Sony: PS will remain our core product expanding our gaming experiences to PC & mobile |UP| Rumor: "Big games untouchable" regarding day/date to PC.

Neversummer

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The game gets fully developed by Insomniac, and later when complete in a handful months some Nixxes guys port it and Insomniac overviews it.

Some of the porting stuff gets added to the game engine, to don't need to do it again for the next game being ported with that engine.

As you can see with the leaked roadmap, to make a game like Spider-Man 2 (the Insomiac PS5 original gaame) costs around 300M. While the Nixxes port only costs only a few millions, normally around a handful.

Their focus is the console, because they release way more games for it, make more deals for it, and also invest in its hardware, accesories and services, etc. And it's also what it generates them most of the money.

Regarding ND, to allow them work in multiple games they grew the studio hiring a lot of people. They had a small team who overviewed the remasters, remakes and ports being made by Sony Visual Arts and Iron Galaxy, with some juniors supporting there to learn how to work with their engine.

TLOU Online was bein made by their MP team, plus some TLOU 2 devs + many more people they hired. A few months after TLOU2 they started to work in a new unknown SP game (not TLOU3, maybe new IP or Uncharted), also with former TLOU2 devs plus more people.

Early 2023 they started other new unannonced SP game (not TLOU3, maybe new IP or Uncharted). We know they are developing more than one SP game, but not the number. Maybe after cancelling TLOU Online even started a 3rd game (I'd say TLOU3, to rehash part of the work made for TLOU Online in a SP game).

We don't know if TLOU Online was going to be released or not (some Sony GaaS like Gran Turismo 7, MLB or Firewall Ultra aren't released on PC) or when (Sony never said all their GaaS will be released day one on PC, Hermen only said some of them might).


I assume once they consider it makes sense because they have anough PC games.
PC launcher will come this year probably soon they probably wana get the live service money from Concord, Twisted Metal which seem to release in 2024 & Fairgames, Marathon & Horizon (monster hunter) in 2025. Sucker Punch seem to be working on a live service GOT component (maybe legends 2) they hired a community manager London studio & Media molecule are working on live service & some people forget Deviation, Firewalks & guessing a secret multiplayer title by Jason Blundell who was shown to be working at PS from a co worker (@JCbackfire) & linkedin there’s probably more im missing but these should release in 2025-2027

Edit: PS mobile studio Neon Koi been developing a mobile games since 2021 I believe it’s been 2-3 years we should see something by them this year maybe launching in 2024 but definitely in 2025 if they’re not going thru a disaster
 
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Neversummer

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Hiroki wants expansion. Kenichiro too. Bungie has no problem being multiplat. Maybe even some of the heads of other studios want expansion.

Anyway, expanding to PC cautiously is better than expanding to the smaller Xbox, a direct competitor in console space. Mobile and cloud are not yet ready,

Switch with that huge install base can get the kiddy stuff like Sackboy, Astrobot etc. They are not system sellers for PS.... but I don't think Sony will do it as they are not as desperate as MS.
The problem w PS expansion is PS is expanding at the cost of PS consoles the core with its most precious singleplayer exclusive which are the reason people buy the console. PS is porting their singleplayer games to PC which is a rival & competitor platform. Jim Ryan single handly said “PC is a direct competitor to PS” during the whole FTC. PS porting theyre singleplayer games helps theyre competitor Nintendo & Steam. Steam now has theyre own “console” the Steamdeck that plays Xbox games day 1 & PS games 1-2 year later for singleplayer & day n date for live service making PS platform weaker. Why doesn’t CSGO, DOTA, TF2 or Half Lyfe goes to PS or other platforms? Because it would devalue the Steam platform even Steam is more similar to a Nintendo at this point than PS. You need true exclusive to have a strong & growing platform not having 1-2 year time exclusive. If I can watch Stranger Things on Hulu who is cheaper I’d simply wait to watch the same thing at a discount price (some wait, some can’t) It’s more of the perception which is the problem w Xbox

Nitendo is expanding but it’s doing it correctly they don't bring mainline Mario or Mario Kart or Pokémon to other platforms they bring the water down live service ei Mario Run, Mario Kart mobile, Pokémon unite/Pokemon Go that allow people to get a taste of the ip while not getting the real deal which is smart because people who want the real deal will buy they’re console & play the mainlines where they get 100% & increase potential subscription mtx sells later if they get heavily invested into the Nintendo console which is likely. They also maximize console & game sells & expanding to other market platforms while not negatively impacting theyre core Nintendo console
 
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Cool hand luke

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Mobile is fine to expand to because it's genuinely not a competitor any more than TV or movies are (where Sony are also expanding). PC is cancer, switch is clearly cancer based on that wall of dumbass tweets, and Xbox is dead so no one will ever expand there again
 

Neversummer

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Expand my ass

Why are these gulible fool following xbox path into pc and mobile

Focus on making more first party game on ps5 thats where your audience are and curently youre slacking behind
I agree they’re lacking behind in console they need to bolster first party to create more singleplayer first party games per year 1 first party game per year is unacceptable & is the reason they miss 25 million target SM2 is the only first party in 2023 & isn’t enough to sell more & more consoles also trying target different genre to further target potential consumer in different markets (Sony focus on 3rd person action games are great but target a strict audience)

It’s the right move & smart for PS to expand to PC & Mobile market mobile market is huge potential nearly 70% of gaming is mobile but PS expansion to these markets needs to solely be live service not singleplayer
 
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Airbus

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Mobile is fine to expand to because it's genuinely not a competitor any more than TV or movies are (where Sony are also expanding). PC is cancer, switch is clearly cancer based on that wall of dumbass tweets, and Xbox is dead so no one will ever expand there again
But mobile technology is also getting better you can play console game like resident evil village in latest iphone, id say theyre slowly becoming competitor now
 

Plextorage

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But mobile technology is also getting better you can play console game like resident evil village in latest iphone, id say theyre slowly becoming competitor now

Yes, but how it performs? We saw on strongest iPhone how RE4 Remake performs. It is better than Village, but still performs like shit even with cut back details and 300p. So, yes, there is a long way for mobile to be competitive.
 
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Puff

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Why was a new thread created if there already existed one? Next time just bump up the Initial thread that's iterating the same exact thing. This convo has been going on for awhile.

In fact, it was very necessary. Now thanks to me, Kenichiro's statement is spreading like wildfire







Thank me later
 

Johnic

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There are a lot of people overreacting to this and pointing to Xbox as starting the same before ending up as a 3rd party publisher.

Releasing games on PC didn't kill Xbox. Xbox started dying long before that. Lack of excellent software since the second half of the 360 generation started it. GamePass just finished the job.
 

Airbus

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There are a lot of people overreacting to this and pointing to Xbox as starting the same before ending up as a 3rd party publisher.

Releasing games on PC didn't kill Xbox. Xbox started dying long before that. Lack of excellent software since the second half of the 360 generation started it. GamePass just finished the job.
Jimbo already said PC is our competitor why some fan believe the opposite🤷‍♂️

Why is releasing exclusive content on competing platform not killing ps?🤷‍♂️
 

Gediminas

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There are a lot of people overreacting to this and pointing to Xbox as starting the same before ending up as a 3rd party publisher.

Releasing games on PC didn't kill Xbox. Xbox started dying long before that. Lack of excellent software since the second half of the 360 generation started it. GamePass just finished the job.
All contributed to it, PC push was also big.
 

rofif

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Expand my ass. That's not good
Nintendo knows what's up. They know exclusivity sells and they don't dilute everything they have on multiple platforms.
And Nintendo even proves you don't need competition to do well.

Pc players don't like to pay full price at launch + piracy + these people won't buy ps5 anymore and maybe they would with enough exclusives like my friend did for gt7 but now he plays tons of games on ps5.
And on ps5, sony cnotrols the psn, whole market and does not pay 30%
 
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Johnic

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All contributed to it, PC push was also big.
I doubt that. You're basing this off of the twitter space and fanboys claiming "Xbox has no games" and "why get an xbox". Xbox went to PC day and date because their console business failed. And it started in the 360 generation, long before their PC strategy or GamePass. That's why you're seeing the shift.

Why is releasing exclusive content on competing platform not killing ps?🤷‍♂️
Here's the thing. These companies don't just make these decisions over night. They have entire departments doing nothing but market research and risk assessment. No company that's on top of their field would risk that position just to earn a few extra bucks. The numbers had to make sense for them to do this.

Market saturation is a thing. There's a limited number of consumers you can sell a console to. After that, you're not risking much by going PC. Here's another thing. Digital libraries. The vast majority of people won't switch to PC because Sony tied them to their own hardware through PSN and their libraries there.

The real issue with PC releases would be day and date and not because it diminishes the console. As I said, only a small number of people would switch due to their entire gaming libraries over the last 15 years being on PS. The problem would be tasking 1st party studios on working on both version simultaneously.

That's what worries me about PC releases, if they close the gap. You want to give a game to Nixxes for a port? Go ahead. But having ND have to step in to fix TLOU remake is not a good thing.
 
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flaccidsnake

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Jimbo already said PC is our competitor why some fan believe the opposite🤷‍♂️

Why is releasing exclusive content on competing platform not killing ps?🤷‍♂️
PC being a competitor doesn't mean you don't publish on it. Google is a Microsoft competitor, and there's still like 75 MS apps on the Play store.

Icon folks seem to accept 60/40 as a reasonable breakdown estimate for Steam/PS5 Helldivers sales. So do you think it's wise to miss out on 60% of your game sales?
 

Yurinka

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PC launcher will come this year probably soon they probably wana get the live service money from Concord, Twisted Metal which seem to release in 2024 & Fairgames, Marathon & Horizon (monster hunter) in 2025. Sucker Punch seem to be working on a live service GOT component (maybe legends 2) they hired a community manager London studio & Media molecule are working on live service & some people forget Deviation, Firewalks & guessing a secret multiplayer title by Jason Blundell who was shown to be working at PS from a co worker (@JCbackfire) & linkedin there’s probably more im missing but these should release in 2025-2027

Edit: PS mobile studio Neon Koi been developing a mobile games since 2021 I believe it’s been 2-3 years we should see something by them this year maybe launching in 2024 but definitely in 2025 if they’re not going thru a disaster
Well, I assume GoT2 may have a multiplayer Legends 2 mode, but doesn't mean that being multiplayer is going to be GaaS. If they grow it they may do it, something like in the Ubisoft open world games. In any case, They relesaed GoT and Legends in 2020 and its Director's Cut anad DLC in 2021.

Meaning, GoT2 and Legends 2 won't release soon and pretty likely would release at least around 2026 or 2027. Community Managers are simply people who works in their social media or Discord/forums, to have a CM is not related to PC or GaaS.

I don't think Media Molecule is going to work now in a GaaS. Dreams was a too long project and some key people left, I think they may want to do now something smaller instead, as they did with Tearaway.

I'd bet Jason Blundell and the other ex-Deviation devs who joined them are indeed working in a new SIE team (maybe in an existing studio or a new one), which I think would be working on the Deviation game. Apparently the game had a big delay, so maybe Sony decided to create that new team to work on it faster either as support team or as the new lead studio and to get more ownership of the game. I think the Deviation game was originally planned to be released late 2025 or early 2026 but got a big delay maybe due to a reboot or big changes needed and now instead I bet they aim a 2027 or 2028 release.

Big mobile games nowadays normally take as much time as a AAA console/PC game, around 5-9 years to be released. I don't expect to see their game being released before 2026.
Jimbo already said PC is our competitor why some fan believe the opposite🤷‍♂️

Why is releasing exclusive content on competing platform not killing ps?🤷‍♂️
Because to release in PC makes them earn more revenue, profit and enlarge their fanbase. So it doesn't kill PS, makes it grow instead. Publishing some games on PC while having way more console only exclusives doesn't negatively affect them at all, specially because most PC players wouldn't ever buy a console. This fiscal year PS is posting record numbers in all areas -including the console and pc ones- and they are making more money than ever.

For SIE and PS their 1st party games are a small part of the revenue and profit, their cost is getting too expensive and they are working in more games than ever before, so they need extra revenue and profit sources to keep them safe and sustainable.

They already grew prices, are investing record numbers on 1st, 2nd and 3rd parties and improved their services and accesories in consoles. But the console userbase (counting all consoles of a generation together) didn't grow since the PS2+Wii generation. Meaning, they have to search revenue and profit in new markets. And like all the other publishers are doing, these markets are PC, mobile and movies/tv show adaptations.

That is the best option for them to continue being profitable, have a healthy business and to continue growing. They won't stop that and see how their business collapse just to keep a few fanboys happy because they cry when seeing their games played in more places because of stupid tribalism.
 
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xollowsob

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Mobile is fine to expand to because it's genuinely not a competitor any more than TV or movies are (where Sony are also expanding). PC is cancer, switch is clearly cancer based on that wall of dumbass tweets, and Xbox is dead so no one will ever expand there again
Microsoft said Wii wasn't a competitor but a complimentary device.

Saying mobile isn't a competitor is short-sighted. Consider how many mobile phone enjoyers would rather scroll social media than boot up their PS5. Then give them a game worth playing on their phone.

Why would they come back to consoles?
 
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flaccidsnake

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OK so there will be "tests" which is a huge concession beyond Jim Ryan policy. Totoki is making noises like "proactive" and "aggressive" also beyond Jim Ryan. This still speaks to an advance even if Last of Us pt 3 isn't day and date.
 

Nhomnhom

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For now.

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