Sony: PS will remain our core product expanding our gaming experiences to PC & mobile |UP| Rumor: "Big games untouchable" regarding day/date to PC.

JAHGamer

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Spider-man is Sony most profitable game yet people keep saying it's unsustainable.

TLoU Part II is also a massive success and one of their most profitable games last gen.
even GoW Ragnarok, 15m sales in a year, lowest price ever was $40 USD. Most of the sales were in first few months at full price. The game probably cost around $200m to make and made easily over 1b in revenue.....

95% of studios don't have this kind of success but for some reason Sony is the only company to ever have concerns about sustainability 🤔 I don't get it.
 

Fenton

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Sony had it perfected as well towards the end of the PS4 gen and they were making the most money they've ever made with strong profit margins, and these idiots threw it all away for 2m steam sales 🤣
Yeah, but things don't stay the same always in the gaming industry. They had the important COD marketing, Fortnite blew up and casuals flocked to buy a PS4, Overwatch was making money, money-hatting Zenimax games was easy.

This gen costs have increased, games will take longer to get made, COD marketing and Zenimax moneyhats are gone. Overwatch is on a decline, who knows how long Fortnite will stay relevant. It is risky to depend on NBA, GTA Online, FIFA forever and ever. They need to have their own Fortnite kind of games which make money.

Spider-Man, Horizon and GoW made some extra money on Steam.

Steam is vital now if you want to make your GAAS game a hit. Most of the Helldivers 2 viral videos on social media are Twitch clippings of PC gamers. The people heavily promoting the game on YT with daily videos are mostly PC gamers.
 
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Darth Vader

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even GoW Ragnarok, 15m sales in a year, lowest price ever was $40 USD. Most of the sales were in first few months at full price. The game probably cost around $200m to make and made easily over 1b in revenue.....

95% of studios don't have this kind of success but for some reason Sony is the only company to ever have concerns about sustainability 🤔 I don't get it.

Even with retailer cuts, assuming worst case and that the following article is correct, the game made over 200M post dev costs and marketing.

It's probably closer to 400M.

Since Sony games have legs, the lifetime profit for GoW:R will probably be closer to 600 or 700M.

Spider-Man, Horizon and GoW made some extra money on Steam. They were already blockbusters on PS.

We have covered multiple times as to why this is stupid long term.

Steam is vital now if you want to make your GAAS game a hit. Most of the the Helldivers 2 viral videos on social media are Twitch clippings of PC gamers. The people heavily promoting the game on YT with daily videos are mostly PC gamers.

I have yet to see someone argue that they don't want their live service games on PC, bar a couple of exceptions (GT7 being one of them).
 
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J_Paganel

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Day and date will stop double dippers and just destroy the platform as explained multiple times.

Why do shorter waits = more profit? Returnal and Ratchet had short waits and supposedly sold less than games that took longer to arrive
Day one is not the problem, the problem is the very fact that single-player projects are released on PC, even if we are talking about games, towards the end of the console generation.

These releases, taking into account backward compatibility, support the launch of the next generation, and we have seen this well in the case of PS4\PS5. It is also worth considering that Sony's PS4 games still look great, even without improvements for PS5.
 
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JAHGamer

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Yeah, but things don't stay the same always in the gaming industry. They had the important COD marketing, Fortnite blew up and casuals flocked to buy a PS4, Overwatch was making money, money-hatting Zenimax games was easy.
Fortnite is still huge and a few weeks ago I saw a report saying it was bigger than ever, and spending on Fortnite is most definitely significantly higher than it was in 2019 with all the partnerships Epic has had and their aggressive focus on monetization.

Idk why you mention Zenimax moneyhatting, like that was ever a big money maker? 😂😂 Deathloop and Ghostwire Tokyo didn't sell crazy amounts...
This gen costs have increased, games will take longer to get made, COD marketing. Overwatch is on a decline
Which costs specifically? 1st party development? That shouldn't be an issue because virtually all of their games are profitable....And the real money was never in 1st party game sales and never will be.... I thought everyone knew this for the last 30 years of PlayStation history.... As for other costs, idk which you mean specifically. 1st party is just to bring people to your console.

Losing CoD marketing sucks but that series is in a decline anyway, and it's already synonymous with PlayStation enough to casuals, so it's not a big deal. Overwatch died a LONG time ago lol, I'm sure Sony has already adjusted to that by now 😂🤣 And that's Microsoft's problem to deal with.

Who knows how long Fortnite will stay relevant. It is risky to depend on NBA, GTA Online, FIFA forever and ever. They need to have their own Fortnite kind of games which make money.
Making money from 3rd party is the opposite of risky lol....there's ZERO risk in relying on NBA, GTA, FIFA, Madden, CoD, Apex, Fortnite, etc. There's literally no investment required from Sony, so how can it be risky? Risk requires some stake, and Sony has none in any of these games. These are all known variables....It doesn't matter if Fortnite or anything else dies tomorrow, something else will always come in and take its place, and Sony will still receive their cut. That's the power of being a successful platform holder...

They need to have their own Fortnite kind of games which make money.
No...they really don't, everyone knows it's better to sell the pickaxes than it is to go mine for gold yourself 🤷‍♂️ And you act as if it's easy to create "their own Fortnite kind of games", Fortnite is a needle in a haystack.....95% of GAAS titles are dead on arrival. They should stick to making single player bangers to draw people to the platform, grow their install base, let 3rd party try and fail with GAAS, and then reap the rewards.

Spider-Man, Horizon and GoW made some extra money on Steam.
Lol made some extra money? 😂😂 It's literal pennies compared to what these games grossed on console. Ragnarok just did 15m sales in a year, and you act like 1.5m sales in 2.5 years for GoW at $20 is supposed to be impressive? ALL of these ports combined after 4 years still haven't even come close to what Ragnarok by itself made in it's first week.

Exclusives have always been the reason to buy a console, and if you think trading that bargaining chip away for a few million dollars is a good idea, then you are arguing in bad faith.....

Notice how stale and sterile Sony's marketing has been this generation compared to previous gens, it has everything to do with the death of exclusivity.
Steam is vital now if you want to make your GAAS game a hit. Most of the Helldivers 2 viral videos on social media are Twitch clippings of PC gamers. The people heavily promoting the game on YT with daily videos are mostly PC gamers.
For certain GAAS sure....but single player games have all flopped miserably on Steam. And if you're going to put GAAS on PC, then I don't see why not just bring it to Xbox and Nintendo, these are all PlayStation competitors just the same 🤷‍♂️
 

Fenton

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Hiroki wants expansion. Kenichiro too. Bungie has no problem being multiplat. Maybe even some of the heads of other studios want expansion.

Anyway, expanding to PC cautiously is better than expanding to the smaller Xbox, a direct competitor in console space. Mobile and cloud are not yet ready,

Switch with that huge install base can get the kiddy stuff like Sackboy, Astrobot etc. They are not system sellers for PS.... but I don't think Sony will do it as they are not as desperate as MS.
 

Gamernyc78

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A little reminder of what Sony CEO said in an interview recently. Other Platforms mean PC, Cloud & Mobile not other consoles!


Timestamp 12:50
Why was a new thread created if there already existed one? Next time just bump up the Initial thread that's iterating the same exact thing. This convo has been going on for awhile.
 
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JAHGamer

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Hiroki wants expansion. Kenichiro too. Bungie has no problem being multiplat. Maybe even some of the heads of other studios want expansion.

Anyway, expanding to PC cautiously is better than expanding to the smaller Xbox, a direct competitor in console space. Mobile and cloud are not yet ready,

Switch with that huge install base can get the kiddy stuff like Sackboy, Astrobot etc. They are not system sellers for PS.... but I don't think Sony will do it as they are not as desperate as MS.
this is all so backwards lmao, why do you desperately want Sony to copy Xbox? 🤣
 

Darth Vader

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this is all so backwards lmao, why do you desperately want Sony to copy Xbox? 🤣
Because the last hope for Xbox apologists is for Sony to shoot themselves in the foot so that their favourite publisher / plastic box can still have some semblance of hope for competing.

Imagine Apple copying Microsoft in their Smartphone strategy years ago, it's the exact same scenario.
 
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JAHGamer

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Because the last hope for Xbox apologists is for Sony to shoot themselves in the foot so that their favourite publisher / plastic box can still have some semblance of hope for competing.

Imagine Apple copying Microsoft in their Smartphone strategy years ago, it's the exact same scenario.
This is the first I'm hearing someone say that Sackboy and Astros Playroom should go to Nintendo? 😂😂 Literally mimicking the SonyToo narrative that all the shills are desperate to push.
 
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Gamernyc78

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This is the first I'm hearing someone say that Sackboy and Astros Playroom should go to Nintendo? 😂😂 Literally mimicking the SonyToo narrative that all the shills are desperate to push.
Everyone needs their own ips tht give them their own identity. If not? Why even pick a specific console?
 
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Fenton

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This is the first I'm hearing someone say that Sackboy and Astros Playroom should go to Nintendo? 😂😂 Literally mimicking the SonyToo narrative that all the shills are desperate to push.
You live in a bubble bro :D





















 

Fenton

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I'm sorry you put all that effort in for no reason 🤣
You said nobody wants Sackboy on Nintendo consoles though.

Anyway, more PC ports will keep coming. Sony is expanding PS to PC, mobile and cloud.

f9f9f2c91b4c035dec66855ef7d37f26.gif
 
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Darth Vader

I find your lack of faith disturbing
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You live in a bubble bro :D






















So, accounts that behave like bot accounts (like you do, funny enough) are now some sort of sample?

Edit: Fuck, I really do challenge anyone to open 5 or 6 of them randomly and see their tweet history. These are for the most part (not going to say all of them because I didn't open all) accounts that behave like bot / zombie accounts. Funny that they seem to move from theme to theme, like one week they are retweeting Israel stuff, then politics, then gaming, then back to israel.

Since Nintendo doesn't seem to engage in astroturfing, and considering the increasing amounts of port begging from Xbox fanatics, it's pretty clear who's paying for these accounts. I'll give you an hint: it rhymes with croft.

Call Me Flirting GIF
 

Neversummer

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Of course! They have been saying it for years: they may release some stuff on PC or mobile, but their focus will be PlayStation.

In other consoles they'll have MLB and Bungie, that's all.
Even thoe Sony says PS console is they’re main focus it’s clear by the Insomniac leak they aren’t focus on PS console (solely) that PS studios are having PC port in mind during theyre development of the games. SM2 port already in the process while the game being developed probably half of the game being ported by Insomniac then later handed to Nixxes probably releasing in 2025 also Naughty dog was helping development of TLOU1 remake port on PC helping Iron Galaxy taking away focus on TLOU online, New ip & TLOU3.

Idk why Sony & ND asspectsd to make a live service TLOU online which would’ve launched on PC day 1 while helping & putting focus on TLOU1 PC port, focus on TLOU2 remake (maybe a PC port), focus on new ip & soon focus on TLOU3 no shit they couldn’t release TLOU online they’re entire studio was split into so many small teams loosing focus ultimately putting quality, production & the ip at danger
 
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Yurinka

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Even thoe Sony says PS console is they’re main focus it’s clear by the Insomniac leak they aren’t focus on PS console (solely) that PS studios are having PC port in mind during theyre development of the games. SM2 port already in the process while the game being developed probably half of the game being ported by Insomniac then later handed to Nixxes also Naughty dog was helping development of TLOU1 remake port on PC helping Iron Galaxy taking away focus on TLOU online, New ip & TLOU3.

Idk why Sony & ND asspectsd to make a live service TLOU online which would’ve launched on PC day 1 while helping & putting focus on TLOU1 PC port, focus on TLOU2 remake (maybe a PC port), focus on new ip & soon focus on TLOU3 no shit they couldn’t release TLOU online
The game gets fully developed by Insomniac, and later when complete in a handful months some Nixxes guys port it and Insomniac overviews it.

Some of the porting stuff gets added to the game engine, to don't need to do it again for the next game being ported with that engine.

As you can see with the leaked roadmap, to make a game like Spider-Man 2 (the Insomiac PS5 original gaame) costs around 300M. While the Nixxes port only costs only a few millions, normally around a handful.

Their focus is the console, because they release way more games for it, make more deals for it, and also invest in its hardware, accesories and services, etc. And it's also what it generates them most of the money.

Regarding ND, to allow them work in multiple games they grew the studio hiring a lot of people. They had a small team who overviewed the remasters, remakes and ports being made by Sony Visual Arts and Iron Galaxy, with some juniors supporting there to learn how to work with their engine.

TLOU Online was bein made by their MP team, plus some TLOU 2 devs + many more people they hired. A few months after TLOU2 they started to work in a new unknown SP game (not TLOU3, maybe new IP or Uncharted), also with former TLOU2 devs plus more people.

Early 2023 they started other new unannonced SP game (not TLOU3, maybe new IP or Uncharted). We know they are developing more than one SP game, but not the number. Maybe after cancelling TLOU Online even started a 3rd game (I'd say TLOU3, to rehash part of the work made for TLOU Online in a SP game).

We don't know if TLOU Online was going to be released or not (some Sony GaaS like Gran Turismo 7, MLB or Firewall Ultra aren't released on PC) or when (Sony never said all their GaaS will be released day one on PC, Hermen only said some of them might).

How long until Sony have a PlayStation launcher on PC?
I assume once they consider it makes sense because they have anough PC games.
 

Neversummer

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It's really interesting how some people pretend not to understand why PS having games on PC, even a year later, is a terrible business strategy that only works short term.

Sony makes most of their money from their ecosystem, not their games. Their games are what makes their ecosystem attractive. If they stop providing that incentive, people move out, which means less money from micro transactions, direct game sales, and accessories.

This is so simple that a toddler could understand it, and it's something Apple has perfected a couple of decades ago. The only games that make sense are live service, and even then select ones (GT should never be on PC).
Yuh I’m mainly a console PS gamer but with the PS5 gen Sony has made me interested in PC (opening my horizon) if I can get PS games at the best performance & discount price (hell you can just pirate it on PC) I really don’t mind waiting for 1 or 2 years especially if PS multiplayer games launch day n date PC the wait will be easier as I have a PS itch w they’re live service games that can hold me till they port it. I’m not even a mainly PC gamer but PS has made me open thoughts to this when I look at next gen PS6 gonna be a tougher sell & risky investment as a console gamer when they’re porting games 1 to 2 years & the mere possibility of them going day n date makes me as a consumer not want to fully invest into theyre console.

I agree essentially w every you said even GT7 should not launch on PC GT7 is a system seller & selling millions till this day 2-3+ years later (soon to become the best selling GT titles) if Sony wana expand GT franchise to more people like Nintendo did w Mario Kart mobile create a GT sim mobile game for people that want a small experience on the go or integrate GT7 w Mobile like Genshin Impact (this will probably fit better for a GT8 or GT reboot platform instead of continuing mainlines)
 
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