Rumor: SEGA to develop a new Wipeout game for Sony | Bandai Namco to also work on a PlayStation IP

Eggman

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12 Apr 2023
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How does anyone take this seriously? Literally just some random guy with no history. Might as well trust some random BS rumour on 4chan
 

FatKaz

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16 Jul 2022
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@FatKaz

MS gets Sega's games on GP because Sega sold out and signed a contract with MS to use their Asure tech. As part of that deal, SEGA's games are now on GP, SEGA's games run worse on PS and just recently revealed, that same contract prevents SEGA from creating an exclusive game for PS. Yes, the contract stipulates that ANY Sega game released on PS MUST come to Xbox as well.

That's throwing out decades of an excellent relationship that saw some of Sega's best franchises thrive. Those same franchises are now focused on Xbox, where they either run better or get given out on a sub service.

Hell, Square Enix still has an exclusive on Xbox that has yet to release on PS.
Will agree to disagree.

Also apologies if I came across a bit agressive.
 

Johnic

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24 Mar 2023
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Are the people who are leaving because they were at the heart of the GaaS push or disgusted by the GaaS push?

You can see how either argumentation can go in ways that substantiate nothing other than 2 upper management people leaving. If anything, Jimbo's planned retirement is the biggest speculation point and argumentative base for that, not say someone like Connie Booth.

@Bryank75 more like our main financier. Top Hat included.
The rumors state they left because they were pushing for GaaS.
 
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ultimateFF

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29 Jun 2023
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Meh, Sony classic western IPs are horrible. Why not the reverse instead? Japanese IPs exclusively for Playstation? lol.
 
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Yurinka

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They mention there that made a deal to use Azure (instead of AWS or Google Cloud) to store the Sega AAA GaaS MP ("super games") game servers and gamedev repository servers.

Nothing there is related to including Sega games on GP or blocking Sony exclusives. It only says Sega will use Microsoft's cloud server technology.
https://www.ign.com/articles/sega-microsoft-strategic-alliance
Games parity: https://icon-era.com/threads/we-now...led-their-way-into-yakuza-persona-ports.5997/

The details themselves are in the latest leaked court documents. Don't have a link to those but it shouldn't be hard to find.
I may be wrong, but that quoted user seems to be a random annonimous internet user.

Sega focuses now more on multiplatform and supporting more the game subs (not only GP) because it's one of their main company goals of their current FY2022/3- FY2024/3 medium-term plan, not because a supposed (and fictional, as far as we know) deal with MS. Sega has been saying that way before signing that deal with MS to use Azure (not to get games in GP or to block PS exclusives).

Sega said this last year to their investors (and as I remember, the year before), quote from the "SegaSammy integrated / anual report 2022":
"We will expand touchpoints with users and maximize earnings opportunities by reinforcing simultaneous worldwide releases and the multiplatform deployment of content. We will also focus on remaking and remastering existing IPs and support subscription-based services to prolong product life cycles. Furthermore, we aim to strengthen user engagement and increase the value of our IPs through a mix of media and other approaches to connect these IPs with more people."
https://www.segasammy.co.jp/cms/wp-content/uploads/pdf/en/ir/ir_2022_web_all_e-1.pdf


image.png

If in that 2022 document you search "multiplatform" you'll find many matches, there's one more regarding Atlus:
"from the year ending March 2023, working to further expand the global fan base by actively developing titles for heretofore unsupported platforms".
image.png

In the message from the CEO in that Integrated 2022 report (for the fiscal year that ended March 20222) he mentions again to focus more on multiplatform and game subscriptions as part of their goal.
image.png




And they also said that in the year before in their Sega Integrated (annual) report 2021:
"Our initiatives will include expanding touch points with users such as by the multiplatform deployment of content and simultaneous worldwide release, prolonging product life cycles by remastering and remaking IPs and other measures, and strengthening user engagement through a mix of media. Over the long run, we aim to create “Super Games” that can bring in sales of ¥100.0 billion overtheir lifetimes"

https://www.segasammy.co.jp/cms/wp-content/uploads/pdf/en/ir/ir_2021_web_all_en.pdf
image.png


This other image is from that 2021 annual report (talking about their April 2020-March 2021 year + plans for the future) too, the first part of that strategy is "stregthening global roll-out, multiplatform support, multilingual support":
image.png

You can search "multiplatform" or "subscription" in that 2021 document and you'll find many mentions again.

So no, if Sega had the new Virtua Fighter 5 on launch day on PlayStation Plus or some other game in GP, included many of their games on MS+Sony+Nintendo game subs and some of their formerly exclusive IPs now are multi is because this is part of the main goals of Sega's medium term strategy, something decided years before they signed a deal with MS to use cloud server management services (unrelated to blocking exclusives -as far as we know that doesn't exist- or include stuff in GP-that would be a separate deal and while Sega also includes games in Sony and Nintendo game subs-).

Well, it's not that I believe it based on nothing. I have someone that I trust to give me the thumbs up or down.

It's not worth having arguments about...we can just see how it shakes out in a few months or so.
Do you mean that you asked someone you trust to verify if Sega is making a Wipeout game and told you that it's happening? I'd be super happy if it's the case.
 
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