Sony shot themselves in the foot with PC!

JAHGamer

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8 May 2023
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Seeing a lot of people on other sites making fun of TLOU2 remaster but these are the same people that were begging for a TLOU2 PC port 😑😑 make it make sense please

Weirdos : "Sony PLEASE bring TLOU2 to PC"
Sony: "OK while we bring it to PC, we'll also carry these improvements over to a PS5 version"
Weirdos: "LMFAO WTF IS WRONG WITH SONY REMASTERING 2 YEAR OLD GAMES !?!?! GREEDY LAZY BASTARDS!!!"

I'm not saying PS gamers shouldn't be disappointed with resources being wasted on a TLOU2 remaster, because I think it's beyond pointless as well. But they might as well do it since it's getting an equally pointless PC port. They're damned if they do and damned if they don't, which is why they should've never entertained PC to begin with. I guarantee they'll make more money from the $10 upgrade fee from PS gamers than they will from full $60 game purchases on PC.

If it was just a few trolls making fun of it that would be different, but its huge youtubers like yongyea and the biggest gaming publications. This is just like when Rift Apart came to PC and the only thing people would talk about was how the PS5's SSD was a gimmick and how Insomniac lied. PC ports work against Sony and they all just flop anyways... They devalue the console, the brand, the IPs, and generate nothing but negative press.

The only positive benefit of PC ports so far has been in providing PC YouTubers with high quality games to benchmark and enabling Nvidia to finally showcase the full potential of ray tracing in their presentations instead of relying on tech demos and ugly games.

Since the beginning of the PS5 gen, Naughty Dogs main output has only been PC ports with PS5 versions as afterthoughts , maybe if they dedicated all that energy, time, and resources solely into the PS5 they would have something to show us by now 🤔
 
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JAHGamer

JAHGamer

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The people who whined about the Pt1 remake were proven completely wrong. The game is excellent on PS5 and on PC. It's a bigger upgrade than the PS4 master was from the original. Of course they should put PT2 on Steam.
What do you mean they were proven wrong? How? The game looks good but it still looks worse than TLOU2 despite being "built from the ground up for PS5", it had no online component, the PC port was abysmal and I've heard it still has issues. It also flopped commercially, only 370k sales in its first month (TLOU2 sold 3m in 3 days) and that was after receiving a huge boost from extremely successful TV show......Plus I don't even think it did that well on PS5, most people don't want to pay $70 for a lazy remake, it should've been $30. It being a bigger upgrade than the ps4 remaster is a very low bar since it's literally a ps3 game and came out 10 years ago....
 
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JAHGamer

JAHGamer

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You guys give too much importance to a side gig for Sony. Naughty dogs issues come from another place and we're already present way before Sony decided to release PC ports. (Extreme crunch issues before TLOU2 release)

Next thing you know you are going to blame PC ports for th weather or something.
Thats because the side gig is ruining the main gig.... ND issues stem from a lot of places but PC focus exacerbates those issues.
 

ghostwriter74

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27 Jun 2023
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Somehow I think the debate is ridiculous anyway. When the PS5 was released, many people waited with LoU2 because it was clear that a native PS5 version was coming. Now there are indications that there will actually be a PS5 version and suddenly everyone is crying again.

When Spider-Man got a PS5 remaster after 2 years, the outcry was barely noticeable. The only criticism was that the remaster was tied to the MM Ultimate Edition. If Horizon ZD could get a remaster after over 6 years and LoU2 after over 3 years, that's always a big excitement.

At the moment no one knows whether the remaster is really in the works. The entry refers to LoU1 Remake and Part 2 Remaster. It could be that the latter has long been finished and Sony is only bringing it for PS5 via the upgrade path in the short term, or for PC, or only in years when Season 2 of the TV season is in the starting blocks.

Imo, the remakes and remasters would have been released without a PC. Many games were sold improved for PS4.
 
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shrike0fth0rns

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9 Dec 2022
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Seeing a lot of people on other sites making fun of TLOU2 remaster but these are the same people that were begging for a TLOU2 PC port 😑😑 make it make sense please

Weirdos : "Sony PLEASE bring TLOU2 to PC"
Sony: "OK while we bring it to PC, we'll also carry these improvements over to a PS5 version"
Weirdos: "LMFAO WTF IS WRONG WITH SONY REMASTERING 2 YEAR OLD GAMES !?!?! GREEDY LAZY BASTARDS!!!"

I'm not saying PS gamers shouldn't be disappointed with resources being wasted on a TLOU2 remaster, because I think it's beyond pointless as well. But they might as well do it since it's getting an equally pointless PC port. They're damned if they do and damned if they don't, which is why they should've never entertained PC to begin with. I guarantee they'll make more money from the $10 upgrade fee from PS gamers than they will from full $60 game purchases on PC.

If it was just a few trolls making fun of it that would be different, but its huge youtubers like yongyea and the biggest gaming publications. This is just like when Rift Apart came to PC and the only thing people would talk about was how the PS5's SSD was a gimmick and how Insomniac lied. PC ports work against Sony and they all just flop anyways... They devalue the console, the brand, the IPs, and generate nothing but negative press.

The only positive benefit of PC ports so far has been in providing PC YouTubers with high quality games to benchmark and enabling Nvidia to finally showcase the full potential of ray tracing in their presentations instead of relying on tech demos and ugly games.

Since the beginning of the PS5 gen, Naughty Dogs main output has only been PC ports with PS5 versions as afterthoughts , maybe if they dedicated all that energy, time, and resources solely into the PS5 they would have something to show us by now 🤔
🙄
 
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Box

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6 Apr 2023
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Somehow I think the debate is ridiculous anyway. When the PS5 was released, many people waited with LoU2 because it was clear that a native PS5 version was coming. Now there are indications that there will actually be a PS5 version and suddenly everyone is crying again.

When Spider-Man got a PS5 remaster after 2 years, the outcry was barely noticeable. The only criticism was that the remaster was tied to the MM Ultimate Edition. If Horizon ZD could get a remaster after over 6 years and LoU2 after over 3 years, that's always a big excitement.

At the moment no one knows whether the remaster is really in the works. The entry refers to LoU1 Remake and Part 2 Remaster. It could be that the latter has long been finished and Sony is only bringing it for PS5 via the upgrade path in the short term, or for PC, or only in years when Season 2 of the TV season is in the starting blocks.

Imo, the remakes and remasters would have been released without a PC. Many games were sold improved for PS4.

It shouldn't take 3 YEARS for a Native ps5 port of LoU2. It's been 3 years and they have NOTHING to show for factions.

What has Naughty Dog even been doing this entire time?

Druckmann has ruined Sony's Best first party studio
 

Yurinka

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21 Jun 2022
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The only positive benefit of PC ports
It's pretty clear nothing good has come out of porting the games to PC.
Slowed down the studios and watered down the brand.

The main positive benefit of PC has been to grow their revenue and profit reaching more platforms without negatively affecting a single console business KPIs (many of them are at record levels), which also continue growing:

image.png


They plan it to be 20% of their 1st party revenue. AAA games get more expensive every gen, being 20% means that it's 25% of the revenue 1st party make on console.

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Consoles generated $55B in CY22 and PS has a market share of 46%, meaning aprox $25.3B of that is from PS. PC did $43B that CY22, meaning it's bigger a market than PS to they can grow there a lot more. And part of that new fanbase may end getting a PS5, even if the main goal of PC is to increase their revenue, profitability and reach non-console games itself.

Since the beginning of the PS5 gen, Naughty Dogs main output has only been PC ports with PS5 versions as afterthoughts , maybe if they dedicated all that energy, time, and resources solely into the PS5 they would have something to show us by now 🤔
It shouldn't take 3 YEARS for a Native ps5 port of LoU2. It's been 3 years and they have NOTHING to show for factions.

What has Naughty Dog even been doing this entire time?

ND released their fastest selling, more awarded game ever just before starting the generation, 3 years ago. 3 years isn't enough to release a big AAA game and back then they only had a single big team so doesn't make sense to release more big games in 3 years. Maybe even to show the next one because now AAA games take 5-6+ years and TLOU Online is their biggest project ever according to Druckmann.

But in that period they released 3 remasters or remakes on PS5 and PC (mostly done by Iron Galaxy and Sony Visual Arts) and overviewed the Uncharted movie and TLOU tv show, also done mostly outside ND which means that required very little resources from them so almost didn't affect their in-house games.



After releasing them, a few months ago ND said to be working on at least 3 games including their largest project ever (TLOU Online) and a brand new SP game. We have no info about the 3rd game, but they could be counting there TLOU2R even if I bet won't be the case.

They are putting more time and energy than ever on PS5 games, even if not counting remasters and remakes. There was a single time where they had more than one game under production: when they did TLOU1 and Uncharted at the same time, 2 games. Now they are working on at least 3 games, and now games require way more people and time than the TLOU1 days.

It also flopped commercially, only 370k sales in its first month (TLOU2 sold 3m in 3 days)
To be fair, it was 368K in less than a month, closer to 3 weeks than to 4:

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It also had issues at launch, mostly fixed now. Now has 39771 user reviews, so by doing the x25 estimate means around 1M copies sold until now. And most of them sold at full price, meaning that in the future with big discounts will sell way more.

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Not bad at all for a full priced 10 years old game that released with issue on PC. This port must be more than profitable, because it doesn't take dozens of millions to make a PC port.
 
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Systemshock2023

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The first big single player PC port was announced in March 2020. 3 years and a half from that moment, many folks still in the anger stage. Sad...
 
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PC ports work against Sony and they all just flop anyways... They devalue the console, the brand, the IPs, and generate nothing but negative press.

This is the part I feel that makes the specific implementation of a PC strategy Sony has chosen, a damaging bet in the long-term. @Yurinka I see is back to posting the charts and graphics per usual, but not delineating that PC revenue for FY 22 fell short and only reached where it did mainly thanks to Destiny 2. We also have not had enough time to observe the long-term, larger-scale market impacts of the current PC strategy.

FWIW, Sony sold less PS5s this past quarter than they projected. That could have been due to any number of reasons, but it also means there's a non-zero chance the PC porting strategy could have played a part, however small. Which also means it could grow to play a bigger part in future console sales projections not being hit, but we'll need more data over time to see and then try drawing some correlations.

IMO there is an element of prestige that has had the luster of these 1P games dulled a bit as they make the trek to PC not in and of itself, but in such short time windows. Even bringing them to PS+ after only a year in the B2P sales channels, as was the case with HFW, dulls the luster of that prestige a bit. That prestige helps, IMO, bolster the mainstream appeal of the brand, and the tight vertical integration of software, hardware, services etc. does the same. When people see a company like Sony so willing to put their cream-of-the-crop on a "generic" platform like PC so soon after bringing the games to their own console, often at a cheaper price and with more framerate/resolution features and free online multiplayer to boot, yes that creates something of a negative perception.

If Sony continue with the strategy as-is, without any adjustments, or even accelerate the ports to PC of their AAA traditional titles, I think we'll really see the long-term negative effects with the release of the PlayStation 6. Because the hardcore enthusiasts who would be Day 1 buyers, might just wait a year or so knowing they can expect those PS6 launch titles on PC in short order, with more features and better graphics, cheaper price, free online, unrestricted mod support etc. This is why I feel adjustments are needed, and if you've been reading my posts long enough you know what's been suggested insofar as said adjustments.
 

Killer_Sakoman

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There's no way in hell, PC port isn't affecting future Playstation console sales. Console sales will eventually drop on favor of PC and Steam Deck. Not only that, but Sony doesn't have a well defined strategy for PC. There is no sign they are developing their own platform (store front) on PC. No plans for PS+ on PC. Releasing exclusive multiplayer games day and date on PC with cheaper and free online access.
While other companies are fighting to establish their own platform, Sony is fucking their own already strong platform.
 

flaccidsnake

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There's no way in hell, PC port isn't affecting future Playstation console sales. Console sales will eventually drop on favor of PC and Steam Deck. Not only that, but Sony doesn't have a well defined strategy for PC. There is no sign they are developing their own platform (store front) on PC. No plans for PS+ on PC. Releasing exclusive multiplayer games day and date on PC with cheaper and free online access.
While other companies are fighting to establish their own platform, Sony is fucking their own already strong platform.
Making a new Playstation launcher is not a "well-defined" strategy. It would be a bone-headed mistake if they went that route. Steam IS the platform we call "PC". All these other sideshow storefronts are failing, and they deserve to fail.

Director of publishing at Larian has this to say:
1000004212.png
 

Systemshock2023

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Making a new Playstation launcher is not a "well-defined" strategy. It would be a bone-headed mistake if they went that route. Steam IS the platform we call "PC". All these other sideshow storefronts are failing, and they deserve to fail.

Director of publishing at Larian has this to say:
View attachment 2538

I understand but theres a caveat. PC gaming is more than Steam. Steam won its dominant position by giving shape to the modern PC games market and building a platform for 20 years. And thats well deserved. But I wouldn't mind some competition that would put some pressure on Steam, by improving what Steam offers (key word improving) maybe only then, they would go back to creating some of the most amazing games on the market.

So far all the other platforms, with the exception of GOG that found a niche, have failed. Epic is trying giving away games each week, MS owns Windows and could never put together a great platform to sell PC games with the store, dont get me started on Ubisoft, EA, Bethesda... The biggest publishers should have got together and launch an anti Steam platform by selling all their games there, and leave Steam with Indie - AA and Online games for the most part. But that should have happened like a decade or so ago.

I think a Sony platform on PC would fail, because their own console platform leaves a lot to be desired, lack of regional pricing and local currencies, not as many functionalities as Steam, you name it. And they also don't have the content to lure you into a potential PC platform. They would need some killer online games, as well as many more PC ports, even from their back catalog to have enough content in order to have a decent case for their own PC client.