From the other place:
Damn, they can barely remember my name now...
From the other place:
In the Jim Ryan era (since 2019) Sony bought more gamedev studios than they ever did, and at the same time they expanded their previously existing studios to the point that many of them who were only working on a single big project at the same time now are or will soon working on multiple ones at the same time.If the quality is retained/expanded upon, then when is enough ever enough? I'd rather have a laser focused Sony more entrenched throughout, and in command of more IPs/liscenses and development talent; using it's ability to open doors across games/media as each medium currently transforms into tighter clusters. I want Agressive Sony, not Sleepy Sony. I want PS4 Sony, not whatever this PS5 Sony is... it feels like PS3 Sony without any of the earnst or sinserity underlying it.
If Sony haven't got MS/TC/Apple/Saudi money, then they need to wake up and start being more aggressive and smarter. No more of this Tortoise and the Hare shit. Tortoise won the race through perserverance. MS don't do that, but they got money so it's a moot-factor. The Hare is always the one just being lazy and self assured, and he always loses.
MS: Buys Minecraft, Bethesda, Ninja Theory, Obsidian, Activision and more in the future
Sony: Square can you shrink down so we can have rumours for a year of purchasing you and we’ll also buy 14% of Fromsoftware……
Sony should Spend your freaking money before all the best publishers and studios are bought
You say that like Sony haven't pissed away opportunities. Way back when, during or shortly after Sony were porting UMVC3 and footing the dev cost for SFV, Capcom's board of directors made some statement about entertaining buyout offers. This was well before Monster Hunter World and REmakes started putting Capcom back on the upswing. An awake Sony would have capitalized then. Not now when Capcom is better-off, SF gone back multiplatform, Sony half-hearted running EVO but no exclusive fighter to push PS5 adoption/add to the mindshare of this is the console for fighters etc.
That's apart from other side notes and business synergies that purchasing Capcom back then would have brought. Monster Hunter back on PSP exclusively. RE, DC etc PS-associated characters/IP.
Didnt make the right moves early enough, now fighting for scraps against various people with deeper pockets. But isnt that just what some people have been saying for years? I dont want a Sony that's half dead from 1000 smaller stabbings.
I'll admit I don't know much about fighers in particular. I guess I just feel like Sony has been sleeping and has made a harder rod for it's back nowadays. Anything they're trying to kick-up now could have been achieved better back then in a cleaner fashion (see: Ballistic Moon relationship vs purchasing SuperMassive back when to turn-around and support/invest-in so all their games are looked-at as favorabley as Until Dawn was. Or RAD did used-to develop for PSVR but now they just don't... at all because someone else bought them and Sony was asleep at the wheel).
In the case of fighers, picking-up Capcom or NRS potentially cuts through some legal red tape in terms of multiverses type crossover rostes (SF vs MK? DC vs Marvel? MVC4?) and would give them more leverage in regards to Disney/Marvel marketing deals, or using those IPs across Sony produced tv/film media, even if that is just an extention of buddying-up to Netflix or the highest streaming bidder. But it's other little things too. Sony could align it's anime/game/media divisions to really pump out a cross-media canon for a fighting game that's all connected and neccesarry. Not things like "well MKX's story is messed-up because it contradicts the prequel comic, which got cancelled anyway so blah blah blah".
I'm fed up of seeing Sony themselves play grab ass and miss oppotunities, when I think that in the rare instances where it 'does' have it's head screwed-on correctly it could really apply it and lend its infastructure, financial, ability to scale, and support to devs whom need it. Whilst creating business synergies for wider Sony and catering to their audience better. Have the Insomniac team teach the rest or something, lol.
In the Jim Ryan era (since 2019) Sony bought more gamedev studios than they ever did, and at the same time they expanded their previously existing studios to the point that many of them who were only working on a single big project at the same time now are or will soon working on multiple ones at the same time.
They have more games under development, more devs and more game teams than they ever had before. Regarding IPs, they don't need more: they already have a lot of super successful ones, even some of them underdeveloped because they don't have enough people to develop everything and because they also invest a lot in new IP. So if something, they need more talent to develop them (plus to create new ones), not to get more IPs (unless it's for genres/game types where 1st party Sony doesn't shine and need to grow or to secure them from being bought by someone who could keep them away from PS).
Me too. Seeing them selling a portion now, who knows. Maybe they're open to sell the rest in the future. But I think that if Kadokawa would have wanted to get rid of From they'd have sold them to Sony or Tencent instead of selling them a portion.I would like them to go further with this From investment...
ArcSys over Capcom? Do you like more ArcSys over Capcom or it's because you see it more realistic?Other than that my top 2 most anticipated / wanted acquisitions are Square Enix and Arc System Works.
Me too. Seeing them selling a portion now, who knows. Maybe they're open to sell the rest in the future. But I think that if Kadokawa would have wanted to get rid of From they'd have sold them to Sony or Tencent instead of selling them a portion.
ArcSys over Capcom? Do you like more ArcSys over Capcom or it's because you see it more realistic?
It's certainly an in to future discussions if Kadokawa actually wants to sell a controlling stake.14 percent is a start, i guess they could always up the amount in the future.
So Tecent is in the lead of that race? Because they got 16%14 percent is a start, i guess they could always up the amount in the future.
As you mention Until Dawn had a long development and changed a lot since it was originally a PS3 Move game. I loved that game, but I assume that maybe they spent way more originally considered for it (a humble Move game) so probably in exchange of getting extra budget/delay they asked to make a couple of small VR games where they could reuse canned Until Dawn stuff they already had developed for Move.Back on PS4 you had the Until Dawn IP spread across PS4 and PSVR with Rush Of Blood and The Inpatient. They just felt more committed. I mean ffs they'd supported Until Dawn's development from humble beginnings as a PS3 Move only game. Just as you think it's gonna blow-up and Sony will put a ring on it, and we'll get annual games out of it, it didn't happen.
Yes, I think they had potential to continue improving with Sony, and also to adapt to videogames horror movie IPs that Sony may have. They got stuck in quality or didn't live to the Until Dawn standards and finally sold to someone else.These were later half-realised as the Dark Pictures Anthology, but never to the standard of polish Sony helped provide such as actor likenesses or I'm assuming financially. Any thoughts of "it's so perfect they can't miss out, for gameplay audience on Sony's machines and IP potential in further media", like if it does well we could get a Netflix show, a Sony-verse version of American Horror Story; where renewed interest comes as new parts release, like Stranger Things' recent season; always pushing people back-towards the game series on PS...
Quantic Dream left because they wanted to grow and become a multi studio multiplatform publisher.Simillar with Quantic Dream. Yes I know, David Cage/Crunch, but the team itself was still worth retaining and building-up. I don't know how all the dates line-up admittedly, but where's all the big vision gone?
Remember that in recent years they don't only did put the ring to Housemarque, but also to Insomniac, Bungie or Bluepoint, plus other ones that may not sound exciting now but I'm pretty sure they'll do amazing stuff: Firesprite (or what is the same, to revive Evolution, Liverpool Studio and Bizarre Creations in a single studio) or Haven.Why are we taking all the worst lessons from MS and Nintendo and playing in their sandboxes, instead of supporting/highlighting what they can uniquely do better? One hand of Sony helping the other? Why do we only now have the flicker of hope they're starting with scraps to embrace what was already kinda there to begin with but never fully realised?
I say all that to say this, at least back then when they were blundering the multiplatform losses of QD, SM, and RAD was worse because now they just don't contribute towards PS platforms; they were at least visibly doing some business stuff over here to get Disney and LucasArts to bring some old games forward onto modern consoles, or they were funding Street Fighter 5 when Capcom were not prepared to and said without it we'd have been waiting a long time for SF5. By contrast these days I feel almost lucky we at least got a ring on HouseMarquee's finger, and I believe they had other potential investors lined-up. The degrees have shifted.
They are market leaders and are having the best results for a console maker in gaming history, so their communication is perfectly ok. They also have insane numbers at social media or youtube, also way above than their direct competition.Their communication sucks.
Sony said they had over 25 games under development, according to some estimates could be over 30 or 40. Around half of them being new IP. So they are are working on over a dozen other sequels.I don't even play Sly Cooper and I was disappointed for Sly fans when it was recently said that they're not working on it and no other team is. I was genuinely under the impression that was previously an unspoken confirmation the mysterious fabled hidden 2nd team from all the Sony re-investment
They perfectly communicate what they are working on, but they announce games when they are months away from release, maximum a year and a half from its estimated release. They do this for multiple reasons:- like Demons Souls Remake had been for so long. I liked the developer transparency, finally, but why let rumors grow in the first place or establish a false narrative? That doesn't help when you don't communicate what you are working on, for one, and are fighting a proven astroturfing/FUD war on top. But if you're not working on that, can we see what your teams 'are' working on?
Because Vita 1 sold like shit, it wouldn't make sense to split again their development efforts in another platform more and they are focused on high end visuals and VR, so can't do like Nintendo developing only for a single underpowered device.I'd like to know why there's not a Vita 2 in the face of Switch's success.
Nintendo merged their console and handheld games, dev teams and userbase and this gen don't have competition plus their hardware this time wasn't that underpowered. It's normal that they did perform better than last gen with 3DS+Switch.Switch Lite doesn't even 'Switch' to TV for god's sake. It just feels like Sony are slow to react, but when they do they don't take the right lessons from competitors. And whilst we don't know what they are working on, we do see the misses/missed opportunities.
Lol, Sony is a MINORITY shareholder, they don't have the pull to do this.It’s definitely a step in the right direction but what’s tencents angle here? Cuck Sony from holding a higher percent? At the very lease would it be safe to assume that from soft wouldn’t be making Xbox games anymore, or timed PlayStation and pc exclusives?
They've literally worked with them as publisher on numerous circumstances. This just brings their relationship even closerLol, Sony is a MINORITY shareholder, they don't have the pull to do this.
It injects more money into From with no ability for Sony to actually make decisions.They've literally worked with them as publisher on numerous circumstances. This just brings their relationship even closer