소니, K-게임에 '러브콜'...한일 콘텐츠 협업 확대 나서
[앵커멘트] 글로벌 비디오게임 강자 소니가 국내 콘텐츠 업계와 밀접한 사업협력을 추진하고 있습니다. 우리 게임산업이 비디오게임과 확장현실 콘텐츠로 지평을 넓혀가고 있는데다 한
news-mtn-co-kr.translate.goog
Sony, a global video game powerhouse, is promoting close business cooperation with the domestic content industry. As the Korean game industry is expanding its horizons with video games and augmented reality content, and as the conflict between the governments of Korea and Japan eases, it is possible to add momentum to the expansion of content collaboration between the two countries. Reporter Seo Jeong-geun reports
Sony is cornered as Microsoft (MS) pushes to acquire Activision Blizzard. After 30 years of competing with Sony for video game content, Microsoft's ultimate acquisition of Blizzard would leave Sony in a corner.
Apple recently announced the launch of Apple Vision Pro, a headset dedicated to XR content. Apple's entry into the race for mixed immersive content, which is considered the next battleground between Sony and Microsoft, has heightened Sony's tensions.
Sony has recently been paying attention to the Korean content industry and is making efforts to secure allies. This is because in Korea, where PC online and mobile games were the mainstay, the proportion of video game production is gradually expanding and attracting attention.
n addition to the achievements of the video game versions of PUBG and Black Desert, Neowiz's P's Falsehood, Shift Up's Stellar Blade, and NCSoft's TL are attracting attention as they are being developed as video games one after another.
Sony is pursuing business alliances and collaborations with them. In particular, Pearl Abyss, which is about to release 'Red Desert', is discussing a partnership plan, including equity investment, to secure exclusive content from Sony.
Neowiz, Comtus, and NCSoft are also among the partners who are looking to expand their collaboration with Sony.