot gonna be a VR hybrid at best (which I very much hope) and LBP is going to be slotted for the PS6 launch as is becoming clear what the strategy is with the LBP IP. Since Media Molecule needs something to do it's a no brainer for them to go back to their baby for a PS6 launch.

Another studio that Sony should be looking to clamp on is Crystal Dynamics now that Embracer is in rough shape. That studio to me has Naughty Dog/Sony Santa Monica potential under the right roof - aka Sony's roof, not Square, or Embracer or Microsoft. The turnover between ND, SSM and Crystal is way too high for that studio to somehow fall into MS's lap. It was ok as long as Square owned it - a friendly neutral. That is no longer the case. The California talent loop needs to be closed tight shut. Anyone forward thinking should realize that. Exploratory talks with Embracer for a post-MS Perfect Dark deal expiration should be in order.

AAA RPGs of the western kind need to be shored up before it becomes a liability like GaaS shooters are.... You already have a portfolio problem there with MS gobbling a nice share. No need to add AAA RPGs to the mix that talk to the very loud core audience, as opposed to GaaS shooters which is a casuals gamer affair.

The base in king.
Fully agree with Crystal Dynamics saw their potential with Tomb Raider 2013 and you can see how much it even influenced Uncharted 4 in some areas. But as it looks now, I fear Microsoft will probably get them.
 

daniel5043

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Fully agree with Crystal Dynamics saw their potential with Tomb Raider 2013 and you can see how much it even influenced Uncharted 4 in some areas. But as it looks now, I fear Microsoft will probably get them.
Definitely not
 
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That's why I doubt this rumor. Sega has the green dildo fully inserted in their ass. Sarah Bond is holding it and she's not letting go.

MS will use their power to cancel this game or demand multiplatform, if it exists.

Microsoft literally, legally cannot force SEGA to make a game that Sony holds the IP rights to, forcibly appear on Xbox platforms.

If by some dumb stroke they could do that, they'd get investigations launched into both them and SEGA for anticompetitive practices. You can't pull stunts like that with IP you don't own.
 

avenovah

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Finally, they're going to do it like Nintendo. Sony has a lot of IP that could be used. It is time to strengthen Japanese ties once again. The first good news in a long time!

1428250487_bloodborne1.gif


now this is podracing the phantom menace GIF by Star Wars


This is the type of stuff we need. An interesting partnership that produces something different, filling a niche and tapping into nostalgia.

Fantastic news if it is true.

Love hearing that the GAAS push has been scaled back. Although I hate to think of all the wasted time and money.

Shu didn't say that for nothing. The purge is in progress!

 

Gods&Monsters

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Microsoft literally, legally cannot force SEGA to make a game that Sony holds the IP rights to, forcibly appear on Xbox platforms.

If by some dumb stroke they could do that, they'd get investigations launched into both them and SEGA for anticompetitive practices. You can't pull stunts like that with IP you don't own.
Then it is cancelled. Simple as that. Microsoft wants parity or nothing 🤷‍♂️
 
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Then it is cancelled. Simple as that. Microsoft wants parity or nothing 🤷‍♂️

No, it's not. This is fearmongering and doesn't consider an actual business environment. An outside partner like Microsoft, can't force SEGA to cancel a contract with another outside partner, nor can they force SEGA to make a game the IP of which they own no rights to, suddenly appear on Xbox consoles. Business dynamics in the corporate side of any industry, including gaming, are way more complex and nuanced than that.

The rumor makes it sound like Sony reached out to these 3P relatively recently (as in, this year or late last year at earliest). If nothing bot beyond a simple email memo and a rejection, we wouldn't have any of these rumors. That pertains to the Namco one too; things have advanced at least far enough to where some form of development at the early stages has kicked off.

If I had to guess, Microsoft's deal with SEGA would only pertain to games SEGA themselves have IP ownership of, and would not include anything they had set up prior to that deal. So while it's a slim chance, if Persona 6 for example is PS5 exclusive, then that was arranged prior to whatever Microsoft signed with SEGA, and SEGA can't suddenly cancel that without Sony consenting, else Sony could sue SEGA for breach of contract.

I know Microsoft has been a lame with doing their acquisitions, and the leaked emails & internal memos were disgusting. However, it's not to a point where they can control 3P devs and pubs and prevent them from working with competitors like Sony on exclusive titles, especially when they involve Sony's IP. There's no reality in any country where an outside platform holder can dictate what an independent 3P does with other platform holders.

The last time we saw that happen was during the '80s with Nintendo, and you see how that ended. 3P were looking for excuses to flee Nintendo and that started with SEGA, then escalated into a flood with Sony. Microsoft aren't so stupid as to literally pull anticompetitive stunts like that with things they don't even own, and SEGA aren't stupid enough to turn down a fruitful partnership opportunity with Sony, when they do partnerships regularly with Nintendo.
 

JAHGamer

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According to Head on the Block, a user from the ResetEra PlayStation OT who seems to potentially be in the know about some of Sony's future plans, the console maker would have begun to scale down its push for live-service games in the long term
Sony scaling down on its GAAS push ??!?!?!?!? This should be a thread of its own. Would be amazing news if it was true.....
 
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Sony scaling down on its GAAS push ??!?!?!?!? This should be a thread of its own. Would be amazing news if it was true.....
All speculation, that obviously ticks the box - what people want to hear. Don't trust, and be sure to verify.

Sort of like Xbox fanboys many cope mechanisms.
 
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This is substantiated with 2 upper management people leaving withing a month.
Are the people who are leaving because they were at the heart of the GaaS push or disgusted by the GaaS push?

You can see how either argumentation can go in ways that substantiate nothing other than 2 upper management people leaving. If anything, Jimbo's planned retirement is the biggest speculation point and argumentative base for that, not say someone like Connie Booth.

@Bryank75 more like our main financier. Top Hat included.